Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ChimmyChainGun
Ra
Level 154
God Stats
2W - 0L
1,748 SR
Queue Stats
143W - 129L
1,520 Elo+
Solo
Izanami
Izanami
MarshallVI
Izanami
Level 108
God Stats
12W - 12L
1,581 SR
Queue Stats
67W - 68L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Penutbtterman
Kumbhakarna
Level 101
God Stats
6W - 5L
1,553 SR
Queue Stats
180W - 180L
1,571 Elo+
Solo
Arachne
Arachne
Wobyukia
Arachne
Level 108
God Stats
2W - 0L
1,649 SR
Queue Stats
103W - 81L
1,500 Elo+
Party 1
Team Averages
Level 116
1,606 SR
1,522 Elo+

VS

Team Averages
Level 85
1,560 SR
1,472 Elo+
Amaterasu
Amaterasu
DFalcoNaToR
Amaterasu
Level 47
God Stats
1W - 2L
1,512 SR
Queue Stats
110W - 115L
1,438 Elo+
Party 2
Ravana
Ravana
GENGIS KHARNAGE
Ravana
Level 108
God Stats
4W - 4L
1,632 SR
Queue Stats
184W - 147L
1,494 Elo+
Party 3
Nox
Nox
Itachi1hp
Nox
Level 60
God Stats
15W - 13L
1,598 SR
Queue Stats
188W - 173L
1,474 Elo+
Party 2
Ares
Ares
rocky874
Ares
Level 107
God Stats
72W - 52L
1,577 SR
Queue Stats
139W - 113L
1,497 Elo+
Party 3
Nut
Nut
xxMikeMan
Nut
Level 103
God Stats
2W - 4L
1,479 SR
Queue Stats
205W - 185L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 2 / 0
7,115
647
5,998
9,976
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 2
7,551
686
4,888
5,758
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MarshallVI
Izanami
11
5 / 1 / 3
6,660
605
7,026
7,184
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Penutbtterman
Kumbhakarna
10
1 / 3 / 7
6,197
563
3,430
10,526
5,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Wobyukia
Arachne
12
4 / 1 / 5
6,682
607
6,520
9,354
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DFalcoNaToR
Amaterasu
9
2 / 4 / 0
5,543
504
4,233
10,982
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 4 / 5
5,804
528
6,944
7,564
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 2 / 2
5,795
527
1,445
5,660
1,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
2 / 3 / 1
5,901
536
5,098
8,904
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
5,184
471
8,192
7,758
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
8
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
0
1
W
5
1
2
6
L
Amaterasu
DFalcoNaToR
Amaterasu
2
4
0
0.5
L
1
4
5
0.88
L
0
2
2
0.5
W
Izanami
MarshallVI
Izanami
5
1
3
6.5
W
Kumbhakarna
Penutbtterman
Kumbhakarna
1
3
7
1.5
W
Arachne
Wobyukia
Arachne
4
1
5
6.5
L
Ares
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
25,912
42,798
Taken
40,868
21,925
Mitigated
20,052
18,416
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,998
3,050
0
4,364
9,976
8,494
390
0
9,976
0
50,162
W
4,888
215
507
3,124
5,758
2,247
0
896
4,862
62,222
2,060
L
Amaterasu
DFalcoNaToR
Amaterasu
4,233
2,238
0
2,721
10,982
7,543
0
1,035
9,947
0
22,650
L
6,944
2,284
0
2,762
7,564
2,648
0
957
6,556
0
38,358
L
1,445
106
0
1,571
5,660
1,848
0
3,056
2,604
43,408
0
W
Izanami
MarshallVI
Izanami
7,026
4,623
0
1,989
7,184
2,237
0
1,006
6,178
0
43,215
W
Kumbhakarna
Penutbtterman
Kumbhakarna
3,430
301
1,671
2,972
10,526
5,542
0
2,881
7,645
21,132
501
W
Arachne
Wobyukia
Arachne
6,520
4,852
0
3,789
9,354
3,405
0
1,760
7,594
0
39,014
L
Ares
5,098
264
0
3,146
8,904
5,986
0
1,351
7,553
20,257
0
L
8,192
5,413
0
2,053
7,758
2,027
0
1,581
6,177
0
37,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
28,227
356
Minions Killed
280
0
Camps Cleared
0
1,156,968
Distance Traveled
1,101,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,115
647
80
7
0
199,622
0
W
Ra
7,551
686
114
10
0
246,159
0
L
Amaterasu
5,543
504
39
4
0
214,396
0
L
Ravana
5,804
528
69
6
0
242,161
0
L
Nox
5,795
527
81
7
0
224,689
0
W
Izanami
6,660
605
72
7
0
196,964
0
W
Kumbhakarna
6,197
563
23
2
0
235,706
0
W
Arachne
6,682
607
67
6
0
278,517
0
L
Ares
5,901
536
25
2
0
213,478
0
L
Nut
5,184
471
66
6
0
207,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role