Player Matchup

Zeus
Zeus
 
Zeus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Dizyne
Skadi
Level 123
God Stats
1W - 3L
1,417 SR
Queue Stats
338W - 336L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Metallica72O
Morgan Le Fay
Level 134
God Stats
4W - 5L
1,358 SR
Queue Stats
90W - 108L
1,465 Elo+
Solo
Cthulhu
Cthulhu
POOP32192
Cthulhu
Level 159
God Stats
10W - 5L
1,679 SR
Queue Stats
413W - 423L
1,496 Elo+
Solo
Chernobog
Chernobog
catgirlpriscilla
Chernobog
Level 154
God Stats
0W - 5L
1,070 SR
Queue Stats
308W - 337L
1,446 Elo+
Solo
Team Averages
Level 147
1,405 SR
1,474 Elo+

VS

Team Averages
Level 135
1,538 SR
1,535 Elo+
Danzaburou
Danzaburou
BloodTakahashi
Danzaburou
Level 109
God Stats
1W - 0L
1,634 SR
Queue Stats
7W - 6L
1,657 Elo+
Solo
Da Ji
Da Ji
K Swift808
Da Ji
Level 143
God Stats
1W - 1L
1,299 SR
Queue Stats
78W - 95L
1,457 Elo+
Solo
Cerberus
Cerberus
NapalmBalm
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,434 Elo+
Party 2
Chronos
Chronos
UmbraDi
Chronos
Level 125
God Stats
2W - 0L
1,776 SR
Queue Stats
76W - 62L
1,590 Elo+
Party 2
Vulcan
Vulcan
solraken
Vulcan
Level 169
God Stats
6W - 7L
1,479 SR
Queue Stats
258W - 276L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 5 / 4
9,070
825
11,175
7,000
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Dizyne
Skadi
13
0 / 3 / 10
7,807
710
6,693
7,090
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Metallica72O
Morgan Le Fay
13
3 / 3 / 6
8,138
740
6,394
5,795
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
POOP32192
Cthulhu
18
5 / 1 / 6
10,332
939
13,558
17,235
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
12
3 / 10 / 4
8,002
727
10,095
14,146
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodTakahashi
Danzaburou
16
6 / 4 / 12
9,399
854
15,638
13,871
5,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
7 / 2 / 10
8,764
797
6,105
7,167
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NapalmBalm
Cerberus
14
3 / 2 / 11
8,034
730
5,403
15,078
11,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
UmbraDi
Chronos
13
2 / 3 / 12
7,842
713
11,523
8,702
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
solraken
Vulcan
16
3 / 2 / 9
9,245
840
7,922
9,462
3,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
13
Kills
21
22
Deaths
13
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
4
0.8
W
Danzaburou
BloodTakahashi
Danzaburou
6
4
12
3
L
Skadi
Dizyne
Skadi
0
3
10
1.67
W
Da Ji
7
2
10
6
L
Morgan Le Fay
Metallica72O
Morgan Le Fay
3
3
6
2
W
Cerberus
NapalmBalm
Cerberus
3
2
11
4.25
L
Cthulhu
POOP32192
Cthulhu
5
1
6
8
W
Chronos
UmbraDi
Chronos
2
3
12
2.67
L
Chernobog
3
10
4
0.5
W
Vulcan
solraken
Vulcan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
46,591
51,266
Taken
54,280
24,534
Mitigated
26,644
14,538
Healing
22,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,175
353
755
523
7,000
1,978
315
4,829
2,171
27,691
0
W
Danzaburou
BloodTakahashi
Danzaburou
15,638
5,672
1,186
5,712
13,871
5,163
398
7,706
6,165
0
26,798
L
Skadi
Dizyne
Skadi
6,693
2,254
0
1,117
7,090
2,237
1,006
3,060
4,030
0
17,289
W
Da Ji
6,105
1,284
1,510
1,610
7,167
3,429
0
3,102
4,065
0
8,823
L
Morgan Le Fay
Metallica72O
Morgan Le Fay
6,394
270
344
799
5,795
1,876
280
3,774
2,021
13,630
0
W
Cerberus
NapalmBalm
Cerberus
5,403
139
279
6,195
15,078
11,347
0
7,935
7,143
8,146
218
L
Cthulhu
POOP32192
Cthulhu
13,558
352
1,169
7,994
17,235
13,728
0
8,869
8,366
28,945
637
W
Chronos
UmbraDi
Chronos
11,523
2,662
410
1,792
8,702
3,142
232
5,916
2,786
19,492
0
L
Chernobog
10,095
7,614
694
1,143
14,146
4,715
72
4,060
10,086
0
16,222
W
Vulcan
solraken
Vulcan
7,922
91
818
2,897
9,462
3,563
0
6,246
3,216
33,918
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
43,284
140
Minions Killed
125
0
Camps Cleared
0
970,841
Distance Traveled
996,644
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,070
825
49
4
0
198,877
0
W
Danzaburou
9,399
854
22
2
0
191,397
1
L
Skadi
7,807
710
29
3
0
177,702
0
W
Da Ji
8,764
797
11
1
0
186,832
0
L
Morgan Le Fay
8,138
740
12
1
0
192,382
0
W
Cerberus
8,034
730
12
1
0
211,590
0
L
Cthulhu
10,332
939
35
3
0
230,099
0
W
Chronos
7,842
713
23
2
0
197,929
0
L
Chernobog
8,002
727
15
1
0
171,781
0
W
Vulcan
9,245
840
57
5
0
208,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role