Player Matchup

Yemoja
Yemoja
Abriella1289323
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
FMx Progend
Lancelot
Level 159
God Stats
8W - 4L
1,601 SR
Queue Stats
387W - 340L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
FMxGAIA
Amaterasu
Level 144
God Stats
50W - 50L
1,546 SR
Queue Stats
415W - 385L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 165
God Stats
287W - 276L
1,489 SR
Queue Stats
333W - 336L
1,462 Elo+
Solo
Skadi
Skadi
Wizxard
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 116
1,527 SR
1,484 Elo+

VS

Team Averages
Level 101
1,547 SR
1,459 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JoKeR TwAN
Apollo
Level 128
God Stats
8W - 7L
1,561 SR
Queue Stats
49W - 46L
1,457 Elo+
Party 3
Achilles
Achilles
YnR x Forever
Achilles
Level 91
God Stats
0W - 1L
1,507 SR
Queue Stats
21W - 20L
1,457 Elo+
Solo
Ymir
Ymir
ZootedDoinkz
Ymir
Level 30
God Stats
11W - 10L
1,530 SR
Queue Stats
23W - 30L
1,413 Elo+
Party 3
Thor
Thor
aidanlaflare
Thor
Level 99
God Stats
18W - 14L
1,636 SR
Queue Stats
136W - 122L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,023
548
1,419
3,262
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
FMx Progend
Lancelot
13
3 / 0 / 4
6,679
607
4,383
7,663
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
FMxGAIA
Amaterasu
13
4 / 0 / 4
7,794
709
3,658
4,572
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
11
3 / 3 / 2
6,598
600
7,578
8,944
2,166
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Wizxard
Skadi
10
5 / 3 / 1
6,322
575
4,939
6,101
1,482
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 2 / 0
5,266
479
1,153
3,702
1,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
JoKeR TwAN
Apollo
11
4 / 2 / 1
6,426
584
4,609
6,114
1,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
YnR x Forever
Achilles
5
0 / 7 / 1
4,189
381
79
6,225
2,216
8
1 / 3 / 2
5,526
502
2,841
9,511
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 4
5,934
539
8,538
9,449
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
7
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
W
1
1
4
3
W
Lancelot
FMx Progend
Lancelot
3
0
4
5
W
Amaterasu
FMxGAIA
Amaterasu
4
0
4
6
L
Apollo
JoKeR TwAN
Apollo
4
2
1
2.25
W
Ah Puch
3
3
2
1.33
W
Skadi
Wizxard
Skadi
5
3
1
1.83
L
Achilles
YnR x Forever
Achilles
0
7
1
0.07
L
1
3
2
0.67
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
17,220
30,542
Taken
35,001
11,692
Mitigated
13,357
9,510
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,153
71
65
533
3,702
1,048
0
709
2,993
25,360
0
W
1,419
781
1,994
455
3,262
1,939
25
159
3,103
8,355
0
W
Lancelot
FMx Progend
Lancelot
4,383
391
0
660
7,663
3,209
0
1,165
6,498
0
54,035
W
Amaterasu
FMxGAIA
Amaterasu
3,658
1,696
0
2,761
4,572
2,896
296
730
3,842
0
48,517
L
Apollo
JoKeR TwAN
Apollo
4,609
2,536
0
2,266
6,114
1,998
110
190
5,924
0
42,868
W
Ah Puch
7,578
287
0
3,073
8,944
2,166
390
1,559
7,385
43,811
726
W
Skadi
Wizxard
Skadi
4,939
2,474
0
567
6,101
1,482
312
493
5,608
0
34,625
L
Achilles
YnR x Forever
Achilles
79
79
0
0
6,225
2,216
0
1,050
5,175
0
79
L
2,841
742
0
1,865
9,511
4,947
0
3,372
6,139
17,403
0
L
8,538
1,950
0
3,574
9,449
3,148
0
3,676
5,773
0
47,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
27,341
320
Minions Killed
247
0
Camps Cleared
0
1,071,558
Distance Traveled
972,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,266
479
54
5
0
128,742
0
W
Yemoja
6,023
548
19
2
0
175,442
0
W
Lancelot
6,679
607
89
8
0
280,517
0
W
Amaterasu
7,794
709
97
9
0
202,948
0
L
Apollo
6,426
584
77
7
0
166,944
0
W
Ah Puch
6,598
600
69
6
0
205,812
0
W
Skadi
6,322
575
46
4
0
206,839
1
L
Achilles
4,189
381
0
0
0
222,983
0
L
Ymir
5,526
502
21
2
0
220,022
0
L
Thor
5,934
539
95
9
0
234,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role