Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fatboy9535
Nemesis
Level 159
God Stats
0W - 4L
1,147 SR
Queue Stats
121W - 191L
1,452 Elo+
Party 1
Sol
Sol
KelHanx
Sol
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 27L
1,608 Elo+
Solo
Ymir
Ymir
Wald0WhereUat
Ymir
Level 126
God Stats
4W - 7L
1,472 SR
Queue Stats
52W - 60L
1,490 Elo+
Solo
Zeus
Zeus
hcasta8947
Zeus
Level 138
God Stats
2W - 10L
1,529 SR
Queue Stats
53W - 99L
1,419 Elo+
Party 1
Team Averages
Level 135
1,430 SR
1,494 Elo+

VS

Team Averages
Level 124
1,337 SR
1,502 Elo+
Ratatoskr
Ratatoskr
FanaticPlum1002
Ratatoskr
Level 98
God Stats
2W - 2L
1,259 SR
Queue Stats
41W - 50L
1,470 Elo+
Solo
Hachiman
Hachiman
PapaCheeto
Hachiman
Level 137
God Stats
1W - 2L
1,304 SR
Queue Stats
113W - 115L
1,453 Elo+
Solo
King Arthur
King Arthur
TheMoGGa
King Arthur
Level 85
God Stats
2W - 1L
1,557 SR
Queue Stats
21W - 13L
1,563 Elo+
Solo
Janus
Janus
bmoc49
Janus
Level 174
God Stats
1W - 3L
1,020 SR
Queue Stats
172W - 171L
1,509 Elo+
Solo
Mulan
Mulan
pocketaces
Mulan
Level 125
God Stats
79W - 76L
1,545 SR
Queue Stats
250W - 224L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 1
4,590
459
3,579
6,217
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
Fatboy9535
Nemesis
10
2 / 2 / 0
5,609
561
3,548
7,114
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
1 / 1 / 0
5,506
551
3,554
4,692
1,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 2
4,493
449
1,952
11,375
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,548
555
2,811
2,652
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FanaticPlum1002
Ratatoskr
11
2 / 0 / 1
5,750
575
2,817
5,285
1,833
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
PapaCheeto
Hachiman
11
3 / 0 / 8
6,223
622
8,315
4,234
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheMoGGa
King Arthur
10
0 / 2 / 0
5,859
586
2,062
8,322
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
bmoc49
Janus
11
4 / 1 / 1
6,471
647
3,288
4,011
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
11
3 / 1 / 6
5,672
567
4,870
6,347
4,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
Ratatoskr
FanaticPlum1002
Ratatoskr
2
0
1
2.5
L
Nemesis
Fatboy9535
Nemesis
2
2
0
1
L
Sol
1
1
0
1
W
Hachiman
PapaCheeto
Hachiman
3
0
8
7
W
King Arthur
TheMoGGa
King Arthur
0
2
0
0
L
0
4
2
0.25
W
Janus
bmoc49
Janus
4
1
1
4.5
L
1
1
0
1
W
Mulan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,444
Damage
21,352
32,050
Taken
28,199
11,235
Mitigated
13,294
7,742
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,579
1,783
0
1,408
6,217
1,518
0
635
5,582
0
26,097
W
Ratatoskr
FanaticPlum1002
Ratatoskr
2,817
823
0
190
5,285
1,833
0
633
4,564
0
46,276
L
Nemesis
Fatboy9535
Nemesis
3,548
1,084
0
1,328
7,114
2,778
0
819
6,235
0
40,020
L
Sol
3,554
1,181
0
2,391
4,692
1,014
0
630
4,022
34,213
0
W
Hachiman
PapaCheeto
Hachiman
8,315
4,271
0
1,099
4,234
1,326
300
533
3,701
0
39,058
W
King Arthur
TheMoGGa
King Arthur
2,062
0
0
1,530
8,322
4,438
0
4,332
3,885
0
34,629
L
1,952
483
0
2,370
11,375
5,287
0
414
10,927
9,494
0
W
Janus
bmoc49
Janus
3,288
106
0
1,019
4,011
1,111
442
1,421
2,384
42,152
1,590
L
2,811
163
0
245
2,652
638
0
446
2,126
27,308
0
W
Mulan
4,870
824
239
2,407
6,347
4,586
0
999
5,348
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
29,975
272
Minions Killed
340
0
Camps Cleared
0
957,427
Distance Traveled
1,025,638
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,590
459
53
5
0
172,474
2
W
Ratatoskr
5,750
575
73
7
0
247,904
0
L
Nemesis
5,609
561
71
7
0
241,408
1
L
Sol
5,506
551
57
6
0
155,331
1
W
Hachiman
6,223
622
68
7
0
174,646
0
W
King Arthur
5,859
586
79
8
0
191,504
0
L
Ymir
4,493
449
21
2
0
190,321
0
W
Janus
6,471
647
88
9
0
220,390
0
L
Zeus
5,548
555
70
7
0
197,893
1
W
Mulan
5,672
567
32
3
0
191,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role