Player Matchup

Cernunnos
Cernunnos
AquaxSnake
Cernunnos
Level 109
God Stats
3W - 4L
1,334 SR
Queue Stats
159W - 153L
1,425 Elo+
Party 2
Fafnir
Fafnir
Aranthur
Fafnir
Level 152
God Stats
4W - 1L
1,635 SR
Queue Stats
714W - 274L
1,770 Elo+
Solo
Vulcan
Vulcan
Biomunkey
Vulcan
Level 126
God Stats
4W - 4L
1,268 SR
Queue Stats
189W - 184L
1,421 Elo+
Party 2
Fenrir
Fenrir
Sinful Tae
Fenrir
Level 148
God Stats
6W - 4L
1,573 SR
Queue Stats
374W - 366L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
zerszz
Gilgamesh
Level 123
God Stats
2W - 3L
1,271 SR
Queue Stats
213W - 199L
1,409 Elo+
Party 2
Team Averages
Level 132
1,416 SR
1,509 Elo+

VS

Team Averages
Level 119
1,486 SR
1,500 Elo+
Baba Yaga
Baba Yaga
RAWSONS1
Baba Yaga
Level 116
God Stats
10W - 9L
1,508 SR
Queue Stats
298W - 266L
1,477 Elo+
Party 1
Poseidon
Poseidon
ThumpnCheeks
Poseidon
Level 101
God Stats
3W - 8L
1,325 SR
Queue Stats
656W - 634L
1,465 Elo+
Party 1
Sobek
Sobek
Tuca Mote8761
Sobek
Level 116
God Stats
0W - 2L
1,577 SR
Queue Stats
435W - 504L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
maraudingmarley
Gilgamesh
Level 118
God Stats
6W - 5L
1,576 SR
Queue Stats
186W - 189L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
sethric85
Kuzenbo
Level 146
God Stats
3W - 7L
1,445 SR
Queue Stats
371W - 344L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AquaxSnake
Cernunnos
14
6 / 3 / 13
9,166
917
10,648
8,281
3,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Aranthur
Fafnir
16
3 / 1 / 21
10,271
1,027
5,705
13,424
16,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Biomunkey
Vulcan
15
4 / 3 / 12
8,819
882
12,023
6,313
2,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Sinful Tae
Fenrir
17
11 / 1 / 10
10,330
1,033
8,453
8,778
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
zerszz
Gilgamesh
15
5 / 3 / 13
9,264
926
10,704
11,374
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
RAWSONS1
Baba Yaga
16
2 / 4 / 6
8,108
811
9,783
8,550
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
ThumpnCheeks
Poseidon
15
6 / 6 / 3
8,578
858
12,325
8,743
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 9 / 1
6,855
686
1,743
15,455
6,489
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
maraudingmarley
Gilgamesh
14
2 / 5 / 6
7,528
753
7,126
14,455
8,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
sethric85
Kuzenbo
12
1 / 5 / 6
7,466
747
6,095
10,052
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
29
Kills
11
11
Deaths
29
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AquaxSnake
Cernunnos
6
3
13
4.17
W
Fafnir
Aranthur
Fafnir
3
1
21
13.5
W
Vulcan
Biomunkey
Vulcan
4
3
12
3.33
L
Baba Yaga
RAWSONS1
Baba Yaga
2
4
6
1.25
W
Fenrir
Sinful Tae
Fenrir
11
1
10
16
L
Poseidon
ThumpnCheeks
Poseidon
6
6
3
1.25
L
0
9
1
0.06
L
Gilgamesh
maraudingmarley
Gilgamesh
2
5
6
1
L
Kuzenbo
sethric85
Kuzenbo
1
5
6
0.8
W
Gilgamesh
zerszz
Gilgamesh
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
37,072
48,170
Taken
57,255
37,970
Mitigated
37,764
17,874
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AquaxSnake
Cernunnos
10,648
6,462
580
1,146
8,281
3,233
1,460
5,520
2,761
0
23,210
W
Fafnir
Aranthur
Fafnir
5,705
2,015
3,612
4,440
13,424
16,719
565
7,621
5,803
12,042
1,033
W
Vulcan
Biomunkey
Vulcan
12,023
526
1,369
793
6,313
2,621
260
3,881
2,432
30,941
1,025
L
Baba Yaga
RAWSONS1
Baba Yaga
9,783
612
560
1,439
8,550
4,983
0
3,581
4,770
25,402
0
W
Fenrir
Sinful Tae
Fenrir
8,453
1,052
2,065
3,011
8,778
6,086
1,392
4,272
4,506
0
13,756
L
Poseidon
ThumpnCheeks
Poseidon
12,325
2,922
48
829
8,743
3,278
0
3,081
5,580
26,383
1,013
L
1,743
88
57
2,125
15,455
6,489
12
2,285
12,984
10,157
0
L
Gilgamesh
maraudingmarley
Gilgamesh
7,126
833
764
2,330
14,455
8,211
0
4,304
9,907
0
10,399
L
Kuzenbo
sethric85
Kuzenbo
6,095
2,442
696
709
10,052
14,803
10
3,635
6,283
11,096
976
W
Gilgamesh
zerszz
Gilgamesh
10,704
2,707
0
858
11,374
9,311
234
7,570
3,804
0
19,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,850
Gold Earned
38,535
133
Minions Killed
93
0
Camps Cleared
0
961,084
Distance Traveled
855,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,166
917
39
4
0
183,476
0
W
Fafnir
10,271
1,027
14
1
0
195,453
0
W
Vulcan
8,819
882
45
5
0
171,312
0
L
Baba Yaga
8,108
811
24
2
0
192,469
0
W
Fenrir
10,330
1,033
15
2
0
206,531
0
L
Poseidon
8,578
858
31
3
0
142,934
0
L
Sobek
6,855
686
14
1
0
192,379
0
L
Gilgamesh
7,528
753
5
1
0
160,699
0
L
Kuzenbo
7,466
747
19
2
0
167,028
0
W
Gilgamesh
9,264
926
20
2
0
204,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role