Player Matchup

Achilles
Achilles
Alexpillo
Achilles
Level 152
God Stats
3W - 3L
1,632 SR
Queue Stats
204W - 195L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
C00KI--EZ
Cu Chulainn
Level 124
God Stats
5W - 1L
1,711 SR
Queue Stats
42W - 29L
1,467 Elo+
Solo
Cerberus
Cerberus
Grague290
Cerberus
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
144W - 127L
1,517 Elo+
Party 1
Janus
Janus
knifetrix
Janus
Level 137
God Stats
11W - 11L
1,551 SR
Queue Stats
152W - 133L
1,486 Elo+
Solo
Hachiman
Hachiman
xAlbertox123
Hachiman
Level 155
God Stats
3W - 1L
1,772 SR
Queue Stats
316W - 280L
1,562 Elo+
Party 1
Team Averages
Level 127
1,683 SR
1,518 Elo+

VS

Team Averages
Level 188
1,506 SR
1,519 Elo+
Fenrir
Fenrir
Battlehardt
Fenrir
Level 245
God Stats
95W - 89L
1,553 SR
Queue Stats
586W - 571L
1,523 Elo+
Party 2
Vulcan
Vulcan
ItsShaggy17
Vulcan
Level 126
God Stats
3W - 5L
1,467 SR
Queue Stats
104W - 106L
1,546 Elo+
Solo
Bacchus
Bacchus
Lkun
Bacchus
Level 149
God Stats
3W - 3L
1,599 SR
Queue Stats
98W - 103L
1,497 Elo+
Solo
Ne Zha
Ne Zha
MGKPUSESPLSH
Ne Zha
Level 267
God Stats
27W - 22L
1,601 SR
Queue Stats
662W - 641L
1,515 Elo+
Party 2
Cernunnos
Cernunnos
MrMimesNuts
Cernunnos
Level 154
God Stats
0W - 2L
1,307 SR
Queue Stats
140W - 154L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexpillo
Achilles
15
3 / 1 / 2
7,900
527
6,789
10,239
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
C00KI--EZ
Cu Chulainn
11
0 / 5 / 1
6,738
449
2,443
11,364
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
Grague290
Cerberus
10
0 / 2 / 5
6,511
434
3,552
10,827
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
knifetrix
Janus
15
7 / 2 / 3
9,131
609
9,566
10,195
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xAlbertox123
Hachiman
15
3 / 3 / 4
8,716
581
7,525
7,208
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 1 / 0
9,449
630
10,097
10,897
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
13
2 / 5 / 0
7,354
490
6,184
7,461
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Lkun
Bacchus
11
3 / 3 / 2
7,529
502
6,500
10,528
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
14
1 / 1 / 3
7,716
514
5,151
12,175
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
MrMimesNuts
Cernunnos
12
1 / 3 / 3
7,533
502
3,934
7,025
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
13
13
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexpillo
Achilles
3
1
2
4
L
Fenrir
6
1
0
6
W
Cu Chulainn
C00KI--EZ
Cu Chulainn
0
5
1
0.1
W
Cerberus
Grague290
Cerberus
0
2
5
1.25
L
Vulcan
2
5
0
0.4
L
Bacchus
Lkun
Bacchus
3
3
2
1.33
L
Ne Zha
1
1
3
2.5
L
Cernunnos
MrMimesNuts
Cernunnos
1
3
3
0.83
W
Janus
knifetrix
Janus
7
2
3
4.25
W
Hachiman
xAlbertox123
Hachiman
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
31,866
49,833
Taken
48,086
23,702
Mitigated
25,024
15,150
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexpillo
Achilles
6,789
1,105
0
6,126
10,239
4,059
0
2,230
8,009
0
78,608
L
Fenrir
10,097
1,840
0
3,163
10,897
7,588
0
2,578
8,319
0
61,821
W
Cu Chulainn
C00KI--EZ
Cu Chulainn
2,443
493
0
1,583
11,364
7,265
0
0
10,871
0
31,999
W
Cerberus
Grague290
Cerberus
3,552
176
0
2,051
10,827
6,761
0
5,236
5,591
18,593
0
L
Vulcan
6,184
182
0
500
7,461
2,435
0
3,727
3,734
44,556
284
L
Bacchus
Lkun
Bacchus
6,500
864
0
2,268
10,528
8,958
0
4,034
6,494
23,843
0
L
Ne Zha
5,151
686
0
5,640
12,175
3,922
0
2,215
9,960
0
56,536
L
Cernunnos
MrMimesNuts
Cernunnos
3,934
1,516
0
2,514
7,025
2,121
0
249
6,776
0
48,502
W
Janus
knifetrix
Janus
9,566
183
520
1,641
10,195
3,544
300
3,521
6,540
60,030
2,175
W
Hachiman
xAlbertox123
Hachiman
7,525
5,292
0
3,229
7,208
2,073
703
1,657
5,551
0
70,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
39,581
480
Minions Killed
423
0
Camps Cleared
0
1,526,930
Distance Traveled
1,499,863
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,900
527
124
8
0
351,868
0
L
Fenrir
9,449
630
116
8
0
259,423
2
W
Cu Chulainn
6,738
449
74
5
0
237,820
2
W
Cerberus
6,511
434
53
4
0
317,868
2
L
Vulcan
7,354
490
84
6
0
304,466
3
L
Bacchus
7,529
502
22
1
0
312,682
4
L
Ne Zha
7,716
514
96
6
0
360,335
2
L
Cernunnos
7,533
502
105
7
0
262,957
5
W
Janus
9,131
609
107
7
0
348,936
6
W
Hachiman
8,716
581
122
8
0
270,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role