Player Matchup

Neith
Neith
Diamond V
Amyewe
Neith
Diamond V
Level 194
God Stats
6W - 5L
1,921 SR
Queue Stats
52W - 43L
1,965 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
DaRkJaTh
Zhong Kui
Platinum II
Level 159
God Stats
21W - 13L
1,703 SR
Queue Stats
66W - 57L
1,867 MMR
Solo
Geb
Geb
Platinum II
Danyewe
Geb
Platinum II
Level 193
God Stats
3W - 0L
1,673 SR
Queue Stats
77W - 63L
1,753 MMR
Party 1
Cernunnos
Cernunnos
Gold I
Jamrhein
Cernunnos
Gold I
Level 147
God Stats
7W - 3L
1,842 SR
Queue Stats
56W - 46L
1,603 MMR
Party 3
Bakasura
Bakasura
Bronze III
YungReginald
Bakasura
Bronze III
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,728 SR
1,738 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,568 SR
1,652 MMR
Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum IV
Bah4mutKQ
Horus
Platinum IV
Level 157
God Stats
1W - 3L
1,655 SR
Queue Stats
118W - 101L
1,584 MMR
Solo
Hachiman
Hachiman
Platinum I
LARGExTEXAS
Hachiman
Platinum I
Level 155
God Stats
5W - 7L
1,544 SR
Queue Stats
196W - 182L
1,704 MMR
Solo
Tyr
Tyr
Gold III
TheVortexGames
Tyr
Gold III
Level 129
God Stats
3W - 3L
1,562 SR
Queue Stats
48W - 48L
1,556 MMR
Solo
Yu Huang
Yu Huang
Diamond V
demon-unitdcm
Yu Huang
Diamond V
Level 128
God Stats
1W - 3L
1,577 SR
Queue Stats
175W - 172L
1,916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amyewe
Neith
19
4 / 3 / 3
11,594
610
12,352
12,795
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DaRkJaTh
Zhong Kui
17
1 / 2 / 1
11,626
612
16,316
15,151
11,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Geb
14
3 / 2 / 4
9,544
502
7,218
11,534
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Jamrhein
Cernunnos
18
3 / 0 / 6
11,232
591
15,352
14,221
5,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
YungReginald
Bakasura
20
7 / 0 / 2
11,663
614
5,442
17,788
9,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AchillesJanusCthulhu

VS

Bans
Da JiAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 3 / 1
8,388
441
5,697
13,537
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Bah4mutKQ
Horus
14
2 / 4 / 2
8,971
472
8,583
18,705
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
LARGExTEXAS
Hachiman
17
2 / 6 / 1
9,796
516
7,776
15,795
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 2 / 1
9,798
516
9,173
22,253
24,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
demon-unitdcm
Yu Huang
16
1 / 3 / 2
9,066
477
13,108
10,590
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
1
0.5
W
Neith
Amyewe
Neith
4
3
3
1.83
L
Horus
Bah4mutKQ
Horus
2
4
2
0.75
W
Zhong Kui
DaRkJaTh
Zhong Kui
1
2
1
0.75
W
Geb
3
2
4
2.5
W
Cernunnos
Jamrhein
Cernunnos
3
0
6
6
L
Hachiman
LARGExTEXAS
Hachiman
2
6
1
0.42
L
1
2
1
0.75
W
Bakasura
YungReginald
Bakasura
7
0
2
8
L
Yu Huang
demon-unitdcm
Yu Huang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
44,337
71,489
Taken
80,880
37,476
Mitigated
45,330
29,658
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,697
934
0
4,274
13,537
4,363
0
3,983
9,414
0
65,405
W
Neith
Amyewe
Neith
12,352
4,895
0
3,619
12,795
3,094
534
5,800
6,461
0
97,490
L
Horus
Bah4mutKQ
Horus
8,583
3,257
440
5,047
18,705
9,090
0
3,576
14,747
516
29,526
W
Zhong Kui
DaRkJaTh
Zhong Kui
16,316
2,991
0
8,573
15,151
11,990
328
71
15,080
94,673
4,209
W
Geb
7,218
533
0
1,994
11,534
7,231
0
3,057
8,203
30,488
0
W
Cernunnos
Jamrhein
Cernunnos
15,352
8,779
0
7,477
14,221
5,407
2,330
1,086
13,075
0
86,852
L
Hachiman
LARGExTEXAS
Hachiman
7,776
4,063
0
4,277
15,795
3,811
0
462
15,208
0
90,154
L
9,173
991
0
8,985
22,253
24,123
0
13,775
8,247
0
85,573
W
Bakasura
YungReginald
Bakasura
5,442
3,871
0
7,995
17,788
9,754
280
2,579
14,987
0
101,419
L
Yu Huang
demon-unitdcm
Yu Huang
13,108
447
0
673
10,590
3,943
0
1,287
9,130
81,980
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,659
Gold Earned
46,019
668
Minions Killed
583
0
Camps Cleared
0
1,886,991
Distance Traveled
1,914,514
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,388
441
111
6
0
406,455
0
W
Neith
11,594
610
162
9
0
356,559
5
L
Horus
8,971
472
42
2
0
401,407
7
W
Zhong Kui
11,626
612
173
9
0
305,950
4
W
Geb
9,544
502
24
1
0
428,818
2
W
Cernunnos
11,232
591
145
8
0
366,761
1
L
Hachiman
9,796
516
128
7
0
327,815
1
L
Tyr
9,798
516
147
8
0
406,353
9
W
Bakasura
11,663
614
164
9
0
428,903
1
L
Yu Huang
9,066
477
155
8
0
372,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role