Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
Ericks16
Zhong Kui
Diamond II
Level 182
God Stats
10W - 1L
1,778 SR
Queue Stats
38W - 3L
2,481 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
sunпy
Hun Batz
Platinum II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,986 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,593 SR
1,989 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,491 SR
1,518 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
ASDR7
Janus
Gold III
Level 117
God Stats
139W - 143L
1,559 SR
Queue Stats
675W - 733L
1,548 MMR
Solo
Sobek
Sobek
Gold III
mybrainsmooth
Sobek
Gold III
Level 62
God Stats
5W - 6L
1,413 SR
Queue Stats
81W - 96L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
6 / 0 / 16
10,107
1,011
7,919
10,460
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Ericks16
Zhong Kui
17
12 / 2 / 12
11,548
1,155
10,536
12,674
7,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
sunпy
Hun Batz
16
7 / 0 / 13
10,608
1,061
15,697
12,766
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AchillesCthulhuAthenaNe ZhaNox

VS

Bans
SerqetOdinKumbhakarnaCharonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 8 / 1
7,974
797
6,833
11,099
3,412
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
ASDR7
Janus
12
1 / 8 / 0
7,617
762
5,652
10,167
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 0
6,750
675
5,848
15,795
13,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
25
Kills
2
2
Deaths
25
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
16
14
L
Neith
 
Neith
1
8
1
0.19
L
Janus
ASDR7
Janus
1
8
0
0.13
W
Zhong Kui
Ericks16
Zhong Kui
12
2
12
9
L
0
9
0
0
W
Hun Batz
sunпy
Hun Batz
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
18,333
35,900
Taken
37,061
20,325
Mitigated
19,660
18,460
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,919
260
0
4,058
10,460
7,002
462
3,352
6,887
17,404
801
L
Neith
 
Neith
6,833
1,183
0
1,397
11,099
3,412
0
5,319
5,422
0
25,656
L
Janus
ASDR7
Janus
5,652
432
0
742
10,167
2,651
0
4,966
4,935
20,381
0
W
Zhong Kui
Ericks16
Zhong Kui
10,536
1,779
63
8,903
12,674
7,699
1,767
2,374
10,015
50,819
1,162
L
5,848
295
0
1,064
15,795
13,597
0
6,727
8,585
10,063
323
W
Hun Batz
sunпy
Hun Batz
15,697
3,938
0
5,436
12,766
5,624
934
4,620
7,663
0
48,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
22,341
157
Minions Killed
92
0
Camps Cleared
0
658,835
Distance Traveled
506,382
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,107
1,011
19
2
0
225,880
0
L
Neith
7,974
797
46
5
0
157,308
0
L
Janus
7,617
762
36
4
0
186,927
0
W
Zhong Kui
11,548
1,155
84
8
0
194,806
2
L
Sobek
6,750
675
10
1
0
162,147
0
W
Hun Batz
10,608
1,061
54
5
0
238,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role