Player Matchup

Ra
Ra
ItsrealKappaHrs
Ra
Level 148
God Stats
1W - 3L
1,332 SR
Queue Stats
149W - 196L
1,555 Elo+
Party 3
Artemis
Artemis
OpheliaPain
Artemis
Level 127
God Stats
10W - 20L
1,448 SR
Queue Stats
82W - 132L
1,456 Elo+
Party 3
Surtr
Surtr
T Hellion T
Surtr
Level 49
God Stats
2W - 4L
1,359 SR
Queue Stats
10W - 13L
1,449 Elo+
Solo
Medusa
Medusa
TheBloodAlice
Medusa
Level 83
God Stats
14W - 9L
1,530 SR
Queue Stats
158W - 179L
1,485 Elo+
Party 1
Artio
Artio
barnbee
Artio
Level 159
God Stats
31W - 40L
1,516 SR
Queue Stats
600W - 594L
1,492 Elo+
Party 1
Team Averages
Level 113
1,437 SR
1,487 Elo+

VS

Team Averages
Level 146
1,576 SR
1,498 Elo+
Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Aubreeze
Martichoras
Level 144
God Stats
3W - 4L
1,598 SR
Queue Stats
57W - 67L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
DemonicSwordman
Baron Samedi
Level 151
God Stats
3W - 3L
1,438 SR
Queue Stats
27W - 29L
1,463 Elo+
Party 2
Anubis
Anubis
Mr TexHex
Anubis
Level 129
God Stats
6W - 1L
1,707 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 2
Odin
Odin
XΞNON
Odin
Level 127
God Stats
3W - 1L
1,635 SR
Queue Stats
121W - 120L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,234
1,026
4,429
10,696
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
OpheliaPain
Artemis
13
0 / 5 / 3
7,827
870
5,284
7,810
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 4 / 4
7,634
848
3,642
8,890
3,128
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 3 / 3
8,573
953
14,748
8,033
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
barnbee
Artio
13
2 / 7 / 3
8,145
905
5,397
14,335
9,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
7 / 0 / 16
9,756
1,084
8,954
10,552
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Aubreeze
Martichoras
15
1 / 1 / 7
8,726
970
4,810
3,708
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DemonicSwordman
Baron Samedi
16
7 / 2 / 16
9,804
1,089
12,798
9,067
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Mr TexHex
Anubis
15
6 / 1 / 12
9,418
1,046
9,306
7,619
2,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
XΞNON
Odin
16
6 / 5 / 16
9,849
1,094
7,348
12,428
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
8
Kills
27
27
Deaths
9
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
16
15
W
Martichoras
Aubreeze
Martichoras
1
1
7
4.5
W
Baron Samedi
DemonicSwordman
Baron Samedi
7
2
16
7.5
L
3
8
3
0.56
W
Anubis
Mr TexHex
Anubis
6
1
12
12
L
Artemis
OpheliaPain
Artemis
0
5
3
0.3
L
1
4
4
0.75
L
2
3
3
1.17
W
Odin
XΞNON
Odin
6
5
16
2.8
L
Artio
barnbee
Artio
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
43,216
49,764
Taken
43,374
19,892
Mitigated
23,140
5,493
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,954
175
0
4,219
10,552
9,015
0
2,386
8,024
18,250
935
W
Martichoras
Aubreeze
Martichoras
4,810
1,102
0
943
3,708
1,385
2,569
878
2,710
0
24,651
W
Baron Samedi
DemonicSwordman
Baron Samedi
12,798
1,507
1,851
2,963
9,067
4,262
424
1,975
6,949
29,115
310
L
4,429
82
148
886
10,696
3,003
87
4,789
5,466
25,379
365
W
Anubis
Mr TexHex
Anubis
9,306
349
404
1,646
7,619
2,846
851
2,278
5,232
23,274
606
L
Artemis
OpheliaPain
Artemis
5,284
1,173
0
418
7,810
1,702
0
5,427
2,174
0
17,066
L
3,642
807
144
2,014
8,890
3,128
0
5,173
3,284
203
8,883
L
14,748
4,541
0
0
8,033
2,154
43
5,575
2,215
0
33,745
W
Odin
XΞNON
Odin
7,348
1,900
0
549
12,428
5,632
514
1,672
10,607
180
19,375
L
Artio
barnbee
Artio
5,397
274
541
1,342
14,335
9,905
0
8,596
5,236
12,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
47,553
177
Minions Killed
213
0
Camps Cleared
0
794,938
Distance Traveled
977,439
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,756
1,084
38
4
0
216,625
0
W
Martichoras
8,726
970
49
5
0
185,421
0
W
Baron Samedi
9,804
1,089
43
5
0
180,352
0
L
Ra
9,234
1,026
71
8
0
179,313
0
W
Anubis
9,418
1,046
43
5
0
190,697
0
L
Artemis
7,827
870
28
3
0
169,957
0
L
Surtr
7,634
848
10
1
0
111,543
4
L
Medusa
8,573
953
51
6
0
173,332
0
W
Odin
9,849
1,094
40
4
0
204,344
0
L
Artio
8,145
905
17
2
0
160,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role