Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Crankiercargo30
Ares
Level 126
God Stats
1W - 1L
1,290 SR
Queue Stats
169W - 151L
1,513 Elo+
Party 2
Serqet
Serqet
MAICONIGHT89
Serqet
Level 232
God Stats
17W - 22L
1,465 SR
Queue Stats
1,121W - 1,085L
1,475 Elo+
Solo
Horus
Horus
WerolecheeS
Horus
Level 119
God Stats
4W - 2L
1,530 SR
Queue Stats
281W - 256L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
zEARTHBOUNDz
Danzaburou
Level 342
God Stats
5W - 1L
1,755 SR
Queue Stats
713W - 688L
1,450 Elo+
Solo
Team Averages
Level 195
1,508 SR
1,492 Elo+

VS

Team Averages
Level 110
1,529 SR
1,531 Elo+
Ganesha
Ganesha
Dad_Plower69
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,694 Elo+
Party 1
Fenrir
Fenrir
Grizzlybeard8562
Fenrir
Level 79
God Stats
2W - 6L
1,497 SR
Queue Stats
74W - 72L
1,473 Elo+
Solo
Mulan
Mulan
IRISH-MERK19
Mulan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,458 Elo+
Party 1
Artemis
Artemis
MyleLuu
Artemis
Level 35
God Stats
3W - 3L
1,458 SR
Queue Stats
4W - 6L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheZanderr
Morgan Le Fay
Level 238
God Stats
56W - 44L
1,689 SR
Queue Stats
535W - 403L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 2 / 3
9,793
544
8,621
13,353
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 10
9,155
509
12,960
18,179
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
16
6 / 1 / 3
10,074
560
7,554
13,005
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 0 / 3
11,172
621
11,831
14,651
14,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
zEARTHBOUNDz
Danzaburou
16
0 / 1 / 4
9,741
541
5,932
11,098
4,422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dad_Plower69
Ganesha
12
0 / 2 / 2
7,692
427
5,175
15,697
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 1
6,795
378
4,795
15,578
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 8 / 0
8,063
448
3,090
13,667
7,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MyleLuu
Artemis
12
2 / 5 / 1
7,510
417
8,173
11,188
3,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
TheZanderr
Morgan Le Fay
16
4 / 0 / 0
9,386
521
22,114
9,550
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
6
6
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
3
3.75
W
1
2
10
3
L
Ganesha
Dad_Plower69
Ganesha
0
2
2
0.5
L
0
9
1
0.06
L
0
8
0
0
W
Serqet
6
1
3
7.5
L
Artemis
MyleLuu
Artemis
2
5
1
0.5
L
Morgan Le Fay
TheZanderr
Morgan Le Fay
4
0
0
4
W
11
0
3
12.5
W
Danzaburou
zEARTHBOUNDz
Danzaburou
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,898
Damage
43,347
70,286
Taken
65,680
48,527
Mitigated
37,781
26,134
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,621
2,846
0
2,799
13,353
4,843
113
7,203
5,530
0
73,764
W
12,960
1,381
0
3,201
18,179
19,660
0
5,928
11,803
25,301
2,694
L
Ganesha
Dad_Plower69
Ganesha
5,175
651
0
4,260
15,697
16,664
0
4,432
10,886
36,677
0
L
4,795
1,332
0
1,132
15,578
5,699
0
2,608
11,955
0
38,602
L
3,090
977
0
2,799
13,667
7,736
0
410
12,621
0
51,997
W
Serqet
7,554
261
0
6,479
13,005
4,928
0
3,993
8,670
0
75,244
L
Artemis
MyleLuu
Artemis
8,173
3,293
0
2,618
11,188
3,984
404
4,338
6,680
0
42,131
L
Morgan Le Fay
TheZanderr
Morgan Le Fay
22,114
1,166
0
3,241
9,550
3,698
0
1,140
7,446
72,847
1,019
W
11,831
4,853
1,156
6,014
14,651
14,674
146
4,280
10,079
0
69,751
W
Danzaburou
zEARTHBOUNDz
Danzaburou
5,932
3,630
0
6,485
11,098
4,422
871
4,479
6,469
0
91,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
39,446
511
Minions Killed
412
0
Camps Cleared
0
1,834,032
Distance Traveled
1,726,457
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,793
544
129
7
0
356,094
10
W
Ares
9,155
509
32
2
0
360,697
0
L
Ganesha
7,692
427
9
1
0
368,167
0
L
Fenrir
6,795
378
73
4
0
382,272
1
L
Mulan
8,063
448
94
5
0
291,496
6
W
Serqet
10,074
560
122
7
0
438,447
1
L
Artemis
7,510
417
96
5
0
292,219
0
L
Morgan Le Fay
9,386
521
140
8
0
392,303
6
W
Horus
11,172
621
98
5
0
356,413
0
W
Danzaburou
9,741
541
130
7
0
322,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role