Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ANNGE
Persephone
Level 230
God Stats
1W - 1L
1,584 SR
Queue Stats
17W - 8L
1,651 Elo+
Party 1
Team Averages
Level 178
1,528 SR
1,550 Elo+

VS

Team Averages
Level 182
1,510 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Th3_Pun1sh3r_g0d
Loki
Level 129
God Stats
4W - 4L
1,541 SR
Queue Stats
129W - 152L
1,424 Elo+
Solo
Sylvanus
Sylvanus
guitarsobelisk
Sylvanus
Level 258
God Stats
60W - 81L
1,490 SR
Queue Stats
1,882W - 1,908L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 5 / 1
7,300
730
4,708
10,695
8,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
 
Da Ji
12
0 / 3 / 2
6,999
700
3,839
6,788
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
ANNGE
Persephone
14
1 / 2 / 1
8,334
833
5,195
5,423
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 1 / 9
8,968
897
7,789
4,641
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 1 / 5
8,560
856
4,438
5,220
2,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
15
4 / 0 / 6
8,571
857
6,462
10,247
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
Da Ji
 
Da Ji
0
3
2
0.33
W
Ra
 
Ra
1
1
9
5.5
L
Persephone
ANNGE
Persephone
1
2
1
0.75
W
5
1
5
7.5
W
Sylvanus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
18,689
22,906
Taken
20,108
12,238
Mitigated
13,419
2,754
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,708
814
60
1,489
10,695
8,909
0
5,000
5,287
12,386
1,326
L
Da Ji
 
Da Ji
3,839
636
0
80
6,788
2,172
0
4,574
1,834
0
14,075
W
Ra
 
Ra
7,789
251
2,670
1,603
4,641
1,901
744
2,865
1,776
42,105
169
L
Persephone
ANNGE
Persephone
5,195
153
0
1,125
5,423
1,157
0
3,236
2,006
37,499
0
W
4,438
1,658
0
395
5,220
2,559
355
2,492
2,728
0
21,574
W
Sylvanus
6,462
1,573
2,146
4,285
10,247
8,959
331
4,269
5,963
13,640
3,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
26,099
129
Minions Killed
153
0
Camps Cleared
0
487,707
Distance Traveled
532,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,300
730
29
3
0
151,272
0
L
Da Ji
6,999
700
24
2
0
153,359
0
W
Ra
8,968
897
94
9
0
174,456
0
L
Persephone
8,334
833
76
8
0
183,076
0
W
Loki
8,560
856
24
2
0
185,412
0
W
Sylvanus
8,571
857
35
4
0
172,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role