Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Jolt
Izanami
Level 124
God Stats
28W - 37L
1,441 SR
Queue Stats
355W - 351L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShoeStir
Morgan Le Fay
Level 149
God Stats
82W - 95L
1,518 SR
Queue Stats
742W - 719L
1,519 Elo+
Party 1
Nemesis
Nemesis
aprilfool98
Nemesis
Level 149
God Stats
20W - 28L
1,463 SR
Queue Stats
717W - 695L
1,515 Elo+
Party 1
Team Averages
Level 154
1,485 SR
1,514 Elo+

VS

Team Averages
Level 144
1,585 SR
1,500 Elo+
Vulcan
Vulcan
DmonsTer816
Vulcan
Level 193
God Stats
1W - 1L
1,760 SR
Queue Stats
24W - 31L
1,464 Elo+
Party 3
Amaterasu
Amaterasu
LilGoosie
Amaterasu
Level 23
God Stats
2W - 5L
1,281 SR
Queue Stats
11W - 17L
1,404 Elo+
Party 3
Mercury
Mercury
Ruin
Mercury
Level 173
God Stats
4W - 1L
1,983 SR
Queue Stats
72W - 59L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Stonedxmushroom
Danzaburou
Level 201
God Stats
2W - 5L
1,399 SR
Queue Stats
364W - 350L
1,479 Elo+
Party 3
Ratatoskr
Ratatoskr
YokaiNaga
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 118L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 3
9,365
720
9,983
9,232
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
 
Bacchus
12
8 / 2 / 7
7,533
579
9,377
12,435
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Jolt
Izanami
14
3 / 5 / 5
8,170
628
7,051
9,142
2,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ShoeStir
Morgan Le Fay
13
3 / 1 / 6
8,115
624
7,434
7,032
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
aprilfool98
Nemesis
12
5 / 1 / 2
7,242
557
6,101
9,330
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 4 / 2
6,347
488
5,439
6,962
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
LilGoosie
Amaterasu
11
0 / 6 / 0
6,056
466
2,542
11,738
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Ruin
Mercury
12
2 / 2 / 1
6,689
515
5,348
11,587
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Stonedxmushroom
Danzaburou
11
3 / 5 / 4
6,910
532
8,768
11,645
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ratatoskr
YokaiNaga
Ratatoskr
8
3 / 8 / 4
6,264
482
5,509
13,970
6,840
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
9
9
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
3
7.5
W
Bacchus
 
Bacchus
8
2
7
5.75
L
Vulcan
1
4
2
0.5
W
Izanami
Jolt
Izanami
3
5
5
1.1
L
Amaterasu
LilGoosie
Amaterasu
0
6
0
0
L
Mercury
Ruin
Mercury
2
2
1
1.25
W
Morgan Le Fay
ShoeStir
Morgan Le Fay
3
1
6
6
L
Danzaburou
Stonedxmushroom
Danzaburou
3
5
4
1
L
Ratatoskr
YokaiNaga
Ratatoskr
3
8
4
0.63
W
Nemesis
aprilfool98
Nemesis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
27,606
47,171
Taken
55,902
21,725
Mitigated
20,286
8,992
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,983
1,944
0
1,762
9,232
3,596
0
0
9,232
557
66,721
W
Bacchus
 
Bacchus
9,377
1,058
0
3,081
12,435
9,338
156
1,642
10,683
22,599
667
L
Vulcan
5,439
184
0
375
6,962
1,907
0
3,109
3,355
38,633
0
W
Izanami
Jolt
Izanami
7,051
5,207
0
500
9,142
2,944
2,351
173
8,937
0
64,212
L
Amaterasu
LilGoosie
Amaterasu
2,542
901
0
1,765
11,738
4,384
0
166
11,572
0
31,246
L
Mercury
Ruin
Mercury
5,348
2,772
0
3,326
11,587
3,877
0
2,571
8,750
0
54,102
W
Morgan Le Fay
ShoeStir
Morgan Le Fay
7,434
404
0
1,284
7,032
2,385
44
2,181
4,522
49,620
642
L
Danzaburou
Stonedxmushroom
Danzaburou
8,768
2,600
0
2,212
11,645
3,278
0
2,969
8,210
0
41,331
L
Ratatoskr
YokaiNaga
Ratatoskr
5,509
1,141
0
2,780
13,970
6,840
0
6,104
7,006
0
15,943
W
Nemesis
aprilfool98
Nemesis
6,101
3,289
0
2,365
9,330
3,462
247
1,121
8,127
0
49,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
32,266
456
Minions Killed
308
0
Camps Cleared
0
1,466,825
Distance Traveled
1,402,353
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,365
720
122
9
0
276,289
0
W
Bacchus
7,533
579
25
2
0
314,942
0
L
Vulcan
6,347
488
60
5
0
270,610
0
W
Izanami
8,170
628
119
9
0
255,875
0
L
Amaterasu
6,056
466
64
5
0
256,513
2
L
Mercury
6,689
515
96
7
0
331,669
1
W
Morgan Le Fay
8,115
624
109
8
0
300,760
0
L
Danzaburou
6,910
532
60
5
0
260,387
2
L
Ratatoskr
6,264
482
28
2
0
283,174
5
W
Nemesis
7,242
557
81
6
0
318,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role