Player Matchup

Danzaburou
Danzaburou
StaySensei
Danzaburou
Level 46
God Stats
5W - 3L
1,494 SR
Queue Stats
32W - 43L
1,411 Elo+
Party 2
Hel
Hel
WeptScorpion366
Hel
Level 121
God Stats
1W - 3L
1,356 SR
Queue Stats
90W - 87L
1,398 Elo+
Party 2
Atlas
Atlas
ďmented
Atlas
Level 98
God Stats
11W - 6L
1,552 SR
Queue Stats
41W - 46L
1,385 Elo+
Party 2
Team Averages
Level 88
1,467 SR
1,398 Elo+

VS

Team Averages
Level 59
1,369 SR
1,422 Elo+
Kukulkan
Kukulkan
CnP7900
Kukulkan
Level 67
God Stats
6W - 8L
1,155 SR
Queue Stats
108W - 118L
1,444 Elo+
Party 1
Ishtar
Ishtar
D1AM0ND EY3Z
Ishtar
Level 75
God Stats
4W - 4L
1,452 SR
Queue Stats
67W - 61L
1,464 Elo+
Party 1
Serqet
Serqet
SKyZ000
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StaySensei
Danzaburou
15
3 / 0 / 8
9,227
1,025
4,710
6,531
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 6
8,675
964
5,815
6,220
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Atlas
ďmented
Atlas
15
5 / 3 / 5
8,793
977
4,425
10,733
8,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CnP7900
Kukulkan
14
1 / 5 / 2
7,573
841
5,933
7,148
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
14
2 / 2 / 2
7,848
872
5,481
6,719
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SKyZ000
Serqet
7
0 / 4 / 0
5,881
653
911
3,647
1,508
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CnP7900
Kukulkan
1
5
2
0.4
L
Ishtar
2
2
2
1.5
L
Serqet
SKyZ000
Serqet
0
4
0
0
W
Danzaburou
StaySensei
Danzaburou
3
0
8
7
W
3
1
6
6
W
Atlas
ďmented
Atlas
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
12,325
23,484
Taken
17,514
13,441
Mitigated
6,323
11,354
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CnP7900
Kukulkan
5,933
682
0
405
7,148
2,450
0
4,788
2,135
24,403
0
L
Ishtar
5,481
2,246
0
1,267
6,719
2,365
0
3,347
3,190
0
21,358
L
Serqet
SKyZ000
Serqet
911
170
0
274
3,647
1,508
0
1,257
2,248
0
2,749
W
Danzaburou
StaySensei
Danzaburou
4,710
1,381
0
2,227
6,531
2,501
2,427
1,790
4,376
0
29,943
W
5,815
446
4,015
3,308
6,220
2,090
952
1,701
4,325
21,454
1,491
W
Atlas
ďmented
Atlas
4,425
1,315
0
1,804
10,733
8,850
267
1,808
8,522
14,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
21,302
126
Minions Killed
83
0
Camps Cleared
0
506,417
Distance Traveled
431,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,573
841
43
5
0
165,402
0
L
Ishtar
7,848
872
37
4
0
169,232
0
L
Serqet
5,881
653
3
0
0
96,592
0
W
Danzaburou
9,227
1,025
70
8
0
166,679
0
W
Hel
8,675
964
42
5
0
158,690
0
W
Atlas
8,793
977
14
2
0
181,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role