Player Matchup

Chaac
Chaac
DomNextDoor9688
Chaac
Level 76
God Stats
10W - 16L
1,457 SR
Queue Stats
13W - 21L
1,321 Elo+
Party 1
Thanatos
Thanatos
GOS Tom3175
Thanatos
Level 42
God Stats
3W - 2L
1,524 SR
Queue Stats
13W - 21L
1,321 Elo+
Party 1
Agni
Agni
GrimxMoon2329
Agni
Level 27
God Stats
1W - 2L
1,351 SR
Queue Stats
7W - 13L
1,075 Elo+
Party 1
Cthulhu
Cthulhu
GrimxSasuke
Cthulhu
Level 107
God Stats
2W - 3L
1,671 SR
Queue Stats
2W - 6L
1,134 Elo+
Party 1
Sol
Sol
SKIESking39
Sol
Level 43
God Stats
3W - 1L
1,873 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 1
Team Averages
Level 59
1,575 SR
1,238 Elo+

VS

Team Averages
Level 88
1,480 SR
1,459 Elo+
Atlas
Atlas
Jumpinkid21
Atlas
Level 159
God Stats
8W - 9L
1,464 SR
Queue Stats
210W - 192L
1,522 Elo+
Solo
Neith
Neith
Psychowolf18
Neith
Level 25
God Stats
9W - 17L
1,368 SR
Queue Stats
11W - 23L
1,344 Elo+
Party 2
Camazotz
Camazotz
SaxySaxophonist-
Camazotz
Level 83
God Stats
0W - 4L
1,317 SR
Queue Stats
24W - 35L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
Spartacus422
Cabrakan
Level 129
God Stats
19W - 12L
1,630 SR
Queue Stats
277W - 273L
1,526 Elo+
Solo
Zeus
Zeus
jeffcat_4509
Zeus
Level 45
God Stats
12W - 7L
1,624 SR
Queue Stats
24W - 27L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,599
543
7,029
11,719
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Thanatos
GOS Tom3175
Thanatos
13
4 / 3 / 2
7,254
518
4,404
7,211
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 1 / 1
6,860
490
2,846
5,140
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
GrimxSasuke
Cthulhu
12
4 / 1 / 7
7,404
529
9,577
10,176
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 5
7,077
506
8,440
5,764
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,373
527
8,091
14,825
11,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 0
6,347
453
2,232
8,240
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 0 / 4
6,140
439
2,135
10,090
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
Spartacus422
Cabrakan
13
2 / 2 / 0
7,753
554
7,470
11,623
9,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 1
6,998
500
4,609
4,202
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Thanatos
GOS Tom3175
Thanatos
4
3
2
1.67
W
1
1
1
1.5
W
Cthulhu
GrimxSasuke
Cthulhu
4
1
7
7.5
L
3
5
2
0.8
L
0
5
0
0
W
3
0
5
5.5
L
0
0
4
2
L
Cabrakan
Spartacus422
Cabrakan
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,296
Damage
24,537
40,010
Taken
48,980
21,429
Mitigated
27,062
9,653
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,029
694
0
3,862
11,719
8,614
0
6,477
5,242
0
37,867
W
Thanatos
GOS Tom3175
Thanatos
4,404
583
0
4,151
7,211
2,740
118
2,967
4,244
0
49,458
W
2,846
86
0
0
5,140
1,506
0
2,251
2,889
37,589
352
W
Cthulhu
GrimxSasuke
Cthulhu
9,577
182
408
0
10,176
6,886
66
5,631
4,545
36,996
896
L
8,091
2,508
0
4,794
14,825
11,579
0
7,788
6,444
31,921
0
L
2,232
725
0
887
8,240
2,033
466
5,449
2,425
0
39,419
W
8,440
3,420
205
1,027
5,764
1,683
1,451
2,425
3,339
36,071
0
L
2,135
486
0
3,546
10,090
2,941
0
2,834
6,964
0
27,920
L
Cabrakan
Spartacus422
Cabrakan
7,470
1,136
0
3,982
11,623
9,254
0
1,232
10,278
50,251
2,174
L
4,609
293
0
281
4,202
1,255
0
1,759
2,359
44,857
1,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
34,611
369
Minions Killed
345
0
Camps Cleared
0
1,408,219
Distance Traveled
1,294,588
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,599
543
68
5
0
261,284
0
W
Thanatos
7,254
518
90
6
0
309,853
0
W
Agni
6,860
490
76
5
0
252,236
0
W
Cthulhu
7,404
529
69
5
0
315,811
0
L
Atlas
7,373
527
36
3
0
257,906
0
L
Neith
6,347
453
77
6
0
242,500
2
W
Sol
7,077
506
66
5
0
269,035
0
L
Camazotz
6,140
439
38
3
0
308,051
6
L
Cabrakan
7,753
554
90
6
0
240,760
6
L
Zeus
6,998
500
104
7
0
245,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role