Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlexGgBoiii
Achilles
Level 65
God Stats
1W - 4L
1,257 SR
Queue Stats
56W - 62L
1,423 Elo+
Solo
King Arthur
King Arthur
JASoul214
King Arthur
Level 62
God Stats
0W - 3L
1,324 SR
Queue Stats
127W - 152L
1,441 Elo+
Solo
Janus
Janus
WasItActuallyLag
Janus
Level 101
God Stats
1W - 7L
1,263 SR
Queue Stats
57W - 71L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
jvin921
Cernunnos
Level 46
God Stats
3W - 2L
1,529 SR
Queue Stats
44W - 47L
1,371 Elo+
Party 2
Team Averages
Level 80
1,374 SR
1,420 Elo+

VS

Team Averages
Level 98
1,573 SR
1,400 Elo+
Mercury
Mercury
BabyGator567
Mercury
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 72L
1,323 Elo+
Solo
Zhong Kui
Zhong Kui
Crazy85000
Zhong Kui
Level 100
God Stats
6W - 10L
1,457 SR
Queue Stats
489W - 492L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Victt2253
Gilgamesh
Level 60
God Stats
9W - 3L
1,759 SR
Queue Stats
149W - 162L
1,413 Elo+
Solo
Geb
Geb
d4rkm4dness
Geb
Level 159
God Stats
7W - 3L
1,710 SR
Queue Stats
211W - 204L
1,427 Elo+
Solo
Skadi
Skadi
mikelegoldo
Skadi
Level 108
God Stats
15W - 20L
1,441 SR
Queue Stats
209W - 209L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 0
5,624
562
3,516
4,670
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
AlexGgBoiii
Achilles
9
3 / 2 / 1
6,245
625
3,804
8,931
7,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
JASoul214
King Arthur
8
0 / 5 / 1
4,722
472
3,874
9,388
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 0
5,939
594
4,920
6,582
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
jvin921
Cernunnos
8
1 / 4 / 2
5,179
518
3,935
6,513
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BabyGator567
Mercury
11
5 / 2 / 6
6,377
638
4,379
7,520
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Crazy85000
Zhong Kui
12
2 / 0 / 2
6,654
665
3,007
7,073
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Victt2253
Gilgamesh
11
3 / 1 / 0
6,433
643
5,768
8,472
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 1 / 8
6,037
604
2,848
5,811
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 2 / 2
6,329
633
8,210
6,393
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
16
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Achilles
AlexGgBoiii
Achilles
3
2
1
1.75
W
Mercury
BabyGator567
Mercury
5
2
6
4
W
Zhong Kui
Crazy85000
Zhong Kui
2
0
2
3
L
King Arthur
JASoul214
King Arthur
0
5
1
0.1
W
Gilgamesh
Victt2253
Gilgamesh
3
1
0
3
L
2
2
0
1
W
0
1
8
4
L
Cernunnos
jvin921
Cernunnos
1
4
2
0.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,049
Damage
24,212
36,084
Taken
35,269
16,592
Mitigated
17,376
7,498
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,516
453
0
197
4,670
1,572
0
1,955
2,715
38,944
0
L
Achilles
AlexGgBoiii
Achilles
3,804
1,079
0
2,360
8,931
7,891
0
1,464
7,467
0
20,605
W
Mercury
BabyGator567
Mercury
4,379
1,396
0
831
7,520
2,495
0
1,617
5,863
0
33,406
W
Zhong Kui
Crazy85000
Zhong Kui
3,007
659
0
3,554
7,073
4,580
0
2,199
4,874
46,821
2,494
L
King Arthur
JASoul214
King Arthur
3,874
944
0
2,041
9,388
3,465
0
1,349
7,939
0
24,718
W
Gilgamesh
Victt2253
Gilgamesh
5,768
1,431
0
1,364
8,472
4,133
0
4,112
3,892
0
35,207
L
4,920
221
0
1,598
6,582
1,662
0
0
6,164
29,472
0
W
2,848
245
0
2,131
5,811
4,446
196
0
5,811
14,633
0
L
Cernunnos
jvin921
Cernunnos
3,935
2,595
0
1,302
6,513
2,002
0
1,055
5,458
0
24,736
W
8,210
2,550
227
1,489
6,393
1,722
554
0
6,393
0
41,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
31,830
257
Minions Killed
286
0
Camps Cleared
0
1,042,411
Distance Traveled
1,087,184
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,624
562
80
8
0
195,199
3
L
Achilles
6,245
625
26
3
0
216,970
0
W
Mercury
6,377
638
56
6
0
261,252
0
W
Zhong Kui
6,654
665
90
9
0
206,758
4
L
King Arthur
4,722
472
39
4
0
230,391
0
W
Gilgamesh
6,433
643
60
6
0
215,057
0
L
Janus
5,939
594
63
6
0
199,433
0
W
Geb
6,037
604
13
1
0
211,878
2
L
Cernunnos
5,179
518
49
5
0
200,418
0
W
Skadi
6,329
633
67
7
0
192,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role