Player Matchup

Mulan
Mulan
AztecBoss
Mulan
Level 124
God Stats
23W - 21L
1,526 SR
Queue Stats
82W - 90L
1,453 Elo+
Party 1
Maui
Maui
Goddlow
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,435 Elo+
Party 1
Vulcan
Vulcan
TheShadowGarlic
Vulcan
Level 76
God Stats
0W - 1L
1,502 SR
Queue Stats
78W - 89L
1,447 Elo+
Party 1
Team Averages
Level 87
1,509 SR
1,445 Elo+

VS

Team Averages
Level 131
1,585 SR
1,467 Elo+
Nu Wa
Nu Wa
Foul Humanity
Nu Wa
Level 110
God Stats
43W - 35L
1,565 SR
Queue Stats
165W - 168L
1,492 Elo+
Solo
Medusa
Medusa
NinjaAssassiny
Medusa
Level 157
God Stats
8W - 3L
1,698 SR
Queue Stats
175W - 179L
1,468 Elo+
Solo
Hera
Hera
lilboi085
Hera
Level 125
God Stats
4W - 3L
1,493 SR
Queue Stats
67W - 64L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AztecBoss
Mulan
12
1 / 6 / 1
7,600
760
5,848
13,820
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maui
Goddlow
Maui
13
1 / 2 / 1
7,884
788
3,755
13,563
12,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
7,413
741
4,025
8,323
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,583
858
9,894
3,343
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 4
10,535
1,054
9,501
8,551
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
3 / 1 / 7
9,193
919
9,960
5,404
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
13
13
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
AztecBoss
Mulan
1
6
1
0.25
W
2
0
6
5
L
Maui
Goddlow
Maui
1
2
1
0.75
W
8
1
4
10
L
0
5
1
0.1
W
Hera
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
29,355
35,706
Taken
17,298
27,069
Mitigated
6,310
3,700
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AztecBoss
Mulan
5,848
400
0
1,503
13,820
11,997
0
6,912
6,475
0
18,993
W
9,894
4,608
0
0
3,343
1,157
491
1,614
1,569
24,168
0
L
Maui
Goddlow
Maui
3,755
1,025
0
2,031
13,563
12,534
0
7,621
5,511
13,871
0
W
9,501
3,429
0
1,189
8,551
3,383
2,091
3,299
4,832
0
42,751
L
4,025
107
0
166
8,323
2,538
0
4,429
3,666
31,802
0
W
Hera
9,960
2,601
0
174
5,404
1,770
265
2,427
2,654
23,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,897
Gold Earned
28,311
107
Minions Killed
145
0
Camps Cleared
0
533,630
Distance Traveled
588,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,600
760
34
3
0
154,961
1
W
Nu Wa
8,583
858
34
3
0
192,126
0
L
Maui
7,884
788
15
2
0
208,848
0
W
Medusa
10,535
1,054
72
7
0
187,591
0
L
Vulcan
7,413
741
58
6
0
169,821
1
W
Hera
9,193
919
39
4
0
208,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role