Player Matchup

Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BIGxDADDYxDILLY
Izanami
Level 48
God Stats
0W - 7L
1,165 SR
Queue Stats
4W - 14L
1,122 Elo+
Party 1
Charon
Charon
GaudiestBug3796
Charon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,228 Elo+
Party 1
Poseidon
Poseidon
Gimmickeycell432
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,216 Elo+
Party 2
Chaac
Chaac
sillydilly56
Chaac
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,377 Elo+
Party 1
Team Averages
Level 71
1,433 SR
1,289 Elo+

VS

Team Averages
Level 64
1,553 SR
1,419 Elo+
Kukulkan
Kukulkan
JACO944
Kukulkan
Level 64
God Stats
31W - 20L
1,590 SR
Queue Stats
68W - 65L
1,401 Elo+
Party 3
Charybdis
Charybdis
O he killing
Charybdis
Level 46
God Stats
10W - 3L
1,718 SR
Queue Stats
44W - 32L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Trilioqy
The Morrigan
Level 64
God Stats
15W - 24L
1,298 SR
Queue Stats
128W - 163L
1,381 Elo+
Solo
Chaac
Chaac
oKeeper
Chaac
Level 68
God Stats
9W - 6L
1,541 SR
Queue Stats
49W - 45L
1,413 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xILLUMINATORx5
Kumbhakarna
Level 77
God Stats
7W - 3L
1,616 SR
Queue Stats
147W - 156L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 4 / 0
7,198
450
3,684
12,845
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 2
7,160
448
7,565
8,510
2,314
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 3 / 5
8,253
516
8,678
11,899
9,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 6 / 1
7,275
455
4,568
10,233
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
7,317
457
4,868
10,818
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JACO944
Kukulkan
16
7 / 1 / 4
10,321
645
13,910
5,370
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
O he killing
Charybdis
15
4 / 4 / 5
9,274
580
7,376
12,958
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
Trilioqy
The Morrigan
15
1 / 1 / 8
8,705
544
3,144
9,910
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
oKeeper
Chaac
17
1 / 0 / 2
10,525
658
6,484
11,247
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
xILLUMINATORx5
Kumbhakarna
12
4 / 0 / 5
8,714
545
3,691
14,066
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
0
0.5
L
3
3
2
1.33
L
1
3
5
1.17
L
0
6
1
0.08
W
Kukulkan
JACO944
Kukulkan
7
1
4
9
W
Charybdis
O he killing
Charybdis
4
4
5
1.63
W
The Morrigan
Trilioqy
The Morrigan
1
1
8
5
W
Chaac
oKeeper
Chaac
1
0
2
2
L
0
1
1
0.5
W
Kumbhakarna
xILLUMINATORx5
Kumbhakarna
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
34,605
54,305
Taken
53,551
23,857
Mitigated
28,768
6,763
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,684
1,437
0
2,026
12,845
4,610
0
4,817
8,028
0
55,826
L
7,565
4,320
222
669
8,510
2,314
0
2,930
5,580
0
34,685
L
8,678
2,067
0
1,305
11,899
9,194
0
3,441
8,458
34,595
600
L
4,568
933
0
328
10,233
2,500
0
5,525
4,708
42,396
0
W
Kukulkan
JACO944
Kukulkan
13,910
634
0
929
5,370
2,146
1,543
2,629
2,545
71,750
820
W
Charybdis
O he killing
Charybdis
7,376
3,054
0
4,819
12,958
4,593
1,028
2,899
10,001
0
73,106
W
The Morrigan
Trilioqy
The Morrigan
3,144
757
0
5,729
9,910
3,591
577
1,350
8,516
56,200
2,611
W
Chaac
oKeeper
Chaac
6,484
837
0
3,352
11,247
7,713
2,422
637
10,570
0
85,430
L
4,868
594
0
2,213
10,818
5,239
0
2,411
8,407
0
46,525
W
Kumbhakarna
xILLUMINATORx5
Kumbhakarna
3,691
477
0
3,186
14,066
10,725
374
5,134
8,778
22,431
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
47,539
379
Minions Killed
506
0
Camps Cleared
0
1,565,976
Distance Traveled
1,638,290
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,198
450
92
6
0
310,011
1
L
Izanami
7,160
448
61
4
0
298,990
0
L
Charon
8,253
516
48
3
0
315,915
0
L
Poseidon
7,275
455
99
6
0
303,237
2
W
Kukulkan
10,321
645
124
8
0
322,625
0
W
Charybdis
9,274
580
105
7
0
295,934
0
W
The Morrigan
8,705
544
99
6
0
367,388
0
W
Chaac
10,525
658
148
9
0
333,072
0
L
Chaac
7,317
457
79
5
0
337,823
0
W
Kumbhakarna
8,714
545
30
2
0
319,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role