Player Matchup

Sol
Sol
AmbroseNoirBlack
Sol
Level 44
God Stats
1W - 3L
1,285 SR
Queue Stats
69W - 90L
1,311 Elo+
Solo
Medusa
Medusa
Heresbeter722
Medusa
Level 128
God Stats
5W - 4L
1,883 SR
Queue Stats
155W - 117L
1,544 Elo+
Party 1
Arachne
Arachne
Xeis0
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 95L
1,515 Elo+
Party 1
Mulan
Mulan
Xoloxolo
Mulan
Level 108
God Stats
2W - 2L
1,515 SR
Queue Stats
88W - 92L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ikish1ma
Cthulhu
Level 87
God Stats
14W - 10L
1,539 SR
Queue Stats
46W - 35L
1,552 Elo+
Solo
Team Averages
Level 95
1,544 SR
1,487 Elo+

VS

Team Averages
Level 109
1,683 SR
1,544 Elo+
Athena
Athena
Cryotechnic
Athena
Level 105
God Stats
4W - 5L
1,581 SR
Queue Stats
45W - 44L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
MAICONIGHT89
Ah Puch
Level 232
God Stats
60W - 46L
1,624 SR
Queue Stats
1,249W - 1,221L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
TTVKiblunisbad
Gilgamesh
Level 67
God Stats
3W - 1L
1,863 SR
Queue Stats
218W - 179L
1,519 Elo+
Solo
Arachne
Arachne
ihartpuzi
Arachne
Level 11
God Stats
6W - 3L
1,702 SR
Queue Stats
24W - 23L
1,693 Elo+
Party 2
Medusa
Medusa
xRefinedRogueX
Medusa
Level 132
God Stats
10W - 5L
1,642 SR
Queue Stats
184W - 180L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,897
491
2,527
6,790
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 3 / 1
6,334
528
6,865
7,215
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Xeis0
Arachne
12
1 / 4 / 1
6,219
518
2,798
11,921
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Xoloxolo
Mulan
10
1 / 1 / 3
5,634
470
4,293
7,148
6,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ikish1ma
Cthulhu
12
2 / 2 / 0
6,324
527
8,881
13,440
8,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 0 / 4
6,491
541
3,486
7,948
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
MAICONIGHT89
Ah Puch
14
4 / 0 / 5
8,658
722
8,217
5,151
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TTVKiblunisbad
Gilgamesh
13
1 / 2 / 2
7,827
652
9,185
12,391
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ihartpuzi
Arachne
12
4 / 1 / 1
7,110
593
4,067
9,620
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 0
6,930
578
5,347
8,641
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Athena
1
0
4
3
L
2
3
1
0.83
W
Ah Puch
MAICONIGHT89
Ah Puch
4
0
5
6.5
W
Gilgamesh
TTVKiblunisbad
Gilgamesh
1
2
2
1
L
Arachne
Xeis0
Arachne
1
4
1
0.38
L
Mulan
Xoloxolo
Mulan
1
1
3
2.5
W
Arachne
ihartpuzi
Arachne
4
1
1
4.5
L
Cthulhu
ikish1ma
Cthulhu
2
2
0
1
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
30,302
46,514
Taken
43,751
22,886
Mitigated
19,604
17,099
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,527
130
0
2,143
6,790
1,736
0
4,027
2,763
39,015
5,427
W
Athena
3,486
992
262
1,808
7,948
5,103
6
754
7,194
15,394
0
L
6,865
2,631
0
1,834
7,215
2,246
0
1,514
5,701
0
45,653
W
Ah Puch
MAICONIGHT89
Ah Puch
8,217
59
0
2,810
5,151
2,039
0
2,020
3,131
58,341
792
W
Gilgamesh
TTVKiblunisbad
Gilgamesh
9,185
2,999
0
4,352
12,391
6,311
0
6,898
5,493
0
56,178
L
Arachne
Xeis0
Arachne
2,798
1,800
0
4,610
11,921
4,612
0
2,900
9,021
0
49,006
L
Mulan
Xoloxolo
Mulan
4,293
705
0
2,616
7,148
6,089
0
2,449
4,699
0
24,995
W
Arachne
ihartpuzi
Arachne
4,067
2,666
0
5,369
9,620
3,235
234
1,303
8,317
0
42,344
L
Cthulhu
ikish1ma
Cthulhu
8,881
656
42
5,854
13,440
8,203
0
705
12,011
42,354
863
W
5,347
1,452
69
2,585
8,641
2,916
660
199
8,442
0
47,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
37,016
387
Minions Killed
399
0
Camps Cleared
0
1,228,672
Distance Traveled
1,311,411
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,897
491
113
9
0
225,626
2
W
Athena
6,491
541
26
2
0
272,512
5
L
Medusa
6,334
528
62
5
0
249,275
0
W
Ah Puch
8,658
722
118
10
0
255,512
6
W
Gilgamesh
7,827
652
92
8
0
233,202
0
L
Arachne
6,219
518
89
7
0
271,299
0
L
Mulan
5,634
470
59
5
0
233,639
0
W
Arachne
7,110
593
73
6
0
282,525
0
L
Cthulhu
6,324
527
64
5
0
248,833
2
W
Medusa
6,930
578
90
8
0
267,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role