Player Matchup

Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gravepleb
Artemis
Level 159
God Stats
5W - 6L
1,611 SR
Queue Stats
660W - 648L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
PURPLEminiZAKU
Kuzenbo
Level 169
God Stats
12W - 16L
1,456 SR
Queue Stats
53W - 50L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
RED Amity
Gilgamesh
Level 107
God Stats
2W - 0L
1,420 SR
Queue Stats
102W - 87L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
VeilCursedGarruk
Kukulkan
Level 172
God Stats
2W - 2L
1,295 SR
Queue Stats
48W - 48L
1,487 Elo+
Party 2
Team Averages
Level 142
1,456 SR
1,492 Elo+

VS

Team Averages
Level 133
1,542 SR
1,489 Elo+
Artemis
Artemis
ClarasaurusRex1
Artemis
Level 155
God Stats
0W - 1L
1,347 SR
Queue Stats
234W - 270L
1,416 Elo+
Party 3
Janus
Janus
CrustySock7211
Janus
Level 129
God Stats
3W - 7L
1,444 SR
Queue Stats
264W - 290L
1,466 Elo+
Party 3
Bacchus
Bacchus
MasterSilverr
Bacchus
Level 149
God Stats
3W - 2L
1,712 SR
Queue Stats
294W - 323L
1,509 Elo+
Party 4
Ratatoskr
Ratatoskr
Seieiryuu
Ratatoskr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 173L
1,518 Elo+
Party 4
Chaac
Chaac
Senshi-iteza
Chaac
Level 128
God Stats
44W - 28L
1,706 SR
Queue Stats
376W - 387L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 1 / 3
6,854
623
7,536
7,949
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Gravepleb
Artemis
12
2 / 0 / 4
6,401
582
4,855
3,537
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 6
5,929
539
4,300
6,706
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
RED Amity
Gilgamesh
11
1 / 2 / 2
6,070
552
2,706
7,232
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 2
7,383
671
1,646
3,522
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,073
461
2,415
4,928
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
6,420
584
1,455
5,219
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
7
0 / 3 / 0
4,620
420
1,369
7,104
5,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Seieiryuu
Ratatoskr
10
2 / 4 / 0
5,768
524
2,846
8,537
2,322
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,597
600
4,215
6,332
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
3
7.5
L
0
3
0
0
L
1
5
0
0.2
W
Artemis
Gravepleb
Artemis
2
0
4
4
L
Bacchus
0
3
0
0
W
3
0
6
6
W
Gilgamesh
RED Amity
Gilgamesh
1
2
2
1
L
Ratatoskr
Seieiryuu
Ratatoskr
2
4
0
0.5
L
1
1
1
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
12,300
28,946
Taken
32,120
12,554
Mitigated
13,704
10,443
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,536
1,962
0
3,811
7,949
2,263
0
0
7,887
0
44,596
L
2,415
698
0
794
4,928
1,241
0
1,395
3,323
0
26,898
L
1,455
0
0
280
5,219
1,335
0
1,909
3,105
39,128
1,002
W
Artemis
Gravepleb
Artemis
4,855
1,404
0
2,435
3,537
1,137
466
886
2,651
0
48,366
L
Bacchus
1,369
172
0
1,442
7,104
5,426
0
1,016
5,853
11,246
0
W
4,300
1,250
91
2,811
6,706
4,528
56
483
6,183
20,561
2,557
W
Gilgamesh
RED Amity
Gilgamesh
2,706
506
0
920
7,232
3,378
0
0
6,882
0
31,556
L
Ratatoskr
Seieiryuu
Ratatoskr
2,846
1,143
0
2,888
8,537
2,322
0
390
8,070
0
30,493
L
4,215
687
0
2,217
6,332
3,380
0
348
5,554
0
41,429
W
1,646
128
0
375
3,522
1,248
63
1,289
2,233
40,542
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
28,478
347
Minions Killed
310
0
Camps Cleared
0
1,068,969
Distance Traveled
1,009,278
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,854
623
60
5
0
275,930
2
L
Artemis
5,073
461
55
5
0
192,740
3
L
Janus
6,420
584
83
8
0
205,688
2
W
Artemis
6,401
582
85
8
0
176,320
1
L
Bacchus
4,620
420
16
1
0
177,008
2
W
Kuzenbo
5,929
539
30
3
0
216,040
5
W
Gilgamesh
6,070
552
76
7
0
219,098
1
L
Ratatoskr
5,768
524
66
6
0
242,493
7
L
Chaac
6,597
600
90
8
0
191,349
0
W
Kukulkan
7,383
671
96
9
0
181,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role