Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Diceymagoo
Anubis
Level 117
God Stats
18W - 17L
1,524 SR
Queue Stats
227W - 230L
1,526 Elo+
Party 1
Ares
Ares
HOB0KING
Ares
Level 66
God Stats
30W - 30L
1,599 SR
Queue Stats
161W - 166L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
KINGCOLE094
Guan Yu
Level 111
God Stats
1W - 1L
1,653 SR
Queue Stats
47W - 41L
1,501 Elo+
Solo
Chiron
Chiron
Zorphio
Chiron
Level 129
God Stats
4W - 6L
1,496 SR
Queue Stats
168W - 147L
1,539 Elo+
Party 2
Team Averages
Level 102
1,554 SR
1,521 Elo+

VS

Team Averages
Level 144
1,575 SR
1,429 Elo+
Chronos
Chronos
 
Chronos
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fazueli_Safada
Cerberus
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 87L
1,281 Elo+
Solo
Arachne
Arachne
SliestKibbles94
Arachne
Level 79
God Stats
36W - 31L
1,487 SR
Queue Stats
278W - 266L
1,487 Elo+
Solo
Zeus
Zeus
TadeoGM
Zeus
Level 159
God Stats
3W - 0L
1,650 SR
Queue Stats
103W - 107L
1,423 Elo+
Solo
Nike
Nike
snailtale
Nike
Level 127
God Stats
19W - 8L
1,738 SR
Queue Stats
527W - 492L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 5 / 1
8,063
424
3,664
14,022
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Diceymagoo
Anubis
16
4 / 5 / 3
9,285
489
12,277
16,165
7,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
12
1 / 7 / 3
8,307
437
6,602
17,302
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
KINGCOLE094
Guan Yu
4
0 / 1 / 0
5,672
299
717
1,928
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Zorphio
Chiron
15
1 / 1 / 1
8,853
466
9,122
8,400
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
3
0 / 0 / 0
4,492
236
0
0
0
Cerberus
16
4 / 2 / 3
10,895
573
5,459
14,754
9,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 0 / 7
10,896
573
14,417
16,541
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
TadeoGM
Zeus
16
4 / 4 / 7
10,612
559
13,065
10,142
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
2 / 2 / 7
8,971
472
6,220
16,066
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
19
19
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
1
0.5
W
Chronos
 
Chronos
0
0
0
0
L
Anubis
Diceymagoo
Anubis
4
5
3
1.1
W
Cerberus
4
2
3
2.75
L
Ares
1
7
3
0.36
L
Guan Yu
KINGCOLE094
Guan Yu
0
1
0
0
W
9
0
7
12.5
W
Zeus
TadeoGM
Zeus
4
4
7
1.88
L
Chiron
Zorphio
Chiron
1
1
1
1.5
W
Nike
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
39,161
57,817
Taken
57,503
37,330
Mitigated
34,002
14,689
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,664
351
0
3,201
14,022
7,118
34
4,776
9,246
42,999
0
W
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Diceymagoo
Anubis
12,277
537
0
5,521
16,165
7,415
260
6,267
9,898
82,227
949
W
Cerberus
5,459
243
0
3,740
14,754
9,190
1,166
5,133
9,621
67,244
3,010
L
Ares
6,602
320
0
944
17,302
18,990
0
4,795
12,507
24,703
1,158
L
Guan Yu
KINGCOLE094
Guan Yu
717
90
0
622
1,928
545
0
966
962
0
4,336
W
14,417
10,496
0
8,936
16,541
6,399
38
5,024
11,517
0
91,158
W
Zeus
TadeoGM
Zeus
13,065
1,068
0
1,952
10,142
3,083
136
5,588
4,554
72,770
0
L
Chiron
Zorphio
Chiron
9,122
3,478
497
3,904
8,400
3,262
628
1,322
7,078
0
87,867
W
Nike
6,220
125
0
1,853
16,066
15,330
204
6,866
9,200
0
31,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
45,866
394
Minions Killed
408
0
Camps Cleared
0
1,315,048
Distance Traveled
1,410,639
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,063
424
78
4
0
267,868
0
W
Chronos
4,492
236
0
0
0
0
0
L
Anubis
9,285
489
128
7
0
336,505
0
W
Cerberus
10,895
573
126
7
0
310,523
2
L
Ares
8,307
437
33
2
0
298,517
0
L
Guan Yu
5,672
299
12
1
0
56,516
0
W
Arachne
10,896
573
109
6
0
425,924
0
W
Zeus
10,612
559
123
6
0
345,329
2
L
Chiron
8,853
466
143
8
0
355,642
0
W
Nike
8,971
472
50
3
0
328,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role