Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BoredMillenial
Geb
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 110L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Jadofo6
Nu Wa
Level 126
God Stats
2W - 3L
1,718 SR
Queue Stats
22W - 22L
1,504 Elo+
Party 2
Tyr
Tyr
Marshal Ghosty
Tyr
Level 145
God Stats
65W - 73L
1,515 SR
Queue Stats
227W - 225L
1,526 Elo+
Solo
Izanami
Izanami
Preastwood
Izanami
Level 121
God Stats
0W - 1L
1,883 SR
Queue Stats
22W - 21L
1,518 Elo+
Party 2
Team Averages
Level 132
1,623 SR
1,519 Elo+

VS

Team Averages
Level 152
1,535 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CourrptGeneral-
Tiamat
Level 193
God Stats
2W - 2L
1,706 SR
Queue Stats
135W - 144L
1,420 Elo+
Solo
Ra
Ra
GeminiBrother2
Ra
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 1
Khepri
Khepri
cabeman1234
Khepri
Level 84
God Stats
4W - 2L
1,536 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Rama
Rama
skoots7
Rama
Level 165
God Stats
2W - 2L
1,434 SR
Queue Stats
318W - 324L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 0
5,576
465
1,783
7,708
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 3
5,835
486
2,537
10,302
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Jadofo6
Nu Wa
12
1 / 1 / 1
6,330
528
7,323
3,896
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,738
562
3,299
10,056
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Preastwood
Izanami
11
3 / 3 / 0
7,413
618
4,835
6,110
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 1 / 1
7,459
622
8,285
9,629
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
6,105
509
3,944
5,370
2,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 3
6,546
546
2,560
4,881
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
2 / 2 / 3
6,213
518
3,290
7,946
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
skoots7
Rama
12
1 / 0 / 4
6,691
558
5,212
8,145
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Fenrir
 
Fenrir
9
1
1
9.5
L
0
4
3
0.38
W
0
0
2
1
W
1
1
3
2.5
L
Nu Wa
Jadofo6
Nu Wa
1
1
1
1.5
L
0
2
0
0
L
Izanami
Preastwood
Izanami
3
3
0
1
W
Khepri
2
2
3
1.75
W
Rama
skoots7
Rama
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
23,291
38,072
Taken
35,971
15,719
Mitigated
16,573
10,131
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,783
624
0
367
7,708
2,723
240
818
6,890
0
36,416
W
Fenrir
 
Fenrir
8,285
1,870
0
2,086
9,629
4,018
1,326
1,990
7,639
0
45,976
L
2,537
181
135
2,514
10,302
6,622
0
3,110
7,120
10,160
0
W
3,944
511
0
3,207
5,370
2,617
0
549
4,821
32,842
0
W
2,560
160
312
1,665
4,881
1,529
0
2,276
2,605
56,064
1,063
L
Nu Wa
Jadofo6
Nu Wa
7,323
1,202
0
934
3,896
982
0
745
3,151
48,587
1,333
L
3,299
506
0
5,014
10,056
3,637
0
3,944
6,112
0
42,930
L
Izanami
Preastwood
Izanami
4,835
3,839
0
1,167
6,110
1,755
763
1,052
5,058
0
51,434
W
Khepri
3,290
648
210
2,049
7,946
5,650
0
2,634
5,312
18,657
264
W
Rama
skoots7
Rama
5,212
3,965
0
4,684
8,145
2,759
1,008
2,122
6,023
0
55,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
33,014
360
Minions Killed
367
0
Camps Cleared
0
1,235,078
Distance Traveled
1,203,465
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,576
465
54
5
0
242,130
0
W
Fenrir
7,459
622
64
5
0
264,021
0
L
Geb
5,835
486
8
1
0
268,512
3
W
Tiamat
6,105
509
66
6
0
231,458
1
W
Ra
6,546
546
109
9
0
246,710
0
L
Nu Wa
6,330
528
90
8
0
245,353
3
L
Tyr
6,738
562
94
8
0
260,070
5
L
Izanami
7,413
618
114
10
0
219,013
0
W
Khepri
6,213
518
26
2
0
250,302
3
W
Rama
6,691
558
102
9
0
210,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role