Player Matchup

Fenrir
Fenrir
Chu_4B11
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
ImikE735
Amaterasu
Level 67
God Stats
7W - 7L
1,588 SR
Queue Stats
99W - 116L
1,422 Elo+
Solo
Zeus
Zeus
ThorPR69
Zeus
Level 50
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 1
Ymir
Ymir
WhaleSyndrome
Ymir
Level 81
God Stats
1W - 1L
1,731 SR
Queue Stats
22W - 28L
1,402 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
rarara5put1n
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,406 Elo+
Party 3
Team Averages
Level 77
1,522 SR
1,471 Elo+

VS

Team Averages
Level 102
1,486 SR
1,312 Elo+
Camazotz
Camazotz
Christian CCP
Camazotz
Level 159
God Stats
10W - 15L
1,406 SR
Queue Stats
357W - 333L
1,451 Elo+
Solo
Shiva
Shiva
Olenhylkio
Shiva
Level 127
God Stats
18W - 13L
1,562 SR
Queue Stats
351W - 370L
1,392 Elo+
Solo
Sobek
Sobek
Yambizzle
Sobek
Level 87
God Stats
1W - 1L
1,270 SR
Queue Stats
5W - 11L
1,104 Elo+
Solo
Chang'e
Chang'e
chbxN
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,351 Elo+
Party 2
Izanami
Izanami
puchainaloca13
Izanami
Level 14
God Stats
12W - 12L
1,690 SR
Queue Stats
24W - 32L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chu_4B11
Fenrir
14
5 / 4 / 5
8,627
539
8,664
11,151
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ImikE735
Amaterasu
12
0 / 4 / 3
6,801
425
5,052
13,507
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zeus
12
5 / 4 / 5
7,909
494
12,210
6,928
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 5
7,479
467
3,642
10,711
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
rarara5put1n
Ah Muzen Cab
11
1 / 5 / 1
6,813
426
3,944
12,081
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Christian CCP
Camazotz
14
3 / 1 / 6
8,644
540
5,368
14,956
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
14
9 / 3 / 7
10,202
638
15,507
11,937
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
Yambizzle
Sobek
12
0 / 1 / 9
7,991
499
3,404
9,435
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
chbxN
Chang'e
14
7 / 3 / 4
9,238
577
8,827
10,262
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 5
7,039
440
3,478
7,425
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
19
19
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Christian CCP
Camazotz
3
1
6
6
L
Fenrir
Chu_4B11
Fenrir
5
4
5
1.88
L
Amaterasu
ImikE735
Amaterasu
0
4
3
0.38
W
Shiva
9
3
7
4.17
L
Zeus
5
4
5
1.88
L
1
2
5
1.75
W
Sobek
Yambizzle
Sobek
0
1
9
4.5
W
Chang'e
chbxN
Chang'e
7
3
4
3
W
0
4
5
0.63
L
Ah Muzen Cab
rarara5put1n
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
36,584
54,378
Taken
54,015
27,823
Mitigated
29,715
7,004
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Christian CCP
Camazotz
5,368
599
0
6,320
14,956
5,543
0
1,981
12,898
0
60,537
L
Fenrir
Chu_4B11
Fenrir
8,664
2,101
47
873
11,151
4,825
0
3,011
8,015
0
44,071
L
Amaterasu
ImikE735
Amaterasu
5,052
1,914
0
4,489
13,507
7,531
0
1,680
11,544
0
39,160
W
Shiva
15,507
1,628
214
2,151
11,937
10,514
548
3,303
8,330
0
55,006
L
Zeus
12,210
1,651
0
0
6,928
2,064
102
2,012
4,832
45,549
0
L
3,642
458
0
1,194
10,711
9,830
297
3,458
7,137
16,338
0
W
Sobek
Yambizzle
Sobek
3,404
411
0
3,280
9,435
8,321
0
4,029
5,364
15,972
0
W
Chang'e
chbxN
Chang'e
8,827
520
3,212
5,441
10,262
3,327
674
4,683
5,579
61,132
926
W
3,478
1,930
0
267
7,425
2,010
857
3,067
4,316
0
33,755
L
Ah Muzen Cab
rarara5put1n
Ah Muzen Cab
3,944
1,444
0
401
12,081
3,573
602
2,070
9,720
0
28,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
43,114
273
Minions Killed
375
0
Camps Cleared
0
1,433,357
Distance Traveled
1,604,349
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,644
540
105
7
0
349,997
3
L
Fenrir
8,627
539
73
5
0
294,366
3
L
Amaterasu
6,801
425
60
4
0
285,390
0
W
Shiva
10,202
638
66
4
0
344,664
0
L
Zeus
7,909
494
69
4
0
283,809
7
L
Ymir
7,479
467
27
2
0
292,820
0
W
Sobek
7,991
499
30
2
0
314,993
0
W
Chang'e
9,238
577
113
7
0
294,820
0
W
Izanami
7,039
440
61
4
0
299,875
0
L
Ah Muzen Cab
6,813
426
44
3
0
276,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role