Player Matchup

Ravana
Ravana
 
Ravana
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FanaticPlum1002
Ne Zha
Level 98
God Stats
10W - 15L
1,549 SR
Queue Stats
40W - 50L
1,490 Elo+
Solo
Izanami
Izanami
YnR x Forever
Izanami
Level 90
God Stats
0W - 1L
1,311 SR
Queue Stats
17W - 17L
1,454 Elo+
Solo
Aphrodite
Aphrodite
stxned-mandala
Aphrodite
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,456 Elo+
Solo
Team Averages
Level 130
1,472 SR
1,480 Elo+

VS

Team Averages
Level 136
1,603 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Bashlock2
Da Ji
Level 129
God Stats
16W - 9L
1,659 SR
Queue Stats
252W - 219L
1,550 Elo+
Solo
Hades
Hades
Poloncin
Hades
Level 128
God Stats
15W - 11L
1,577 SR
Queue Stats
51W - 49L
1,493 Elo+
Party 2
Neith
Neith
Rechytox
Neith
Level 148
God Stats
2W - 0L
1,725 SR
Queue Stats
28W - 25L
1,492 Elo+
Party 2
Shiva
Shiva
temp-412667
Shiva
Level 123
God Stats
41W - 28L
1,554 SR
Queue Stats
152W - 125L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,427
493
3,292
7,385
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
 
Athena
8
1 / 4 / 0
5,176
471
2,969
9,148
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 3 / 0
5,192
472
2,931
9,207
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
8
0 / 3 / 0
4,912
447
4,382
6,340
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
stxned-mandala
Aphrodite
8
0 / 6 / 0
4,883
444
2,698
8,183
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 5
6,291
572
4,300
11,802
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
Bashlock2
Da Ji
12
6 / 1 / 3
6,873
625
4,018
8,325
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Poloncin
Hades
12
3 / 0 / 5
7,078
643
8,023
6,244
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Rechytox
Neith
11
4 / 0 / 3
6,867
624
4,776
4,946
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 0
7,429
675
6,387
7,735
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
17
18
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
Athena
 
Athena
1
4
0
0.25
W
Cerberus
 
Cerberus
2
0
5
4.5
W
Da Ji
Bashlock2
Da Ji
6
1
3
7.5
L
0
3
0
0
W
Hades
Poloncin
Hades
3
0
5
5.5
W
Neith
Rechytox
Neith
4
0
3
5.5
L
Izanami
0
3
0
0
L
Aphrodite
stxned-mandala
Aphrodite
0
6
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
27,504
40,263
Taken
39,052
19,610
Mitigated
19,198
9,116
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,292
634
0
2,634
7,385
5,109
0
88
6,794
555
35,276
L
Athena
 
Athena
2,969
1,285
0
1,210
9,148
7,343
0
1,160
7,988
16,931
0
W
Cerberus
 
Cerberus
4,300
222
347
3,555
11,802
6,985
0
1,606
10,196
23,727
0
W
Da Ji
Bashlock2
Da Ji
4,018
840
0
672
8,325
3,274
0
927
7,398
0
44,850
L
2,931
753
0
1,307
9,207
3,445
0
2,145
7,019
0
47,856
W
Hades
Poloncin
Hades
8,023
577
218
3,173
6,244
2,814
576
2,341
3,903
48,101
1,332
W
Neith
Rechytox
Neith
4,776
1,519
0
1,779
4,946
1,572
1,795
793
4,153
0
43,079
L
Izanami
4,382
2,635
0
1,221
6,340
1,460
0
3,058
3,282
0
32,038
L
Aphrodite
stxned-mandala
Aphrodite
2,698
402
150
2,594
8,183
2,253
0
6,117
2,066
21,872
0
W
6,387
1,729
0
1,798
7,735
4,553
0
555
6,593
786
47,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
34,538
248
Minions Killed
389
0
Camps Cleared
0
1,033,008
Distance Traveled
1,142,736
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,427
493
62
6
0
205,162
0
L
Athena
5,176
471
22
2
0
211,251
1
W
Cerberus
6,291
572
42
4
0
244,528
4
W
Da Ji
6,873
625
83
8
0
274,812
0
L
Ne Zha
5,192
472
75
7
0
257,266
0
W
Hades
7,078
643
91
8
0
212,842
2
W
Neith
6,867
624
81
7
0
195,707
2
L
Izanami
4,912
447
59
5
0
181,889
0
L
Aphrodite
4,883
444
30
3
0
177,440
2
W
Shiva
7,429
675
92
8
0
214,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role