Player Matchup

Nike
Nike
 
Nike
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChangedNam33350
Neith
Level 146
God Stats
3W - 5L
1,365 SR
Queue Stats
197W - 178L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Grassdragon7977
Cthulhu
Level 68
God Stats
5W - 2L
1,543 SR
Queue Stats
75W - 62L
1,492 Elo+
Party 3
Jing Wei
Jing Wei
Naahnay
Jing Wei
Level 127
God Stats
4W - 5L
1,414 SR
Queue Stats
180W - 166L
1,525 Elo+
Solo
Terra
Terra
phontyman
Terra
Level 149
God Stats
2W - 0L
1,714 SR
Queue Stats
96W - 90L
1,503 Elo+
Party 3
Team Averages
Level 107
1,507 SR
1,517 Elo+

VS

Team Averages
Level 117
1,476 SR
1,528 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
JDhigh5
Nike
Level 129
God Stats
1W - 2L
1,407 SR
Queue Stats
249W - 243L
1,535 Elo+
Solo
Susano
Susano
Jorlex009
Susano
Level 159
God Stats
1W - 3L
1,511 SR
Queue Stats
594W - 597L
1,634 Elo+
Party 2
Maui
Maui
Phragture
Maui
Level 87
God Stats
1W - 2L
1,545 SR
Queue Stats
124W - 149L
1,469 Elo+
Party 2
Terra
Terra
Stanler27
Terra
Level 68
God Stats
3W - 5L
1,415 SR
Queue Stats
322W - 316L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
6 / 2 / 6
8,754
973
10,152
9,527
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 8
8,055
895
6,587
3,048
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 7
8,951
995
9,678
12,096
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Naahnay
Jing Wei
13
1 / 3 / 9
7,760
862
5,169
7,806
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
phontyman
Terra
14
1 / 1 / 13
8,575
953
6,553
10,245
9,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 2 / 1
7,501
833
6,800
10,153
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
JDhigh5
Nike
12
0 / 4 / 3
6,192
688
8,060
10,492
7,551
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Jorlex009
Susano
13
1 / 6 / 2
6,572
730
4,965
10,011
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
8
0 / 1 / 3
5,792
644
1,445
3,564
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
Stanler27
Terra
13
2 / 1 / 4
7,335
815
2,630
8,185
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
14
Kills
8
9
Deaths
14
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
2
6
4.5
L
Mulan
 
Mulan
5
2
1
2.75
W
1
0
8
5
W
5
3
7
2.83
L
Nike
JDhigh5
Nike
0
4
3
0.38
L
Susano
Jorlex009
Susano
1
6
2
0.33
W
Jing Wei
Naahnay
Jing Wei
1
3
9
1.83
L
Maui
0
1
3
1.5
L
Terra
Stanler27
Terra
2
1
4
4
W
Terra
phontyman
Terra
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
23,900
42,722
Taken
42,405
33,573
Mitigated
24,726
17,455
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,152
94
0
0
9,527
7,273
188
670
8,857
0
19,861
L
Mulan
 
Mulan
6,800
793
338
2,482
10,153
6,527
0
4,218
5,935
0
9,796
W
6,587
806
351
940
3,048
1,258
1,729
426
2,622
0
17,818
W
9,678
424
1,630
2,537
12,096
12,982
374
784
11,312
16,568
1,734
L
Nike
JDhigh5
Nike
8,060
740
1,001
1,972
10,492
7,551
0
3,249
7,243
0
22,686
L
Susano
Jorlex009
Susano
4,965
534
256
1,171
10,011
3,525
0
2,679
7,332
0
14,062
W
Jing Wei
Naahnay
Jing Wei
5,169
3,529
755
757
7,806
2,850
924
565
7,241
0
15,903
L
Maui
1,445
253
224
425
3,564
2,401
0
890
2,674
2,707
0
L
Terra
Stanler27
Terra
2,630
347
4,301
4,081
8,185
4,722
0
3,353
4,832
5,611
172
W
Terra
phontyman
Terra
6,553
819
6,215
4,270
10,245
9,210
620
1,530
8,715
10,398
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
33,392
107
Minions Killed
63
0
Camps Cleared
0
927,752
Distance Traveled
686,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,754
973
21
2
0
183,377
0
L
Mulan
7,501
833
7
1
0
154,588
0
W
Neith
8,055
895
33
4
0
205,149
0
W
Cthulhu
8,951
995
18
2
0
175,911
0
L
Nike
6,192
688
21
2
0
146,390
0
L
Susano
6,572
730
19
2
0
151,184
0
W
Jing Wei
7,760
862
26
3
0
181,883
0
L
Maui
5,792
644
8
1
0
83,277
0
L
Terra
7,335
815
8
1
0
151,239
0
W
Terra
8,575
953
9
1
0
181,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role