Player Matchup

Ishtar
Ishtar
Joseco96
Ishtar
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,491 Elo+
Party 2
Athena
Athena
LorddTouchMeSama
Athena
Level 45
God Stats
4W - 0L
1,903 SR
Queue Stats
156W - 39L
1,715 Elo+
Party 1
Janus
Janus
MIGUELMECGG
Janus
Level 146
God Stats
1W - 1L
1,517 SR
Queue Stats
18W - 17L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
OlympianGod2020
Hou Yi
Level 101
God Stats
21W - 9L
1,607 SR
Queue Stats
259W - 75L
1,712 Elo+
Party 1
Zeus
Zeus
Shadow3366
Zeus
Level 172
God Stats
2W - 0L
1,737 SR
Queue Stats
148W - 160L
1,512 Elo+
Solo
Team Averages
Level 101
1,653 SR
1,588 Elo+

VS

Team Averages
Level 58
1,454 SR
1,409 Elo+
Achilles
Achilles
Beiiiiiito
Achilles
Level 40
God Stats
8W - 9L
1,515 SR
Queue Stats
29W - 37L
1,444 Elo+
Solo
Rama
Rama
DaPhrogBoi
Rama
Level 141
God Stats
0W - 1L
1,455 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Poseidon
Poseidon
Hulka1717
Poseidon
Level 18
God Stats
11W - 24L
1,362 SR
Queue Stats
11W - 25L
1,333 Elo+
Party 3
Yemoja
Yemoja
Snake7009209
Yemoja
Level 53
God Stats
33W - 39L
1,479 SR
Queue Stats
41W - 53L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
Soup_Sandwich123
Ao Kuang
Level 39
God Stats
48W - 58L
1,457 SR
Queue Stats
51W - 70L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Joseco96
Ishtar
11
0 / 2 / 7
6,097
1,219
2,193
3,999
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
5 / 0 / 7
7,669
1,534
6,104
3,741
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 6
6,669
1,334
4,435
1,510
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
5 / 0 / 8
7,665
1,533
7,185
2,842
937
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
6,504
1,301
4,364
4,091
1,386
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

390

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beiiiiiito
Achilles
9
0 / 0 / 0
3,751
750
0
0
0
11
3 / 3 / 0
6,666
1,333
5,996
7,487
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Hulka1717
Poseidon
11
0 / 4 / 2
6,182
1,236
1,853
6,012
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 1 / 3
6,376
1,275
1,806
5,915
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 3
6,216
1,243
3,525
8,846
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
14
Kills
4
4
Deaths
14
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Beiiiiiito
Achilles
0
0
0
0
L
3
3
0
1
L
Poseidon
Hulka1717
Poseidon
0
4
2
0.25
W
Ishtar
Joseco96
Ishtar
0
2
7
1.75
W
5
0
7
8.5
W
1
0
6
4
W
5
0
8
9
W
3
2
2
2
L
Yemoja
0
1
3
1.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
13,180
16,183
Taken
28,260
6,569
Mitigated
9,979
1,952
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Beiiiiiito
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
5,996
3,518
0
652
7,487
2,031
0
3,117
4,082
0
17,802
L
Poseidon
Hulka1717
Poseidon
1,853
221
0
0
6,012
1,929
0
3,669
2,155
21,029
0
W
Ishtar
Joseco96
Ishtar
2,193
742
0
802
3,999
1,319
0
1,775
2,224
0
9,429
W
6,104
1,546
0
0
3,741
2,437
0
1,793
1,948
10,469
404
W
4,435
0
0
0
1,510
490
0
902
608
21,812
375
W
7,185
2,995
0
483
2,842
937
0
868
1,974
0
12,434
W
4,364
682
0
667
4,091
1,386
0
1,619
2,472
8,409
200
L
Yemoja
1,806
250
2,528
576
5,915
3,493
0
2,123
3,730
5,702
0
L
3,525
707
0
810
8,846
2,526
0
4,496
3,936
6,622
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
29,191
105
Minions Killed
85
4
Camps Cleared
3
510,506
Distance Traveled
343,643
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,751
750
0
0
0
0
0
L
Rama
6,666
1,333
33
7
2
95,230
0
L
Poseidon
6,182
1,236
37
7
0
84,380
0
W
Ishtar
6,097
1,219
17
3
0
88,132
0
W
Athena
7,669
1,534
14
3
0
134,654
0
W
Janus
6,669
1,334
47
9
1
111,783
0
W
Hou Yi
7,665
1,533
14
3
1
105,204
0
W
Zeus
6,504
1,301
13
3
2
70,733
0
L
Yemoja
6,376
1,275
5
1
0
66,592
3
L
Ao Kuang
6,216
1,243
10
2
1
97,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role