Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Alesstone
Gilgamesh
Level 77
God Stats
4W - 2L
1,717 SR
Queue Stats
172W - 184L
1,494 Elo+
Solo
Anubis
Anubis
UglyAhJit-
Anubis
Level 13
God Stats
2W - 1L
1,590 SR
Queue Stats
3W - 5L
1,260 Elo+
Party 3
Ne Zha
Ne Zha
WiZe KhAOS
Ne Zha
Level 81
God Stats
4W - 9L
1,301 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 3
Cerberus
Cerberus
necrodragon972
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,754 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,465 Elo+

VS

Team Averages
Level 40
1,528 SR
1,427 Elo+
Ymir
Ymir
Aussie494
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,359 Elo+
Party 2
Bellona
Bellona
ElAlaska
Bellona
Level 44
God Stats
5W - 3L
1,796 SR
Queue Stats
42W - 49L
1,488 Elo+
Solo
Izanami
Izanami
Ghostexito
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hotep Shakka
Baron Samedi
Level 44
God Stats
19W - 14L
1,450 SR
Queue Stats
30W - 30L
1,408 Elo+
Solo
Fenrir
Fenrir
isabella_gautier
Fenrir
Level 37
God Stats
15W - 26L
1,394 SR
Queue Stats
43W - 68L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
5 / 0 / 4
6,179
618
5,649
4,239
1,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Alesstone
Gilgamesh
11
3 / 0 / 1
6,524
652
6,559
8,291
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
UglyAhJit-
Anubis
9
1 / 1 / 2
5,156
516
2,296
4,727
1,699
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
WiZe KhAOS
Ne Zha
10
4 / 0 / 2
5,548
555
3,020
2,938
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
3 / 0 / 7
6,007
601
3,620
8,247
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 6 / 0
4,316
432
3,553
8,197
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ElAlaska
Bellona
9
0 / 3 / 0
5,015
502
4,342
9,265
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Ghostexito
Izanami
8
0 / 3 / 0
4,325
433
1,651
4,977
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Hotep Shakka
Baron Samedi
9
0 / 2 / 1
4,922
492
1,862
4,907
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
4,785
479
2,488
6,289
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
4
7
W
Gilgamesh
Alesstone
Gilgamesh
3
0
1
3.5
L
Ymir
0
6
0
0
L
Bellona
ElAlaska
Bellona
0
3
0
0
L
Izanami
Ghostexito
Izanami
0
3
0
0
L
Baron Samedi
Hotep Shakka
Baron Samedi
0
2
1
0.25
W
Anubis
UglyAhJit-
Anubis
1
1
2
2
W
Ne Zha
WiZe KhAOS
Ne Zha
4
0
2
5
L
1
2
0
0.5
W
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
13,896
28,442
Taken
33,635
13,773
Mitigated
14,946
8,991
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,649
2,168
0
2,451
4,239
1,404
0
787
3,452
0
41,138
W
Gilgamesh
Alesstone
Gilgamesh
6,559
1,999
0
1,866
8,291
4,379
0
0
8,291
0
45,480
L
Ymir
3,553
911
0
709
8,197
3,502
0
2,229
5,968
14,723
1,222
L
Bellona
ElAlaska
Bellona
4,342
1,316
0
3,227
9,265
6,720
0
0
8,676
0
33,285
L
Izanami
Ghostexito
Izanami
1,651
1,237
0
1,247
4,977
1,168
0
1,765
3,212
0
18,405
L
Baron Samedi
Hotep Shakka
Baron Samedi
1,862
41
0
1,670
4,907
1,284
0
1,080
3,827
21,869
0
W
Anubis
UglyAhJit-
Anubis
2,296
159
0
1,511
4,727
1,699
0
1,872
2,855
25,564
0
W
Ne Zha
WiZe KhAOS
Ne Zha
3,020
863
0
846
2,938
1,092
0
354
2,584
0
19,264
L
2,488
313
0
1,690
6,289
2,272
0
842
5,383
0
23,511
W
Cerberus
3,620
158
0
2,317
8,247
5,199
1
2,358
5,889
17,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
23,363
285
Minions Killed
201
0
Camps Cleared
0
926,849
Distance Traveled
878,734
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,179
618
66
7
0
169,793
2
W
Gilgamesh
6,524
652
84
8
0
182,842
0
L
Ymir
4,316
432
21
2
0
169,961
0
L
Bellona
5,015
502
62
6
0
173,204
0
L
Izanami
4,325
433
33
3
0
168,891
0
L
Baron Samedi
4,922
492
42
4
0
165,976
0
W
Anubis
5,156
516
47
5
0
173,667
3
W
Ne Zha
5,548
555
33
3
0
215,057
0
L
Fenrir
4,785
479
43
4
0
200,702
3
W
Cerberus
6,007
601
55
6
0
185,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role