Player Matchup

Horus
Horus
Coffeeez4closers
Horus
Level 109
God Stats
74W - 57L
1,568 SR
Queue Stats
192W - 196L
1,453 Elo+
Party 1
Nox
Nox
Jv6itor22
Nox
Level 127
God Stats
2W - 1L
1,519 SR
Queue Stats
211W - 182L
1,450 Elo+
Solo
Janus
Janus
MJXF30
Janus
Level 101
God Stats
70W - 47L
1,576 SR
Queue Stats
133W - 145L
1,461 Elo+
Party 1
Poseidon
Poseidon
No1FeedsLkGaston
Poseidon
Level 122
God Stats
9W - 12L
1,221 SR
Queue Stats
159W - 191L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Watatoskr
Danzaburou
Level 109
God Stats
63W - 46L
1,544 SR
Queue Stats
197W - 201L
1,435 Elo+
Party 1
Team Averages
Level 114
1,486 SR
1,451 Elo+

VS

Team Averages
Level 65
1,578 SR
1,349 Elo+
Xing Tian
Xing Tian
Ninder975
Xing Tian
Level 77
God Stats
2W - 4L
1,418 SR
Queue Stats
28W - 25L
1,440 Elo+
Party 2
Medusa
Medusa
OkawaruDesu
Medusa
Level 31
God Stats
1W - 1L
1,851 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
Rilus2016
Gilgamesh
Level 41
God Stats
0W - 2L
1,718 SR
Queue Stats
2W - 17L
1,149 Elo+
Solo
Raijin
Raijin
TheeFiddleKid
Raijin
Level 102
God Stats
2W - 7L
1,378 SR
Queue Stats
147W - 135L
1,381 Elo+
Party 2
Hercules
Hercules
winter_656
Hercules
Level 76
God Stats
2W - 4L
1,524 SR
Queue Stats
69W - 72L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
7,102
646
4,635
12,126
4,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 2
6,168
561
3,420
5,723
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
MJXF30
Janus
11
4 / 1 / 2
6,931
630
6,762
3,454
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 4
6,351
577
2,816
6,227
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Watatoskr
Danzaburou
11
4 / 2 / 6
6,830
621
4,995
4,227
1,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ninder975
Xing Tian
9
1 / 3 / 0
5,449
495
2,636
7,979
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
2 / 5 / 0
4,936
449
3,978
6,450
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
Rilus2016
Gilgamesh
7
1 / 5 / 0
4,858
442
3,034
9,831
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,756
523
3,608
4,701
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
winter_656
Hercules
10
1 / 1 / 1
5,382
489
3,115
7,331
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
6
6
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
2
1
2
3
W
Janus
MJXF30
Janus
4
1
2
5
L
Xing Tian
Ninder975
Xing Tian
1
3
0
0.33
W
0
1
4
2
L
Medusa
2
5
0
0.4
L
Gilgamesh
Rilus2016
Gilgamesh
1
5
0
0.2
L
1
1
0
1
W
Danzaburou
Watatoskr
Danzaburou
4
2
6
3.5
L
Hercules
winter_656
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
16,371
31,757
Taken
36,292
10,005
Mitigated
16,132
13,898
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,635
2,067
2,343
5,028
12,126
4,532
456
2,946
8,952
0
19,476
W
3,420
442
0
1,425
5,723
1,767
0
1,398
4,040
34,563
962
W
Janus
MJXF30
Janus
6,762
776
0
1,057
3,454
896
747
223
2,988
37,691
783
L
Xing Tian
Ninder975
Xing Tian
2,636
307
0
1,369
7,979
5,063
0
1,165
6,814
19,547
394
W
2,816
558
0
3,602
6,227
1,608
256
69
6,158
43,487
0
L
Medusa
3,978
1,175
0
592
6,450
1,796
0
1,360
5,090
0
27,035
L
Gilgamesh
Rilus2016
Gilgamesh
3,034
691
0
1,723
9,831
5,301
0
5,304
4,527
0
13,576
L
3,608
646
0
369
4,701
1,262
441
2,041
2,660
35,677
636
W
Danzaburou
Watatoskr
Danzaburou
4,995
1,583
0
443
4,227
1,202
2,278
1,035
3,156
0
35,806
L
Hercules
winter_656
Hercules
3,115
1,336
0
1,278
7,331
2,710
0
2,886
4,445
0
37,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
26,381
298
Minions Killed
214
0
Camps Cleared
0
1,100,466
Distance Traveled
1,096,772
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,102
646
36
3
0
219,963
4
W
Nox
6,168
561
60
5
0
227,724
2
W
Janus
6,931
630
63
6
0
216,928
4
L
Xing Tian
5,449
495
27
2
0
222,046
3
W
Poseidon
6,351
577
75
7
0
223,118
3
L
Medusa
4,936
449
43
4
0
187,258
0
L
Gilgamesh
4,858
442
17
2
0
214,714
0
L
Raijin
5,756
523
71
6
0
226,060
2
W
Danzaburou
6,830
621
64
6
0
212,733
2
L
Hercules
5,382
489
56
5
0
246,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role