Player Matchup

Cernunnos
Cernunnos
CleveerPig
Cernunnos
Level 122
God Stats
12W - 11L
1,619 SR
Queue Stats
22W - 29L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
F3rdiLand
Danzaburou
Level 137
God Stats
5W - 11L
1,318 SR
Queue Stats
410W - 373L
1,557 Elo+
Solo
Geb
Geb
HandmadeCoast24
Geb
Level 144
God Stats
3W - 8L
1,456 SR
Queue Stats
237W - 235L
1,489 Elo+
Party 1
Achilles
Achilles
RaunchyGandalf
Achilles
Level 120
God Stats
0W - 2L
1,385 SR
Queue Stats
6W - 10L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
clevererdawg
Morgan Le Fay
Level 149
God Stats
0W - 3L
1,185 SR
Queue Stats
129W - 127L
1,527 Elo+
Party 1
Team Averages
Level 134
1,393 SR
1,513 Elo+

VS

Team Averages
Level 140
1,482 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CrownRoyal123
Thor
Level 117
God Stats
1W - 1L
1,332 SR
Queue Stats
6W - 11L
1,370 Elo+
Solo
Anubis
Anubis
D0lFaMinGO
Anubis
Level 144
God Stats
1W - 1L
1,319 SR
Queue Stats
342W - 332L
1,509 Elo+
Party 2
Achilles
Achilles
INDOMIT4BLE
Achilles
Level 157
God Stats
16W - 15L
1,565 SR
Queue Stats
255W - 249L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
supersquidboyjr
Cthulhu
Level 124
God Stats
6W - 4L
1,697 SR
Queue Stats
89W - 85L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CleveerPig
Cernunnos
10
0 / 3 / 1
4,961
992
3,162
4,532
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
F3rdiLand
Danzaburou
6
0 / 0 / 0
4,414
883
274
289
64
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 2 / 1
4,856
971
1,802
6,735
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
9
0 / 2 / 1
4,681
936
2,254
6,454
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
clevererdawg
Morgan Le Fay
11
2 / 0 / 0
5,359
1,072
6,568
3,237
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 0 / 3
5,518
1,104
3,662
1,876
544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 1 / 2
5,167
1,033
1,808
4,443
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
D0lFaMinGO
Anubis
10
2 / 0 / 2
5,485
1,097
3,498
3,310
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Achilles
INDOMIT4BLE
Achilles
10
1 / 0 / 6
5,267
1,053
5,414
5,424
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 4
4,930
986
3,131
3,660
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
7
7
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
L
Cernunnos
CleveerPig
Cernunnos
0
3
1
0.17
W
1
1
2
2
W
Anubis
D0lFaMinGO
Anubis
2
0
2
3
L
Danzaburou
F3rdiLand
Danzaburou
0
0
0
0
L
0
2
1
0.25
W
Achilles
INDOMIT4BLE
Achilles
1
0
6
4
L
Achilles
0
2
1
0.25
L
Morgan Le Fay
clevererdawg
Morgan Le Fay
2
0
0
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
17,513
21,247
Taken
18,713
9,709
Mitigated
9,606
3,987
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,662
131
400
913
1,876
544
0
568
1,175
13,415
266
L
Cernunnos
CleveerPig
Cernunnos
3,162
1,150
0
419
4,532
1,117
0
2,523
1,805
0
13,957
W
1,808
0
0
500
4,443
1,380
0
2,017
2,104
0
9,736
W
Anubis
D0lFaMinGO
Anubis
3,498
127
0
1,113
3,310
1,133
0
1,096
2,086
16,227
1,006
L
Danzaburou
F3rdiLand
Danzaburou
274
0
0
210
289
64
0
0
289
0
1,284
L
1,802
0
553
1,612
6,735
2,623
0
3,106
3,425
7,388
0
W
Achilles
INDOMIT4BLE
Achilles
5,414
713
0
1,992
5,424
4,367
0
2,140
2,815
0
10,556
L
Achilles
2,254
293
0
205
6,454
5,017
0
2,860
3,273
0
5,688
L
Morgan Le Fay
clevererdawg
Morgan Le Fay
6,568
161
0
988
3,237
888
0
1,270
1,821
16,508
576
W
3,131
62
0
214
3,660
2,182
0
1,345
2,134
6,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
26,367
78
Minions Killed
114
0
Camps Cleared
0
421,472
Distance Traveled
587,291
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,518
1,104
19
4
0
113,273
0
L
Cernunnos
4,961
992
31
6
0
94,644
0
W
Thor
5,167
1,033
24
5
0
115,937
0
W
Anubis
5,485
1,097
33
7
0
100,020
1
L
Danzaburou
4,414
883
3
1
0
15,988
0
L
Geb
4,856
971
8
2
0
81,031
2
W
Achilles
5,267
1,053
16
3
0
143,360
0
L
Achilles
4,681
936
9
2
0
107,389
0
L
Morgan Le Fay
5,359
1,072
27
5
0
122,420
0
W
Cthulhu
4,930
986
22
4
0
114,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role