Player Matchup

Neith
Neith
Gold IV
ChinoChocks
Neith
Gold IV
Level 109
God Stats
1W - 1L
1,530 SR
Queue Stats
15W - 15L
1,689 MMR
Party 1
Geb
Geb
Gold IV
ElTamalito
Geb
Gold IV
Level 87
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 15L
1,689 MMR
Party 1
Scylla
Scylla
Gold V
Huachinange
Scylla
Gold V
Level 56
God Stats
7W - 5L
1,604 SR
Queue Stats
14W - 15L
1,651 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,618 SR
1,676 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 169
1,642 SR
1,460 MMR
Kuzenbo
Kuzenbo
Gold IV
Ainzsword
Kuzenbo
Gold IV
Level 159
God Stats
7W - 3L
1,631 SR
Queue Stats
116W - 108L
1,359 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Immasell247
Ah Puch
Gold V
Level 159
God Stats
8W - 4L
1,691 SR
Queue Stats
181W - 192L
1,366 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
Tha faded 1
Ne Zha
Platinum IV
Level 188
God Stats
18W - 13L
1,603 SR
Queue Stats
175W - 151L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,160
763
7,428
9,063
3,162
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 2
8,645
720
5,431
11,694
11,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
0 / 4 / 3
8,801
733
4,705
7,989
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraAchillesAresCthulhuGilgamesh

VS

Bans
VulcanBacchusMulanChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ainzsword
Kuzenbo
15
1 / 2 / 8
9,620
802
6,428
11,827
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Immasell247
Ah Puch
16
3 / 1 / 7
10,372
864
9,464
5,311
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
6 / 0 / 4
11,212
934
10,776
8,489
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ainzsword
Kuzenbo
1
2
8
2.5
L
2
4
1
0.63
L
1
2
2
1
L
Scylla
0
4
3
0.38
W
Ah Puch
Immasell247
Ah Puch
3
1
7
6.5
W
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
26,668
28,746
Taken
25,627
17,112
Mitigated
18,918
2,126
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ainzsword
Kuzenbo
6,428
1,538
418
4,119
11,827
13,624
404
4,895
6,909
17,848
474
L
7,428
3,464
0
926
9,063
3,162
44
4,880
3,870
0
33,541
L
5,431
613
0
714
11,694
11,537
0
5,447
5,652
19,101
1,094
L
Scylla
4,705
267
0
486
7,989
2,413
0
4,171
3,672
28,552
575
W
Ah Puch
Immasell247
Ah Puch
9,464
262
0
1,876
5,311
1,802
965
2,453
2,831
45,289
518
W
Ne Zha
10,776
1,550
0
3,742
8,489
3,492
1,560
3,035
5,427
0
48,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
31,204
156
Minions Killed
162
0
Camps Cleared
0
667,231
Distance Traveled
710,776
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,620
802
27
2
0
238,166
4
L
Neith
9,160
763
59
5
0
213,845
0
L
Geb
8,645
720
27
2
0
235,018
0
L
Scylla
8,801
733
70
6
0
218,368
3
W
Ah Puch
10,372
864
73
6
0
224,288
2
W
Ne Zha
11,212
934
62
5
0
248,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role