Player Matchup

Serqet
Serqet
BaronAlbedo
Serqet
Level 147
God Stats
3W - 0L
1,822 SR
Queue Stats
11W - 16L
1,463 Elo+
Party 1
Charybdis
Charybdis
CallMeGibby1127
Charybdis
Level 83
God Stats
4W - 9L
1,430 SR
Queue Stats
69W - 71L
1,479 Elo+
Party 4
Nike
Nike
Grimreaper12635
Nike
Level 156
God Stats
1W - 0L
1,738 SR
Queue Stats
47W - 49L
1,493 Elo+
Party 1
Sobek
Sobek
Life Inside
Sobek
Level 101
God Stats
2W - 1L
1,627 SR
Queue Stats
59W - 52L
1,534 Elo+
Party 4
Baron Samedi
Baron Samedi
PrimeBim
Baron Samedi
Level 120
God Stats
5W - 2L
1,639 SR
Queue Stats
77W - 84L
1,487 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,491 Elo+

VS

Team Averages
Level 106
1,482 SR
1,518 Elo+
Cupid
Cupid
Ghost2714
Cupid
Level 147
God Stats
0W - 1L
1,488 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Hathiar
Kukulkan
Level 43
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Sjuan
Chaac
Level 129
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 2
Atlas
Atlas
TravellingShoe
Atlas
Level 87
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
ylau
Erlang Shen
Level 123
God Stats
2W - 1L
1,725 SR
Queue Stats
7W - 4L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
10 / 3 / 12
11,077
554
10,777
14,685
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
CallMeGibby1127
Charybdis
15
6 / 5 / 16
9,762
488
12,117
15,453
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 16
11,604
580
16,231
19,051
16,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 3 / 14
9,164
458
10,325
18,130
20,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
PrimeBim
Baron Samedi
18
9 / 4 / 13
11,878
594
17,277
11,664
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ghost2714
Cupid
15
2 / 8 / 8
9,126
456
15,286
16,834
5,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Hathiar
Kukulkan
15
5 / 9 / 1
9,559
478
7,428
11,440
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Sjuan
Chaac
13
2 / 8 / 5
8,508
425
9,088
17,463
19,742
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 7 / 11
9,633
482
12,456
20,680
21,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
ylau
Erlang Shen
16
5 / 9 / 3
10,442
522
11,228
22,470
9,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
40
Kills
17
17
Deaths
41
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
10
3
12
5.33
W
Charybdis
CallMeGibby1127
Charybdis
6
5
16
2.8
L
Cupid
Ghost2714
Cupid
2
8
8
0.75
W
10
2
16
9
L
Kukulkan
Hathiar
Kukulkan
5
9
1
0.61
W
5
3
14
4
W
Baron Samedi
PrimeBim
Baron Samedi
9
4
13
3.88
L
Chaac
Sjuan
Chaac
2
8
5
0.56
L
3
7
11
1.21
L
Erlang Shen
ylau
Erlang Shen
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,727
Damage
55,486
78,983
Taken
88,887
56,723
Mitigated
61,044
18,613
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
10,777
3,347
0
1,532
14,685
7,153
261
2,750
11,935
0
88,653
W
Charybdis
CallMeGibby1127
Charybdis
12,117
5,798
0
4,583
15,453
5,755
1,282
4,552
10,901
0
50,006
L
Cupid
Ghost2714
Cupid
15,286
9,669
677
2,524
16,834
5,905
0
5,456
11,073
0
64,707
W
16,231
2,148
0
3,146
19,051
16,861
611
4,244
14,807
1,513
69,520
L
Kukulkan
Hathiar
Kukulkan
7,428
489
0
745
11,440
4,236
0
4,853
6,191
44,986
0
W
10,325
424
0
5,267
18,130
20,972
0
5,841
12,289
30,278
747
W
Baron Samedi
PrimeBim
Baron Samedi
17,277
928
1,213
2,872
11,664
5,982
925
2,497
9,167
82,771
1,125
L
Chaac
Sjuan
Chaac
9,088
813
0
2,264
17,463
19,742
0
4,129
12,671
0
38,129
L
12,456
5,387
289
1,475
20,680
21,501
0
6,702
13,401
30,322
0
L
Erlang Shen
ylau
Erlang Shen
11,228
7,091
0
5,347
22,470
9,660
0
5,167
16,472
0
54,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
47,268
501
Minions Killed
347
0
Camps Cleared
0
1,798,087
Distance Traveled
1,784,909
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,077
554
115
6
0
423,093
0
W
Charybdis
9,762
488
87
4
0
325,168
0
L
Cupid
9,126
456
107
5
0
353,710
0
W
Nike
11,604
580
118
6
0
325,113
0
L
Kukulkan
9,559
478
80
4
0
304,417
0
W
Sobek
9,164
458
34
2
0
396,386
5
W
Baron Samedi
11,878
594
147
7
0
328,327
0
L
Chaac
8,508
425
56
3
0
384,622
0
L
Atlas
9,633
482
26
1
0
368,273
4
L
Erlang Shen
10,442
522
78
4
0
373,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role