Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cheefkweef420
Danzaburou
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 10L
1,261 Elo+
Party 3
Ymir
Ymir
JrSwifterz
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,261 Elo+
Party 3
Zeus
Zeus
NotAudreyHepburn
Zeus
Level 206
God Stats
0W - 2L
1,260 SR
Queue Stats
629W - 569L
1,547 Elo+
Solo
Team Averages
Level 136
1,452 SR
1,414 Elo+

VS

Team Averages
Level 119
1,661 SR
1,493 Elo+
Bacchus
Bacchus
FMx Progend
Bacchus
Level 159
God Stats
5W - 3L
1,685 SR
Queue Stats
414W - 363L
1,491 Elo+
Party 2
Nike
Nike
FMxGAIA
Nike
Level 144
God Stats
224W - 118L
1,639 SR
Queue Stats
462W - 424L
1,455 Elo+
Party 2
Vulcan
Vulcan
Murcado
Vulcan
Level 102
God Stats
11W - 1L
1,785 SR
Queue Stats
178W - 147L
1,498 Elo+
Solo
Ne Zha
Ne Zha
我这个名字很好
Ne Zha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,519 Elo+
Party 1
Ra
Ra
萌新菜鸟
Ra
Level 64
God Stats
15W - 14L
1,699 SR
Queue Stats
96W - 127L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 0
5,866
533
6,101
6,796
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Loki
 
Loki
11
0 / 3 / 2
5,444
495
3,235
9,081
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Cheefkweef420
Danzaburou
8
0 / 2 / 0
4,684
426
2,556
4,381
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 4 / 0
4,929
448
1,376
7,852
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,645
604
4,231
7,255
1,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FMx Progend
Bacchus
11
2 / 0 / 5
6,015
547
3,074
4,974
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nike
FMxGAIA
Nike
12
0 / 2 / 0
6,894
627
4,248
9,913
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
Murcado
Vulcan
11
4 / 0 / 2
6,365
579
6,094
2,587
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 3
6,070
552
3,441
7,156
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 1
7,639
694
4,949
4,821
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
L
Loki
 
Loki
0
3
2
0.33
L
Danzaburou
Cheefkweef420
Danzaburou
0
2
0
0
W
Bacchus
FMx Progend
Bacchus
2
0
5
4.5
W
Nike
FMxGAIA
Nike
0
2
0
0
L
0
4
0
0
W
Vulcan
Murcado
Vulcan
4
0
2
5
L
1
2
0
0.5
W
1
1
3
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
21,806
35,365
Taken
29,451
12,661
Mitigated
14,944
12,670
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,101
1,448
0
3,051
6,796
4,054
0
0
6,796
0
36,535
L
Loki
 
Loki
3,235
568
0
4,351
9,081
2,478
0
3,165
5,916
0
37,778
L
Danzaburou
Cheefkweef420
Danzaburou
2,556
865
0
1,192
4,381
1,007
0
2,883
1,140
0
26,188
W
Bacchus
FMx Progend
Bacchus
3,074
560
0
1,211
4,974
3,467
286
1,138
3,836
14,015
2,159
W
Nike
FMxGAIA
Nike
4,248
764
0
2,560
9,913
5,972
172
0
9,913
0
52,987
L
1,376
284
0
1,021
7,852
3,245
0
5,275
2,015
11,099
0
W
Vulcan
Murcado
Vulcan
6,094
355
0
1,202
2,587
785
410
238
2,349
42,150
0
L
4,231
178
0
3,055
7,255
1,877
0
1,669
5,586
52,678
931
W
3,441
642
0
1,020
7,156
3,001
0
1,915
5,241
0
47,188
W
4,949
531
533
2,623
4,821
1,719
0
2,316
2,505
60,214
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
32,983
318
Minions Killed
426
0
Camps Cleared
0
961,559
Distance Traveled
1,127,511
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,866
533
76
7
0
143,304
1
L
Loki
5,444
495
67
6
0
238,875
0
L
Danzaburou
4,684
426
47
4
0
180,491
0
W
Bacchus
6,015
547
32
3
0
214,748
0
W
Nike
6,894
627
109
10
0
215,908
0
L
Ymir
4,929
448
17
2
0
209,031
2
W
Vulcan
6,365
579
84
8
0
192,763
0
L
Zeus
6,645
604
111
10
0
189,858
4
W
Ne Zha
6,070
552
82
7
0
252,904
1
W
Ra
7,639
694
119
11
0
251,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role