Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IlI0W3NIlI
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,490 Elo+
Party 1
Skadi
Skadi
Whimsicalily
Skadi
Level 127
God Stats
1W - 0L
1,827 SR
Queue Stats
23W - 20L
1,464 Elo+
Party 1
Scylla
Scylla
cell jr17
Scylla
Level 88
God Stats
2W - 3L
1,486 SR
Queue Stats
81W - 90L
1,377 Elo+
Solo
Bastet
Bastet
namechanged8470
Bastet
Level 55
God Stats
27W - 20L
1,522 SR
Queue Stats
141W - 159L
1,452 Elo+
Solo
Team Averages
Level 114
1,567 SR
1,457 Elo+

VS

Team Averages
Level 84
1,420 SR
1,407 Elo+
Vulcan
Vulcan
Katrina_Holiday
Vulcan
Level 107
God Stats
2W - 11L
1,319 SR
Queue Stats
55W - 68L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Misothanas
Cthulhu
Level 109
God Stats
17W - 27L
1,463 SR
Queue Stats
143W - 156L
1,453 Elo+
Solo
Bastet
Bastet
MsDragonkeeper
Bastet
Level 39
God Stats
0W - 2L
1,297 SR
Queue Stats
22W - 33L
1,381 Elo+
Solo
Jing Wei
Jing Wei
SpookeyKook
Jing Wei
Level 101
God Stats
50W - 56L
1,516 SR
Queue Stats
899W - 946L
1,398 Elo+
Party 2
Osiris
Osiris
stevestrange
Osiris
Level 66
God Stats
19W - 19L
1,508 SR
Queue Stats
345W - 382L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
8 / 1 / 8
10,206
1,276
11,995
9,391
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nu Wa
15
4 / 1 / 14
9,347
1,168
14,138
4,786
1,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
4 / 0 / 9
9,078
1,135
7,784
5,610
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Scylla
cell jr17
Scylla
15
5 / 0 / 12
9,750
1,219
11,857
3,516
1,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 7
8,383
1,048
7,176
5,375
1,796
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

347

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,878
985
4,359
5,502
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Misothanas
Cthulhu
13
1 / 5 / 1
7,768
971
8,116
12,851
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 2
8,019
1,002
3,266
13,364
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
SpookeyKook
Jing Wei
13
0 / 6 / 1
7,802
975
4,824
13,474
3,934
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
14
0 / 3 / 3
8,075
1,009
4,520
11,347
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
21
Kills
3
3
Deaths
21
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
8
12
W
Nu Wa
4
1
14
11
L
1
3
1
0.5
L
Cthulhu
Misothanas
Cthulhu
1
5
1
0.3
L
1
4
2
0.5
L
Jing Wei
SpookeyKook
Jing Wei
0
6
1
0.08
W
4
0
9
8.5
W
Scylla
cell jr17
Scylla
5
0
12
11
W
0
1
7
3.5
L
Osiris
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
25,085
28,678
Taken
56,538
10,169
Mitigated
33,549
6,740
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,995
5,055
0
3,244
9,391
3,697
0
3,245
5,990
0
22,592
W
Nu Wa
14,138
4,686
0
458
4,786
1,620
0
2,319
2,391
24,708
695
L
4,359
85
32
535
5,502
1,784
0
2,075
3,427
20,328
0
L
Cthulhu
Misothanas
Cthulhu
8,116
240
0
1,099
12,851
12,307
0
6,899
5,952
19,958
877
L
3,266
1,284
327
818
13,364
4,002
0
5,227
8,137
0
12,968
L
Jing Wei
SpookeyKook
Jing Wei
4,824
3,937
0
0
13,474
3,934
0
5,898
7,576
0
23,093
W
7,784
2,232
0
390
5,610
1,899
0
1,961
3,572
0
25,084
W
Scylla
cell jr17
Scylla
11,857
2,144
0
1,678
3,516
1,157
0
1,444
2,002
20,491
804
W
7,176
1,536
0
970
5,375
1,796
0
2,929
2,331
0
20,830
L
Osiris
4,520
581
0
298
11,347
11,522
0
5,211
6,136
0
9,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
39,542
142
Minions Killed
150
10
Camps Cleared
2
797,393
Distance Traveled
785,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,206
1,276
35
4
1
169,251
0
W
Nu Wa
9,347
1,168
11
1
1
139,326
0
L
Vulcan
7,878
985
49
6
0
101,219
0
L
Cthulhu
7,768
971
12
2
0
158,863
0
L
Bastet
8,019
1,002
17
2
1
171,591
0
L
Jing Wei
7,802
975
53
7
1
188,841
0
W
Skadi
9,078
1,135
43
5
5
157,884
0
W
Scylla
9,750
1,219
22
3
1
134,629
0
W
Bastet
8,383
1,048
31
4
2
196,303
0
L
Osiris
8,075
1,009
19
2
0
164,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role