Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
HanSoLazy
Maui
Level 120
God Stats
2W - 2L
1,534 SR
Queue Stats
180W - 181L
1,550 Elo+
Party 1
Tiamat
Tiamat
PreppyChimp
Tiamat
Level 142
God Stats
0W - 2L
1,304 SR
Queue Stats
100W - 122L
1,479 Elo+
Solo
Nemesis
Nemesis
Sunami121
Nemesis
Level 72
God Stats
5W - 13L
1,335 SR
Queue Stats
132W - 137L
1,490 Elo+
Party 1
Da Ji
Da Ji
airSausage
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,466 Elo+
Party 1
Team Averages
Level 119
1,435 SR
1,497 Elo+

VS

Team Averages
Level 131
1,507 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DXT_Squirrel
Arachne
Level 154
God Stats
4W - 1L
1,843 SR
Queue Stats
39W - 39L
1,513 Elo+
Solo
Bacchus
Bacchus
DearMoOzZoom
Bacchus
Level 136
God Stats
15W - 24L
1,484 SR
Queue Stats
114W - 158L
1,397 Elo+
Solo
Artemis
Artemis
Espongositodark
Artemis
Level 88
God Stats
2W - 2L
1,457 SR
Queue Stats
91W - 84L
1,432 Elo+
Solo
Hercules
Hercules
joseuzumaki08
Hercules
Level 155
God Stats
1W - 2L
1,254 SR
Queue Stats
72W - 70L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
6 / 3 / 1
6,549
655
6,972
7,010
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
10
1 / 2 / 5
6,285
629
4,164
9,582
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
7
0 / 3 / 0
4,393
439
984
4,009
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Sunami121
Nemesis
12
1 / 2 / 0
6,070
607
1,599
7,480
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
10
2 / 5 / 1
6,065
607
4,888
8,292
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 0 / 1
7,332
733
4,529
3,507
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DXT_Squirrel
Arachne
11
2 / 1 / 5
6,108
611
4,824
6,099
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DearMoOzZoom
Bacchus
9
1 / 2 / 3
5,145
515
4,767
7,817
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 5 / 2
5,441
544
5,375
6,587
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
joseuzumaki08
Hercules
12
6 / 2 / 0
7,528
753
5,562
9,275
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
15
15
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
3
1
2.17
W
Hera
 
Hera
4
0
1
4.5
W
Arachne
DXT_Squirrel
Arachne
2
1
5
4.5
W
Bacchus
DearMoOzZoom
Bacchus
1
2
3
1.25
W
2
5
2
0.6
L
Maui
1
2
5
1.75
L
Tiamat
0
3
0
0
L
Nemesis
Sunami121
Nemesis
1
2
0
0.5
L
Da Ji
2
5
1
0.5
W
Hercules
joseuzumaki08
Hercules
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
25,057
36,373
Taken
33,285
16,614
Mitigated
19,165
8,715
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,972
2,409
0
1,973
7,010
2,350
0
2,149
4,705
0
51,384
W
Hera
 
Hera
4,529
767
0
1,042
3,507
1,020
117
756
2,751
55,309
1,575
W
Arachne
DXT_Squirrel
Arachne
4,824
4,134
0
1,939
6,099
2,376
22
587
5,512
0
35,665
W
Bacchus
DearMoOzZoom
Bacchus
4,767
292
0
1,814
7,817
6,216
0
2,245
5,572
15,160
701
W
5,375
1,747
70
238
6,587
2,118
0
1,560
5,027
0
31,695
L
Maui
4,164
1,517
0
2,250
9,582
7,224
0
1,827
7,422
17,497
0
L
Tiamat
984
113
0
684
4,009
1,477
0
2,240
1,521
16,892
0
L
Nemesis
Sunami121
Nemesis
1,599
609
0
1,831
7,480
2,699
0
1,472
5,923
0
51,652
L
Da Ji
4,888
1,618
0
1,977
8,292
2,864
0
400
7,846
0
29,097
W
Hercules
joseuzumaki08
Hercules
5,562
2,918
0
4,707
9,275
7,435
218
0
9,275
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
31,554
293
Minions Killed
337
0
Camps Cleared
0
1,007,976
Distance Traveled
1,033,389
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,549
655
90
9
0
206,155
4
W
Hera
7,332
733
113
11
0
210,472
0
W
Arachne
6,108
611
73
7
0
245,353
2
W
Bacchus
5,145
515
17
2
0
218,598
2
W
Artemis
5,441
544
56
6
0
190,688
0
L
Maui
6,285
629
22
2
0
224,452
4
L
Tiamat
4,393
439
32
3
0
123,892
1
L
Nemesis
6,070
607
91
9
0
254,325
0
L
Da Ji
6,065
607
58
6
0
199,152
1
W
Hercules
7,528
753
78
8
0
168,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role