Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
RiskyCasC
Loki
Level 91
God Stats
1W - 6L
1,299 SR
Queue Stats
447W - 454L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
ShirakiinChan
Jormungandr
Level 148
God Stats
5W - 6L
1,527 SR
Queue Stats
402W - 388L
1,480 Elo+
Party 3
Nut
Nut
URD Bully
Nut
Level 159
God Stats
0W - 1L
1,729 SR
Queue Stats
99W - 86L
1,548 Elo+
Solo
Sylvanus
Sylvanus
aLombax
Sylvanus
Level 46
God Stats
4W - 3L
1,546 SR
Queue Stats
105W - 110L
1,398 Elo+
Party 2
Team Averages
Level 114
1,520 SR
1,493 Elo+

VS

Team Averages
Level 121
1,575 SR
1,524 Elo+
Martichoras
Martichoras
Loshyone
Martichoras
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
RSA Monster
Ix Chel
Level 80
God Stats
7W - 1L
1,886 SR
Queue Stats
304W - 287L
1,452 Elo+
Solo
Geb
Geb
SquashMortal
Geb
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
26W - 30L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
StackableDrake
Xing Tian
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,558 Elo+
Party 1
Khepri
Khepri
VeXeD M4NI4C
Khepri
Level 147
God Stats
3W - 2L
1,717 SR
Queue Stats
104W - 91L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 5 / 7
8,712
726
16,840
17,334
17,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
16
5 / 7 / 2
9,580
798
10,143
13,042
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ShirakiinChan
Jormungandr
14
1 / 5 / 5
8,130
678
11,036
14,441
16,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

13
0 / 8 / 2
7,616
635
11,200
14,184
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
aLombax
Sylvanus
15
2 / 2 / 5
8,503
709
6,943
14,145
8,100
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Loshyone
Martichoras
18
12 / 2 / 9
11,256
938
20,300
10,817
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
RSA Monster
Ix Chel
16
3 / 2 / 20
10,321
860
19,652
12,652
5,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 21
10,706
892
13,948
15,793
19,685
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
StackableDrake
Xing Tian
18
6 / 3 / 18
11,435
953
8,644
20,109
22,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
17
2 / 1 / 22
10,627
886
5,204
11,564
10,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
10
Kills
27
27
Deaths
10
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
7
1.1
W
Martichoras
Loshyone
Martichoras
12
2
9
8.25
W
Ix Chel
RSA Monster
Ix Chel
3
2
20
6.5
L
Loki
5
7
2
0.86
L
Jormungandr
ShirakiinChan
Jormungandr
1
5
5
0.7
W
4
2
21
7.25
W
Xing Tian
StackableDrake
Xing Tian
6
3
18
5
L
0
8
2
0.13
W
Khepri
2
1
22
13
L
Sylvanus
aLombax
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,162
Damage
67,748
73,146
Taken
70,935
51,811
Mitigated
65,370
26,328
Healing
27,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,840
1,816
786
5,107
17,334
17,084
0
10,630
6,704
613
29,457
W
Martichoras
Loshyone
Martichoras
20,300
8,106
0
1,452
10,817
6,280
4,152
2,456
8,361
0
37,451
W
Ix Chel
RSA Monster
Ix Chel
19,652
3,269
5,882
3,112
12,652
5,973
918
3,473
9,179
28,140
882
L
Loki
10,143
1,782
391
1,186
13,042
4,537
0
6,974
6,068
0
20,962
L
Jormungandr
ShirakiinChan
Jormungandr
11,036
2,294
182
1,071
14,441
16,955
0
7,740
6,701
19,629
736
W
13,948
1,666
563
1,814
15,793
19,685
1,082
4,762
11,031
29,164
1,922
W
Xing Tian
StackableDrake
Xing Tian
8,644
1,414
3,994
3,537
20,109
22,941
641
4,146
15,963
14,823
902
L
11,200
5,483
540
2,249
14,184
5,135
0
11,018
3,166
0
21,324
W
Khepri
5,204
208
3,910
3,214
11,564
10,491
545
3,377
8,187
12,492
508
L
Sylvanus
aLombax
Sylvanus
6,943
906
7,112
7,704
14,145
8,100
0
9,327
4,818
11,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
54,345
98
Minions Killed
127
0
Camps Cleared
0
986,204
Distance Traveled
1,146,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,712
726
31
3
0
223,028
0
W
Martichoras
11,256
938
54
5
0
213,167
0
W
Ix Chel
10,321
860
28
2
0
231,772
0
L
Loki
9,580
798
15
1
0
190,687
0
L
Jormungandr
8,130
678
14
1
0
196,979
0
W
Geb
10,706
892
26
2
0
236,226
0
W
Xing Tian
11,435
953
12
1
0
226,128
0
L
Nut
7,616
635
31
3
0
182,424
0
W
Khepri
10,627
886
7
1
0
238,840
0
L
Sylvanus
8,503
709
7
1
0
193,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role