Player Matchup

Yemoja
Yemoja
ExiliurOmg
Yemoja
Level 87
God Stats
0W - 1L
1,839 SR
Queue Stats
5W - 3L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
HailKouhai
Zhong Kui
Level 119
God Stats
0W - 2L
1,722 SR
Queue Stats
104W - 104L
1,463 Elo+
Solo
Nemesis
Nemesis
MangoPunches
Nemesis
Level 126
God Stats
2W - 8L
1,262 SR
Queue Stats
60W - 66L
1,453 Elo+
Solo
Chiron
Chiron
SummerFun
Chiron
Level 48
God Stats
1W - 3L
1,536 SR
Queue Stats
21W - 29L
1,422 Elo+
Solo
Vamana
Vamana
nohalis
Vamana
Level 127
God Stats
2W - 1L
1,853 SR
Queue Stats
5W - 7L
1,605 Elo+
Party 1
Team Averages
Level 101
1,642 SR
1,510 Elo+

VS

Team Averages
Level 84
1,599 SR
1,490 Elo+
Bacchus
Bacchus
HawkI0
Bacchus
Level 61
God Stats
130W - 131L
1,563 SR
Queue Stats
133W - 131L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Lidden_Wilson
Danzaburou
Level 128
God Stats
4W - 2L
1,607 SR
Queue Stats
157W - 150L
1,457 Elo+
Solo
Anubis
Anubis
SnugglySkulk
Anubis
Level 51
God Stats
25W - 25L
1,534 SR
Queue Stats
58W - 64L
1,506 Elo+
Solo
Bastet
Bastet
TSM Requiss
Bastet
Level 68
God Stats
3W - 1L
1,660 SR
Queue Stats
47W - 44L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
silverVenum532
Baron Samedi
Level 111
God Stats
24W - 14L
1,630 SR
Queue Stats
227W - 216L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExiliurOmg
Yemoja
9
0 / 2 / 0
5,843
417
2,513
9,972
3,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HailKouhai
Zhong Kui
15
4 / 4 / 1
8,902
636
11,892
14,847
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
MangoPunches
Nemesis
13
3 / 5 / 4
7,387
528
7,812
13,045
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
SummerFun
Chiron
11
2 / 4 / 1
6,598
471
3,922
9,269
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
nohalis
Vamana
9
1 / 4 / 1
5,933
424
4,876
12,638
5,711
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HawkI0
Bacchus
15
10 / 2 / 2
9,158
654
10,044
11,274
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Lidden_Wilson
Danzaburou
14
2 / 1 / 3
8,416
601
7,124
7,998
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
3 / 4 / 3
9,281
663
10,959
14,146
5,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
15
3 / 1 / 6
8,147
582
8,139
11,465
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
silverVenum532
Baron Samedi
14
1 / 2 / 4
7,895
564
7,187
8,729
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
19
19
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ExiliurOmg
Yemoja
0
2
0
0
L
Zhong Kui
HailKouhai
Zhong Kui
4
4
1
1.13
W
Bacchus
HawkI0
Bacchus
10
2
2
5.5
W
Danzaburou
Lidden_Wilson
Danzaburou
2
1
3
3.5
L
Nemesis
MangoPunches
Nemesis
3
5
4
1
W
Anubis
3
4
3
1.13
L
Chiron
SummerFun
Chiron
2
4
1
0.63
W
Bastet
3
1
6
6
L
Vamana
nohalis
Vamana
1
4
1
0.38
W
Baron Samedi
silverVenum532
Baron Samedi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
43,453
59,771
Taken
53,612
25,098
Mitigated
22,048
18,139
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ExiliurOmg
Yemoja
2,513
890
1,709
2,398
9,972
3,979
0
2,654
7,318
18,395
0
L
Zhong Kui
HailKouhai
Zhong Kui
11,892
905
0
6,897
14,847
8,409
244
9,601
4,380
57,042
37
W
Bacchus
HawkI0
Bacchus
10,044
2,327
0
2,678
11,274
6,438
0
2,865
8,409
56,018
0
W
Danzaburou
Lidden_Wilson
Danzaburou
7,124
1,838
0
4,148
7,998
2,772
2,430
1,447
6,551
0
54,855
L
Nemesis
MangoPunches
Nemesis
7,812
4,087
0
2,706
13,045
4,359
0
4,398
8,623
0
47,101
W
Anubis
10,959
887
0
8,218
14,146
5,798
1,841
1,322
12,824
77,050
731
L
Chiron
SummerFun
Chiron
3,922
1,144
275
1,410
9,269
2,640
0
3,285
5,984
0
30,013
W
Bastet
8,139
2,668
0
6,184
11,465
3,895
301
4,128
7,337
0
50,230
L
Vamana
nohalis
Vamana
4,876
1,968
0
2,744
12,638
5,711
0
7,269
5,369
0
25,763
W
Baron Samedi
silverVenum532
Baron Samedi
7,187
893
275
2,790
8,729
3,145
767
4,713
4,016
46,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
42,897
307
Minions Killed
465
0
Camps Cleared
0
1,234,800
Distance Traveled
1,386,895
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,843
417
29
2
0
199,371
3
L
Zhong Kui
8,902
636
103
7
0
273,674
3
W
Bacchus
9,158
654
78
6
0
295,090
0
W
Danzaburou
8,416
601
87
6
0
278,576
6
L
Nemesis
7,387
528
77
6
0
293,652
0
W
Anubis
9,281
663
121
9
0
231,990
3
L
Chiron
6,598
471
59
4
0
271,001
0
W
Bastet
8,147
582
85
6
0
339,601
0
L
Vamana
5,933
424
39
3
0
197,102
0
W
Baron Samedi
7,895
564
94
7
0
241,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role