Player Matchup

Jormungandr
Jormungandr
ShadowFall0199
Jormungandr
Level 65
God Stats
5W - 4L
1,599 SR
Queue Stats
215W - 227L
1,407 Elo+
Solo
Freya
Freya
SurgingPhoenix6
Freya
Level 86
God Stats
7W - 4L
1,652 SR
Queue Stats
97W - 93L
1,387 Elo+
Party 1
Thor
Thor
dragonball099
Thor
Level 84
God Stats
2W - 3L
1,410 SR
Queue Stats
101W - 95L
1,404 Elo+
Party 1
Team Averages
Level 78
1,554 SR
1,399 Elo+

VS

Team Averages
Level 100
1,343 SR
1,379 Elo+
Mulan
Mulan
BildoSagginz
Mulan
Level 139
God Stats
2W - 4L
1,335 SR
Queue Stats
135W - 147L
1,412 Elo+
Solo
Discordia
Discordia
K1DxSV3N
Discordia
Level 89
God Stats
20W - 23L
1,422 SR
Queue Stats
200W - 197L
1,413 Elo+
Solo
Danzaburou
Danzaburou
XIX-ANT-XCIII
Danzaburou
Level 73
God Stats
1W - 1L
1,271 SR
Queue Stats
18W - 21L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShadowFall0199
Jormungandr
14
2 / 6 / 2
9,299
775
7,411
13,895
11,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 2
8,412
701
4,342
13,186
4,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
1 / 8 / 2
8,486
707
6,025
10,849
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
10,699
892
9,863
14,220
15,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
K1DxSV3N
Discordia
16
9 / 2 / 5
10,666
889
10,730
4,745
1,790
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
XIX-ANT-XCIII
Danzaburou
16
3 / 1 / 11
10,551
879
11,246
8,042
3,856
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
18
18
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Discordia
K1DxSV3N
Discordia
9
2
5
5.75
L
Jormungandr
ShadowFall0199
Jormungandr
2
6
2
0.5
L
1
4
2
0.5
W
Danzaburou
XIX-ANT-XCIII
Danzaburou
3
1
11
8.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
31,839
37,930
Taken
27,007
20,258
Mitigated
21,152
2,417
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
1,460
0
861
14,220
15,506
0
4,671
9,371
0
30,089
W
Discordia
K1DxSV3N
Discordia
10,730
237
0
417
4,745
1,790
0
2,189
2,489
22,773
0
L
Jormungandr
ShadowFall0199
Jormungandr
7,411
2,301
0
157
13,895
11,263
0
3,518
10,309
22,243
224
L
4,342
1,086
0
2,177
13,186
4,764
0
4,845
8,268
23,241
1,597
W
Danzaburou
XIX-ANT-XCIII
Danzaburou
11,246
4,488
0
3,654
8,042
3,856
1,772
4,327
3,578
0
43,262
L
6,025
2,234
0
83
10,849
4,231
0
2,515
8,334
0
17,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
31,916
84
Minions Killed
144
0
Camps Cleared
0
537,803
Distance Traveled
636,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,699
892
43
4
0
227,944
0
W
Discordia
10,666
889
27
2
0
223,519
0
L
Jormungandr
9,299
775
31
3
0
183,940
0
L
Freya
8,412
701
26
2
0
183,926
0
W
Danzaburou
10,551
879
74
6
0
184,840
0
L
Thor
8,486
707
27
2
0
169,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role