Player Matchup

Charon
Charon
AntiGuilbada
Charon
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 39L
1,531 Elo+
Solo
Odin
Odin
Kensan1201
Odin
Level 148
God Stats
41W - 29L
1,536 SR
Queue Stats
414W - 475L
1,452 Elo+
Party 2
Neith
Neith
VicarialDock950
Neith
Level 39
God Stats
17W - 12L
1,728 SR
Queue Stats
119W - 158L
1,346 Elo+
Party 1
Hades
Hades
XxJakDemonxX
Hades
Level 87
God Stats
19W - 17L
1,491 SR
Queue Stats
443W - 490L
1,411 Elo+
Party 1
Da Ji
Da Ji
okki_jp-og
Da Ji
Level 138
God Stats
1W - 6L
1,444 SR
Queue Stats
430W - 506L
1,453 Elo+
Party 2
Team Averages
Level 102
1,540 SR
1,439 Elo+

VS

Team Averages
Level 146
1,430 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CentralPiano28
Cerberus
Level 174
God Stats
10W - 8L
1,143 SR
Queue Stats
472W - 470L
1,412 Elo+
Solo
Arachne
Arachne
Yhonatanplay4
Arachne
Level 102
God Stats
7W - 7L
1,402 SR
Queue Stats
126W - 139L
1,421 Elo+
Solo
Ganesha
Ganesha
hatetank14
Ganesha
Level 103
God Stats
34W - 29L
1,578 SR
Queue Stats
332W - 309L
1,497 Elo+
Solo
Artemis
Artemis
khantastic007
Artemis
Level 69
God Stats
21W - 19L
1,528 SR
Queue Stats
66W - 77L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 0
5,680
516
4,105
5,984
3,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
6,312
574
4,784
6,193
3,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
4,725
430
3,209
5,071
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,634
512
872
6,237
2,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
1 / 0 / 2
5,777
525
3,607
7,103
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 1
6,094
554
4,528
2,742
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
10
3 / 2 / 0
5,792
527
3,424
9,427
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
10
1 / 0 / 0
5,456
496
2,023
6,898
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
hatetank14
Ganesha
10
0 / 0 / 3
6,360
578
2,764
7,550
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
11
2 / 0 / 2
5,820
529
4,287
5,729
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Charon
0
1
0
0
W
Cerberus
3
2
0
1.5
L
2
2
1
1.25
L
0
3
0
0
L
0
1
1
0.5
W
Arachne
1
0
0
1
W
Ganesha
hatetank14
Ganesha
0
0
3
1.5
W
Artemis
2
0
2
3
L
Da Ji
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,577
Damage
17,026
30,588
Taken
32,346
13,381
Mitigated
15,204
10,422
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,528
2,077
0
733
2,742
740
116
456
2,286
38,932
679
L
Charon
4,105
1,240
0
2,207
5,984
3,773
0
1,433
4,551
22,651
0
W
Cerberus
3,424
60
0
3,265
9,427
5,745
0
416
8,478
29,106
1,178
L
4,784
510
0
1,574
6,193
3,692
0
2,382
3,317
0
35,456
L
3,209
1,150
0
714
5,071
1,271
0
871
4,200
0
24,468
L
872
41
175
1,795
6,237
2,486
0
3,254
2,910
37,741
0
W
Arachne
2,023
1,397
0
3,657
6,898
2,094
0
58
6,684
0
27,872
W
Ganesha
hatetank14
Ganesha
2,764
222
317
3,404
7,550
4,793
0
2,192
5,358
19,592
1,289
W
Artemis
4,287
971
0
1,711
5,729
1,832
0
1,855
3,874
0
36,906
L
Da Ji
3,607
388
0
3,957
7,103
2,159
0
1,932
5,171
0
41,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
29,522
298
Minions Killed
311
0
Camps Cleared
0
1,061,177
Distance Traveled
1,063,262
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,094
554
64
6
0
194,152
1
L
Charon
5,680
516
25
2
0
204,800
1
W
Cerberus
5,792
527
76
7
0
185,058
0
L
Odin
6,312
574
70
6
0
235,950
0
L
Neith
4,725
430
54
5
0
152,260
0
L
Hades
5,634
512
73
7
0
204,789
0
W
Arachne
5,456
496
65
6
0
245,737
0
W
Ganesha
6,360
578
1
0
0
235,728
0
W
Artemis
5,820
529
105
10
0
202,587
0
L
Da Ji
5,777
525
76
7
0
263,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role