Player Matchup

Anubis
Anubis
Ccelso
Anubis
Level 21
God Stats
4W - 2L
1,506 SR
Queue Stats
85W - 84L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
GoodOlJohn
Guan Yu
Level 122
God Stats
11W - 7L
1,639 SR
Queue Stats
236W - 194L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
VlαdTheImραler
Amaterasu
Level 94
God Stats
12W - 16L
1,842 SR
Queue Stats
429W - 407L
1,537 Elo+
Solo
Team Averages
Level 79
1,663 SR
1,542 Elo+

VS

Team Averages
Level 69
1,576 SR
1,483 Elo+
Sol
Sol
Ashy_respectless
Sol
Level 67
God Stats
5W - 5L
1,728 SR
Queue Stats
124W - 110L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Failcade
Kumbhakarna
Level 71
God Stats
48W - 41L
1,521 SR
Queue Stats
61W - 59L
1,474 Elo+
Party 1
Medusa
Medusa
supremezerker
Medusa
Level 69
God Stats
6W - 13L
1,479 SR
Queue Stats
106W - 104L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ccelso
Anubis
13
1 / 5 / 3
7,999
800
4,747
8,834
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
GoodOlJohn
Guan Yu
15
3 / 1 / 6
8,671
867
7,169
13,755
13,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
5 / 4 / 4
9,478
948
10,814
11,568
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,770
877
10,339
7,148
2,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Failcade
Kumbhakarna
14
2 / 4 / 6
8,637
864
5,486
10,494
8,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
5 / 4 / 3
8,361
836
8,544
9,217
2,406
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
10
10
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Anubis
Ccelso
Anubis
1
5
3
0.5
L
Kumbhakarna
Failcade
Kumbhakarna
2
4
6
1.25
W
Guan Yu
GoodOlJohn
Guan Yu
3
1
6
6
W
5
4
4
1.75
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
24,369
34,157
Taken
26,859
23,719
Mitigated
13,220
11,360
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,339
3,073
0
3,900
7,148
2,122
0
222
6,806
33,968
0
W
Anubis
Ccelso
Anubis
4,747
380
110
1,308
8,834
3,458
281
5,069
3,634
23,734
0
L
Kumbhakarna
Failcade
Kumbhakarna
5,486
365
0
1,840
10,494
8,692
250
2,562
7,201
18,641
0
W
Guan Yu
GoodOlJohn
Guan Yu
7,169
432
2,588
4,738
13,755
13,573
134
4,583
9,043
0
15,475
W
10,814
3,524
0
2,616
11,568
6,688
506
5,869
5,563
0
31,971
L
8,544
3,570
0
1,269
9,217
2,406
310
1,535
7,396
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
25,768
122
Minions Killed
114
0
Camps Cleared
0
578,475
Distance Traveled
542,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,770
877
58
6
0
185,144
0
W
Anubis
7,999
800
55
6
0
148,082
0
L
Kumbhakarna
8,637
864
29
3
0
194,627
0
W
Guan Yu
8,671
867
24
2
0
234,809
0
W
Amaterasu
9,478
948
43
4
0
195,584
0
L
Medusa
8,361
836
27
3
0
162,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role