Player Matchup

Thanatos
Thanatos
Chef-ChiefGuwop
Thanatos
Level 149
God Stats
21W - 10L
1,576 SR
Queue Stats
158W - 149L
1,515 Elo+
Solo
Olorun
Olorun
EvilShadowDragon
Olorun
Level 231
God Stats
17W - 21L
1,584 SR
Queue Stats
73W - 69L
1,513 Elo+
Solo
Fafnir
Fafnir
HanSoLazy
Fafnir
Level 120
God Stats
3W - 0L
1,772 SR
Queue Stats
202W - 199L
1,535 Elo+
Party 2
Nut
Nut
Sunami121
Nut
Level 71
God Stats
49W - 40L
1,555 SR
Queue Stats
154W - 154L
1,472 Elo+
Party 2
Geb
Geb
VampyrTempest
Geb
Level 65
God Stats
2W - 1L
1,430 SR
Queue Stats
3W - 5L
1,249 Elo+
Solo
Team Averages
Level 127
1,583 SR
1,457 Elo+

VS

Team Averages
Level 71
1,510 SR
1,411 Elo+
Nemesis
Nemesis
BIGzDaddyFatSax
Nemesis
Level 159
God Stats
0W - 2L
1,456 SR
Queue Stats
27W - 27L
1,484 Elo+
Solo
Bellona
Bellona
DE_Marksman45
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
Kalel1022PR
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 1
Scylla
Scylla
Nuke__um
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 1
Ares
Ares
ParisDrakeDoee
Ares
Level 158
God Stats
12W - 12L
1,596 SR
Queue Stats
542W - 514L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 6 / 3
8,592
573
5,681
14,130
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 1 / 2
9,628
642
9,702
8,891
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
HanSoLazy
Fafnir
14
1 / 2 / 10
9,635
642
4,171
8,401
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
11 / 3 / 3
10,112
674
15,880
11,842
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 2 / 1
8,831
589
5,474
9,652
2,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 2
9,699
647
14,927
16,138
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
10
0 / 4 / 3
6,507
434
3,736
11,649
9,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Kalel1022PR
Izanami
8
0 / 8 / 0
5,558
371
1,950
9,739
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Nuke__um
Scylla
12
1 / 5 / 0
6,711
447
3,560
8,243
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 6 / 4
7,174
478
6,802
13,957
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
27
Kills
14
14
Deaths
27
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
11
4
2
3
W
Thanatos
5
6
3
1.08
L
Bellona
0
4
3
0.38
W
8
1
2
9
W
Fafnir
HanSoLazy
Fafnir
1
2
10
3
L
Izanami
Kalel1022PR
Izanami
0
8
0
0
L
Scylla
Nuke__um
Scylla
1
5
0
0.2
L
2
6
4
0.67
W
11
3
3
4.17
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
30,975
52,916
Taken
59,726
26,613
Mitigated
30,163
20,985
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,927
9,330
0
5,230
16,138
6,119
0
6,202
9,936
0
68,458
W
Thanatos
5,681
1,930
0
6,405
14,130
5,802
0
892
13,238
0
62,579
L
Bellona
3,736
1,550
0
2,768
11,649
9,785
0
4,217
7,432
0
28,658
W
9,702
5,249
290
4,798
8,891
3,130
1,180
2,669
6,222
64,107
1,312
W
Fafnir
HanSoLazy
Fafnir
4,171
1,945
0
1,700
8,401
9,705
630
2,863
5,538
22,002
2,013
L
Izanami
Kalel1022PR
Izanami
1,950
1,514
0
173
9,739
2,030
0
1,991
7,748
0
19,918
L
Scylla
Nuke__um
Scylla
3,560
547
0
1,231
8,243
2,499
0
3,818
4,425
45,984
0
L
6,802
741
0
1,908
13,957
9,730
0
2,341
11,616
23,765
0
W
15,880
11,535
0
5,182
11,842
4,984
2,117
4,454
7,388
0
82,885
W
5,474
1,009
0
2,610
9,652
2,992
0
113
9,539
43,532
2,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
35,649
439
Minions Killed
276
0
Camps Cleared
0
1,445,431
Distance Traveled
1,476,736
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,699
647
103
7
0
297,222
1
W
Thanatos
8,592
573
89
6
0
308,083
1
L
Bellona
6,507
434
45
3
0
327,014
0
W
Olorun
9,628
642
100
7
0
303,764
0
W
Fafnir
9,635
642
35
2
0
297,202
6
L
Izanami
5,558
371
34
2
0
277,091
0
L
Scylla
6,711
447
73
5
0
299,097
0
L
Ares
7,174
478
21
1
0
276,312
3
W
Nut
10,112
674
128
9
0
276,986
0
W
Geb
8,831
589
87
6
0
259,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role