Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ALWOLF6
Horus
Level 65
God Stats
1W - 0L
1,044 SR
Queue Stats
50W - 52L
1,464 Elo+
Solo
Loki
Loki
AlterEagle0
Loki
Level 155
God Stats
7W - 3L
1,653 SR
Queue Stats
304W - 327L
1,458 Elo+
Party 1
Hades
Hades
Vanished Shot
Hades
Level 69
God Stats
4W - 0L
1,797 SR
Queue Stats
80W - 87L
1,438 Elo+
Party 1
Hercules
Hercules
anymean
Hercules
Level 144
God Stats
1W - 1L
1,300 SR
Queue Stats
156W - 148L
1,532 Elo+
Solo
Team Averages
Level 111
1,459 SR
1,479 Elo+

VS

Team Averages
Level 105
1,477 SR
1,470 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Friggins
King Arthur
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
39W - 55L
1,434 Elo+
Solo
Nox
Nox
Graykingboss
Nox
Level 106
God Stats
2W - 3L
1,629 SR
Queue Stats
211W - 205L
1,467 Elo+
Solo
He Bo
He Bo
OlDirtyHaze
He Bo
Level 129
God Stats
7W - 13L
1,347 SR
Queue Stats
611W - 651L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
Thulrash
Yu Huang
Level 108
God Stats
14W - 9L
1,636 SR
Queue Stats
534W - 550L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 1 / 1
5,648
1,130
3,277
2,797
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ALWOLF6
Horus
10
0 / 0 / 3
5,868
1,174
1,404
3,967
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 2
6,108
1,222
3,298
1,548
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 2
5,568
1,114
2,618
3,286
2,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
anymean
Hercules
7
0 / 1 / 1
4,770
954
347
1,686
1,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 2
5,237
1,047
1,072
5,431
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Friggins
King Arthur
1
0 / 0 / 0
1,376
275
0
0
0
11
2 / 0 / 0
5,462
1,092
2,767
2,291
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,087
1,017
1,844
3,878
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Thulrash
Yu Huang
11
0 / 0 / 1
5,182
1,036
4,128
1,282
505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
3
Kills
2
2
Deaths
3
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
1
1.5
L
Terra
 
Terra
0
1
2
1
W
Horus
ALWOLF6
Horus
0
0
3
1.5
W
1
0
2
2
L
King Arthur
Friggins
King Arthur
0
0
0
0
L
2
0
0
2
L
0
2
2
0.5
L
Yu Huang
Thulrash
Yu Huang
0
0
1
0.5
W
1
0
2
2
W
Hercules
anymean
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,944
Damage
9,811
13,284
Taken
12,882
9,329
Mitigated
7,562
5,974
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,277
332
218
156
2,797
1,132
0
2,192
605
16,080
0
L
Terra
 
Terra
1,072
343
2,536
1,661
5,431
3,569
0
2,732
2,699
2,450
0
W
Horus
ALWOLF6
Horus
1,404
682
1,004
1,901
3,967
3,528
0
3,010
957
0
2,371
W
3,298
165
668
208
1,548
715
0
460
1,088
0
15,010
L
King Arthur
Friggins
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
2,767
126
314
657
2,291
886
0
1,108
1,183
6,918
308
L
1,844
222
0
454
3,878
2,602
0
1,897
1,981
7,896
183
L
Yu Huang
Thulrash
Yu Huang
4,128
528
0
114
1,282
505
0
158
1,124
11,522
0
W
2,618
151
685
938
3,286
2,801
0
2,402
884
4,837
0
W
Hercules
anymean
Hercules
347
0
0
196
1,686
1,153
0
1,503
183
0
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
22,344
65
Minions Killed
40
0
Camps Cleared
0
496,102
Distance Traveled
437,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,648
1,130
25
5
0
102,873
0
L
Terra
5,237
1,047
4
1
0
95,575
0
W
Horus
5,868
1,174
4
1
0
110,111
0
W
Loki
6,108
1,222
24
5
0
135,729
0
L
King Arthur
1,376
275
0
0
0
0
0
L
Nox
5,462
1,092
6
1
0
125,739
0
L
He Bo
5,087
1,017
8
2
0
105,989
0
L
Yu Huang
5,182
1,036
22
4
0
110,444
0
W
Hades
5,568
1,114
6
1
0
97,826
0
W
Hercules
4,770
954
6
1
0
49,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role