Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Buldawg93
Vulcan
Level 166
God Stats
2W - 1L
1,512 SR
Queue Stats
455W - 462L
1,466 Elo+
Solo
Terra
Terra
OGPonygon75
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 79L
1,542 Elo+
Solo
Charybdis
Charybdis
RUAITER
Charybdis
Level 159
God Stats
1W - 2L
1,198 SR
Queue Stats
99W - 107L
1,540 Elo+
Solo
Surtr
Surtr
mdiggitty
Surtr
Level 158
God Stats
3W - 6L
1,259 SR
Queue Stats
472W - 483L
1,434 Elo+
Solo
Team Averages
Level 161
1,394 SR
1,496 Elo+

VS

Team Averages
Level 141
1,493 SR
1,492 Elo+
Nox
Nox
Avelan
Nox
Level 143
God Stats
1W - 1L
1,813 SR
Queue Stats
81W - 92L
1,450 Elo+
Solo
Janus
Janus
BunnEgirl5422
Janus
Level 146
God Stats
2W - 2L
1,478 SR
Queue Stats
73W - 80L
1,501 Elo+
Solo
Rama
Rama
Javini_J
Rama
Level 158
God Stats
0W - 2L
1,234 SR
Queue Stats
204W - 221L
1,488 Elo+
Solo
Agni
Agni
PsychoAi
Agni
Level 129
God Stats
3W - 4L
1,517 SR
Queue Stats
160W - 162L
1,512 Elo+
Solo
Ra
Ra
天地一减
Ra
Level 129
God Stats
0W - 4L
1,423 SR
Queue Stats
203W - 204L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 5
7,767
1,110
3,602
7,858
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Buldawg93
Vulcan
10
2 / 3 / 2
6,560
937
3,199
6,071
3,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 7
7,419
1,060
1,740
8,024
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
RUAITER
Charybdis
13
2 / 2 / 5
7,443
1,063
6,391
7,414
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
mdiggitty
Surtr
12
3 / 2 / 5
7,286
1,041
2,961
7,596
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Avelan
Nox
14
3 / 2 / 3
7,160
1,023
3,801
5,641
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 3
7,465
1,066
7,934
4,685
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
1
0 / 0 / 0
1,884
269
0
0
0
Agni
13
2 / 3 / 3
6,379
911
8,586
5,722
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 4
5,834
833
2,719
3,043
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
9
Kills
9
9
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
5
4.5
L
Nox
Avelan
Nox
3
2
3
2.25
W
Vulcan
Buldawg93
Vulcan
2
3
2
1
L
4
2
3
2.75
L
Rama
0
0
0
0
W
0
1
7
3.5
L
Agni
2
3
3
1.17
W
Charybdis
RUAITER
Charybdis
2
2
5
2.25
W
Surtr
mdiggitty
Surtr
3
2
5
2.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,893
Damage
23,040
36,963
Taken
19,091
23,688
Mitigated
5,726
17,482
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,602
446
421
647
7,858
6,731
84
4,159
3,699
0
10,575
L
Nox
Avelan
Nox
3,801
116
71
1,008
5,641
1,851
0
2,226
3,210
18,560
0
W
Vulcan
Buldawg93
Vulcan
3,199
109
173
563
6,071
3,366
271
4,071
2,000
9,410
0
L
7,934
494
0
1,439
4,685
1,317
0
790
3,777
19,167
399
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
1,740
0
9,302
3,882
8,024
4,296
208
5,893
2,131
8,186
0
L
Agni
8,586
92
239
792
5,722
1,630
0
1,682
3,886
11,815
0
W
Charybdis
RUAITER
Charybdis
6,391
2,477
242
250
7,414
2,849
603
5,255
2,159
0
23,832
W
Surtr
mdiggitty
Surtr
2,961
612
747
1,255
7,596
6,446
86
3,320
4,276
174
8,235
L
2,719
43
2,560
675
3,043
928
0
259
2,674
8,124
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
28,722
104
Minions Killed
91
0
Camps Cleared
0
768,746
Distance Traveled
550,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,767
1,110
19
3
0
194,383
0
L
Nox
7,160
1,023
34
5
0
116,349
0
W
Vulcan
6,560
937
17
2
0
117,365
0
L
Janus
7,465
1,066
29
4
0
144,821
0
L
Rama
1,884
269
0
0
0
0
0
W
Terra
7,419
1,060
12
2
0
168,066
0
L
Agni
6,379
911
9
1
0
165,780
0
W
Charybdis
7,443
1,063
39
6
0
139,033
0
W
Surtr
7,286
1,041
17
2
0
149,899
0
L
Ra
5,834
833
19
3
0
123,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role