Player Matchup

Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
JamDaBear
Ares
Platinum IV
Level 123
God Stats
2W - 3L
1,603 SR
Queue Stats
64W - 62L
1,947 MMR
Party 1
Raijin
Raijin
Diamond V
PANDAxJOHN25
Raijin
Diamond V
Level 120
God Stats
10W - 8L
1,687 SR
Queue Stats
74W - 66L
2,203 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,597 SR
1,883 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 191
1,664 SR
2,002 MMR
Fafnir
Fafnir
Diamond V
BiteTheSteez
Fafnir
Diamond V
Level 365
God Stats
41W - 19L
1,741 SR
Queue Stats
1,639W - 1,281L
1,833 MMR
Solo
Vulcan
Vulcan
Masters
CardiacS69
Vulcan
Masters
Level 122
God Stats
14W - 17L
1,517 SR
Queue Stats
1,039W - 1,141L
2,087 MMR
Party 2
Arachne
Arachne
Diamond II
CrazyBоy
Arachne
Diamond II
Level 85
God Stats
2W - 0L
1,734 SR
Queue Stats
203W - 147L
2,084 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 4 / 3
9,919
902
7,634
9,297
3,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
14
1 / 5 / 4
8,611
783
7,774
13,087
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
14
2 / 5 / 1
8,894
809
8,167
8,334
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
MulanSerqetDiscordiaNe ZhaCthulhu

VS

Bans
KumbhakarnaAchillesKuzenboChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 3 / 9
9,973
907
4,944
10,796
13,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
CardiacS69
Vulcan
17
4 / 2 / 6
10,359
942
7,476
9,087
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
CrazyBоy
Arachne
17
7 / 1 / 7
10,735
976
12,712
12,931
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
3
1.13
W
Fafnir
3
3
9
2.5
W
Vulcan
CardiacS69
Vulcan
4
2
6
3.5
W
Arachne
CrazyBоy
Arachne
7
1
7
10.5
L
Ares
1
5
4
0.6
L
Raijin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
25,132
30,718
Taken
32,814
19,008
Mitigated
27,657
4,837
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,634
4,172
609
2,590
9,297
3,338
264
3,815
5,222
0
30,232
W
Fafnir
4,944
1,853
0
2,347
10,796
13,622
455
4,616
5,669
16,043
0
W
Vulcan
CardiacS69
Vulcan
7,476
262
0
4,014
9,087
3,455
1,498
4,599
4,304
52,206
0
W
Arachne
CrazyBоy
Arachne
12,712
7,039
0
6,191
12,931
10,580
1,193
5,948
6,865
0
37,593
L
Ares
7,774
748
0
599
13,087
12,775
429
5,745
6,914
13,954
634
L
Raijin
8,167
997
0
1,039
8,334
2,895
826
2,900
5,239
36,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
31,067
163
Minions Killed
155
0
Camps Cleared
0
556,158
Distance Traveled
628,751
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,919
902
77
7
0
188,824
0
W
Fafnir
9,973
907
15
1
0
206,598
0
W
Vulcan
10,359
942
92
8
0
201,268
2
W
Arachne
10,735
976
48
4
0
220,885
0
L
Ares
8,611
783
18
2
0
188,370
2
L
Raijin
8,894
809
68
6
0
178,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role