Player Matchup

Thanatos
Thanatos
Gus-Work
Thanatos
Level 69
God Stats
8W - 9L
1,198 SR
Queue Stats
119W - 122L
1,477 Elo+
Solo
Hou Yi
Hou Yi
NanekZeroJOJOS
Hou Yi
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 85L
1,328 Elo+
Party 3
Vamana
Vamana
SliterJOJO
Vamana
Level 61
God Stats
1W - 5L
1,160 SR
Queue Stats
22W - 37L
1,316 Elo+
Party 3
Poseidon
Poseidon
michaelkc84
Poseidon
Level 27
God Stats
3W - 2L
1,745 SR
Queue Stats
18W - 23L
1,387 Elo+
Party 1
Sobek
Sobek
pittthekillers04
Sobek
Level 117
God Stats
14W - 14L
1,547 SR
Queue Stats
126W - 130L
1,461 Elo+
Party 1
Team Averages
Level 67
1,430 SR
1,394 Elo+

VS

Team Averages
Level 55
1,499 SR
1,504 Elo+
Bake Kujira
Bake Kujira
Bryan__Spilner
Bake Kujira
Level 58
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo
Surtr
Surtr
Haze_jona23op
Surtr
Level 64
God Stats
18W - 16L
1,634 SR
Queue Stats
136W - 120L
1,479 Elo+
Solo
Tiamat
Tiamat
Kukulcaan
Tiamat
Level 40
God Stats
0W - 3L
1,406 SR
Queue Stats
24W - 34L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SwiftPaladin148
Tsukuyomi
Level 64
God Stats
5W - 4L
1,503 SR
Queue Stats
59W - 83L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
Toxic-Nep
Xbalanque
Level 49
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 1L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gus-Work
Thanatos
16
5 / 0 / 4
9,312
582
7,432
17,317
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 2 / 4
10,170
636
9,012
9,957
3,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
SliterJOJO
Vamana
15
4 / 0 / 3
9,694
606
10,614
10,654
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
michaelkc84
Poseidon
15
4 / 2 / 7
9,262
579
9,121
6,729
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 7
8,887
555
5,672
12,878
10,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bryan__Spilner
Bake Kujira
8
0 / 4 / 1
5,905
369
1,627
8,847
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 6 / 0
8,000
500
10,216
16,021
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Kukulcaan
Tiamat
13
1 / 4 / 1
7,230
452
3,823
11,433
4,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
SwiftPaladin148
Tsukuyomi
11
0 / 6 / 2
6,665
417
9,353
13,273
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Toxic-Nep
Xbalanque
11
1 / 5 / 0
6,914
432
4,216
8,708
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
25
Kills
4
4
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Bryan__Spilner
Bake Kujira
0
4
1
0.13
W
Thanatos
Gus-Work
Thanatos
5
0
4
7
L
2
6
0
0.33
L
Tiamat
Kukulcaan
Tiamat
1
4
1
0.38
W
8
2
4
5
W
Vamana
SliterJOJO
Vamana
4
0
3
5.5
L
Tsukuyomi
SwiftPaladin148
Tsukuyomi
0
6
2
0.17
L
Xbalanque
Toxic-Nep
Xbalanque
1
5
0
0.2
W
Poseidon
michaelkc84
Poseidon
4
2
7
3.75
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
29,235
57,535
Taken
58,282
34,973
Mitigated
21,597
27,993
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Bryan__Spilner
Bake Kujira
1,627
536
39
272
8,847
3,074
0
3,222
5,448
15,625
486
W
Thanatos
Gus-Work
Thanatos
7,432
1,258
0
12,876
17,317
7,885
0
938
16,295
0
86,848
L
10,216
4,785
0
4,117
16,021
8,497
0
2,896
12,602
1,090
40,414
L
Tiamat
Kukulcaan
Tiamat
3,823
1,603
24
3,180
11,433
4,252
0
5,506
5,879
39,900
1,337
W
9,012
4,996
0
3,131
9,957
3,936
2,067
236
9,654
0
71,009
W
Vamana
SliterJOJO
Vamana
10,614
3,537
0
2,281
10,654
11,147
2,610
1,054
8,973
1,565
61,566
L
Tsukuyomi
SwiftPaladin148
Tsukuyomi
9,353
2,409
0
5,281
13,273
3,460
23
2,693
10,546
0
48,898
L
Xbalanque
Toxic-Nep
Xbalanque
4,216
2,506
13
181
8,708
2,314
0
793
7,915
0
37,031
W
Poseidon
michaelkc84
Poseidon
9,121
1,422
0
1,715
6,729
1,958
1,985
1,336
5,353
59,116
0
W
5,672
415
3,501
4,489
12,878
10,047
395
2,648
9,988
21,712
2,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
34,714
471
Minions Killed
309
0
Camps Cleared
0
1,585,090
Distance Traveled
1,409,583
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,905
369
30
2
0
261,533
0
W
Thanatos
9,312
582
107
7
0
348,005
0
L
Surtr
8,000
500
64
4
0
278,490
0
L
Tiamat
7,230
452
70
4
0
288,201
0
W
Hou Yi
10,170
636
103
6
0
278,927
0
W
Vamana
9,694
606
115
7
0
305,785
5
L
Tsukuyomi
6,665
417
87
5
0
355,573
3
L
Xbalanque
6,914
432
58
4
0
225,786
0
W
Poseidon
9,262
579
120
8
0
298,963
0
W
Sobek
8,887
555
26
2
0
353,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role