Player Matchup

Da Ji
Da Ji
FolkloreFanatic
Da Ji
Level 127
God Stats
14W - 10L
1,546 SR
Queue Stats
457W - 439L
1,441 Elo+
Party 2
Horus
Horus
Hamiee
Horus
Level 104
God Stats
6W - 0L
1,970 SR
Queue Stats
189W - 189L
1,493 Elo+
Party 2
Hachiman
Hachiman
Padeeks
Hachiman
Level 51
God Stats
6W - 1L
1,728 SR
Queue Stats
123W - 121L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
SotaSauce
Nu Wa
Level 69
God Stats
63W - 48L
1,573 SR
Queue Stats
163W - 140L
1,483 Elo+
Solo
Cthulhu
Cthulhu
dballin
Cthulhu
Level 144
God Stats
85W - 75L
1,661 SR
Queue Stats
545W - 495L
1,563 Elo+
Solo
Team Averages
Level 99
1,696 SR
1,490 Elo+

VS

Team Averages
Level 137
1,419 SR
1,520 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BIGz_DaddyFatSax
Chiron
Level 158
God Stats
0W - 3L
1,266 SR
Queue Stats
106W - 86L
1,594 Elo+
Solo
Ra
Ra
Minebadazz
Ra
Level 169
God Stats
5W - 5L
1,546 SR
Queue Stats
253W - 222L
1,557 Elo+
Solo
Nox
Nox
Nhoxii
Nox
Level 47
God Stats
10W - 17L
1,448 SR
Queue Stats
168W - 170L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThePedrovitcch
Kumbhakarna
Level 102
God Stats
5W - 5L
1,335 SR
Queue Stats
590W - 544L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,034
703
3,970
6,824
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Hamiee
Horus
10
0 / 0 / 1
5,858
586
1,737
7,970
4,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Padeeks
Hachiman
11
0 / 0 / 1
5,285
529
2,074
3,987
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
SotaSauce
Nu Wa
11
0 / 2 / 2
5,898
590
4,921
4,856
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
dballin
Cthulhu
13
2 / 1 / 0
7,469
747
4,036
8,112
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 0
5,007
501
4,602
4,790
1,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
5,549
555
3,589
4,626
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 1
5,217
522
3,206
5,394
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nox
Nhoxii
Nox
10
1 / 4 / 1
5,593
559
2,512
6,075
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ThePedrovitcch
Kumbhakarna
10
2 / 1 / 0
5,459
546
2,656
8,347
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
0
0
0
0
W
6
0
1
6.5
W
Horus
Hamiee
Horus
0
0
1
0.5
L
0
2
1
0.25
L
Nox
Nhoxii
Nox
1
4
1
0.38
W
Hachiman
Padeeks
Hachiman
0
0
1
0.5
W
Nu Wa
SotaSauce
Nu Wa
0
2
2
0.5
L
Kumbhakarna
ThePedrovitcch
Kumbhakarna
2
1
0
2
W
Cthulhu
dballin
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
16,565
31,749
Taken
29,232
13,592
Mitigated
9,446
14,699
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,602
271
154
1,281
4,790
1,837
0
416
4,367
0
26,074
L
3,589
1,738
349
1,870
4,626
1,322
0
334
4,292
0
45,609
W
3,970
1,024
0
4,778
6,824
2,423
0
340
6,455
0
53,656
W
Horus
Hamiee
Horus
1,737
1,055
517
2,931
7,970
4,660
0
253
7,446
0
21,554
L
3,206
532
120
1,460
5,394
1,543
0
3,440
1,586
33,965
0
L
Nox
Nhoxii
Nox
2,512
162
0
932
6,075
1,775
0
2,455
3,595
38,915
0
W
Hachiman
Padeeks
Hachiman
2,074
1,026
0
2,232
3,987
1,263
0
0
3,822
0
38,539
W
Nu Wa
SotaSauce
Nu Wa
4,921
1,583
0
480
4,856
1,397
18
3,322
1,455
35,669
975
L
Kumbhakarna
ThePedrovitcch
Kumbhakarna
2,656
510
0
3,289
8,347
2,969
0
1,595
6,650
25,183
0
W
Cthulhu
dballin
Cthulhu
4,036
335
0
3,761
8,112
3,849
0
4,397
3,653
51,974
3,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
26,825
378
Minions Killed
331
0
Camps Cleared
0
1,105,790
Distance Traveled
1,028,605
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,007
501
37
4
0
219,046
2
L
Chiron
5,549
555
100
10
0
193,037
0
W
Da Ji
7,034
703
96
10
0
240,967
2
W
Horus
5,858
586
36
4
0
233,264
4
L
Ra
5,217
522
64
6
0
138,156
0
L
Nox
5,593
559
87
9
0
222,478
3
W
Hachiman
5,285
529
80
8
0
216,754
0
W
Nu Wa
5,898
590
53
5
0
195,318
1
L
Kumbhakarna
5,459
546
43
4
0
255,888
0
W
Cthulhu
7,469
747
113
11
0
219,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role