Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kaiwhitespotten
Ah Muzen Cab
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,515 Elo+
Party 1
Anubis
Anubis
PrimarchTyrannus
Anubis
Level 43
God Stats
4W - 3L
1,667 SR
Queue Stats
117W - 122L
1,486 Elo+
Solo
Tiamat
Tiamat
Rûsh
Tiamat
Level 155
God Stats
0W - 2L
1,619 SR
Queue Stats
35W - 36L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
Worlëy
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
Xooter
Kuzenbo
Level 157
God Stats
1W - 2L
1,542 SR
Queue Stats
155W - 199L
1,552 Elo+
Party 1
Team Averages
Level 129
1,566 SR
1,541 Elo+

VS

Team Averages
Level 134
1,581 SR
1,544 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Balkal
Janus
Level 148
God Stats
14W - 16L
1,511 SR
Queue Stats
343W - 315L
1,536 Elo+
Solo
Achilles
Achilles
ElfenMage
Achilles
Level 156
God Stats
1W - 1L
1,633 SR
Queue Stats
180W - 149L
1,567 Elo+
Solo
Ymir
Ymir
Raphclo
Ymir
Level 129
God Stats
23W - 13L
1,689 SR
Queue Stats
132W - 104L
1,570 Elo+
Solo
Ishtar
Ishtar
Sewarzs
Ishtar
Level 148
God Stats
1W - 0L
1,572 SR
Queue Stats
194W - 168L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kaiwhitespotten
Ah Muzen Cab
13
3 / 5 / 1
6,956
580
6,090
10,679
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
6,191
516
4,971
7,346
2,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
Rûsh
Tiamat
11
0 / 3 / 2
6,203
517
3,413
6,902
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Worlëy
Cliodhna
12
2 / 2 / 2
6,365
530
5,240
8,628
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Xooter
Kuzenbo
9
1 / 6 / 4
6,071
506
4,263
11,634
9,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
12 / 2 / 2
8,432
703
10,634
7,577
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
Balkal
Janus
14
1 / 0 / 5
7,637
636
5,414
5,579
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ElfenMage
Achilles
11
4 / 1 / 5
6,794
566
7,082
11,409
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
Raphclo
Ymir
13
2 / 2 / 2
7,753
646
2,257
6,408
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Sewarzs
Ishtar
12
1 / 2 / 6
7,028
586
5,940
9,406
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
20
20
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
2
2
6.5
W
Janus
Balkal
Janus
1
0
5
3.5
W
Achilles
ElfenMage
Achilles
4
1
5
6.5
L
Ah Muzen Cab
Kaiwhitespotten
Ah Muzen Cab
3
5
1
0.7
L
1
4
1
0.38
W
Ymir
Raphclo
Ymir
2
2
2
1.5
L
Tiamat
Rûsh
Tiamat
0
3
2
0.33
W
Ishtar
Sewarzs
Ishtar
1
2
6
2
L
Cliodhna
Worlëy
Cliodhna
2
2
2
1.5
L
Kuzenbo
Xooter
Kuzenbo
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
31,327
45,189
Taken
40,379
20,220
Mitigated
13,562
9,254
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,634
2,483
0
3,062
7,577
2,051
704
1,934
5,643
61,761
0
W
Janus
Balkal
Janus
5,414
42
0
831
5,579
1,790
0
3,656
1,923
62,290
760
W
Achilles
ElfenMage
Achilles
7,082
1,834
0
2,777
11,409
4,600
0
2,561
8,848
0
35,957
L
Ah Muzen Cab
Kaiwhitespotten
Ah Muzen Cab
6,090
1,874
0
705
10,679
2,735
1
1,219
9,460
0
47,114
L
4,971
1,322
0
2,423
7,346
2,423
0
4,338
2,968
35,281
606
W
Ymir
Raphclo
Ymir
2,257
323
0
1,690
6,408
2,353
0
3,480
2,928
49,121
843
L
Tiamat
Rûsh
Tiamat
3,413
393
0
1,225
6,902
3,310
0
4,122
2,546
41,360
0
W
Ishtar
Sewarzs
Ishtar
5,940
2,464
0
3,332
9,406
2,768
98
715
8,691
0
49,351
L
Cliodhna
Worlëy
Cliodhna
5,240
965
0
3,737
8,628
2,114
0
3,431
5,165
0
45,399
L
Kuzenbo
Xooter
Kuzenbo
4,263
1,671
0
1,164
11,634
9,638
0
4,758
6,795
16,266
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
37,644
351
Minions Killed
464
0
Camps Cleared
0
1,231,962
Distance Traveled
1,280,577
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,432
703
103
9
0
291,588
0
W
Janus
7,637
636
114
10
0
292,231
0
W
Achilles
6,794
566
53
4
0
267,051
1
L
Ah Muzen Cab
6,956
580
85
7
0
232,041
0
L
Anubis
6,191
516
69
6
0
201,579
2
W
Ymir
7,753
646
105
9
0
211,379
2
L
Tiamat
6,203
517
87
7
0
244,401
0
W
Ishtar
7,028
586
89
7
0
218,328
0
L
Cliodhna
6,365
530
88
7
0
305,732
0
L
Kuzenbo
6,071
506
22
2
0
248,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role