Player Matchup

Yu Huang
Yu Huang
Diamond II
Ciggz
Yu Huang
Diamond II
Level 158
God Stats
6W - 4L
1,572 SR
Queue Stats
279W - 213L
2,196 MMR
Party 2
Serqet
Serqet
Diamond II
PorousBucket
Serqet
Diamond II
Level 139
God Stats
49W - 20L
1,803 SR
Queue Stats
282W - 218L
2,159 MMR
Party 2
Fafnir
Fafnir
Diamond II
milk24
Fafnir
Diamond II
Level 128
God Stats
83W - 45L
1,796 SR
Queue Stats
282W - 218L
2,159 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,724 SR
2,171 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,594 SR
1,774 MMR
Janus
Janus
Platinum II
AVVildZW
Janus
Platinum II
Level 97
God Stats
0W - 2L
1,602 SR
Queue Stats
30W - 24L
2,008 MMR
Party 1
Cabrakan
Cabrakan
Gold III
ProfessorSobekxd
Cabrakan
Gold III
Level 105
God Stats
0W - 2L
1,552 SR
Queue Stats
95W - 103L
1,526 MMR
Party 1
Artemis
Artemis
Platinum IV
Sabl3y3
Artemis
Platinum IV
Level 87
God Stats
2W - 2L
1,628 SR
Queue Stats
154W - 167L
1,788 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ciggz
Yu Huang
17
4 / 0 / 7
9,821
893
8,886
3,228
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
16
7 / 0 / 3
9,929
903
7,823
8,735
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
milk24
Fafnir
15
0 / 0 / 11
8,879
807
4,318
8,306
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CthulhuMulanCerberusNe ZhaAtlas

VS

Bans
KuzenboAresAchillesKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AVVildZW
Janus
15
0 / 1 / 0
8,714
792
6,399
4,822
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 6 / 0
7,416
674
3,797
12,131
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Sabl3y3
Artemis
13
0 / 4 / 0
7,579
689
6,230
6,389
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
AVVildZW
Janus
0
1
0
0
W
Yu Huang
Ciggz
Yu Huang
4
0
7
7.5
W
Serqet
7
0
3
8.5
L
0
6
0
0
L
Artemis
Sabl3y3
Artemis
0
4
0
0
W
Fafnir
milk24
Fafnir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
16,426
20,269
Taken
23,342
15,353
Mitigated
12,634
5,343
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AVVildZW
Janus
6,399
372
0
350
4,822
1,235
0
2,657
1,122
42,374
265
W
Yu Huang
Ciggz
Yu Huang
8,886
746
0
1,259
3,228
1,181
966
961
2,145
52,096
649
W
Serqet
7,823
1,065
0
1,020
8,735
4,564
0
4,429
3,937
0
28,469
L
3,797
724
0
928
12,131
9,608
0
5,529
4,754
10,943
801
L
Artemis
Sabl3y3
Artemis
6,230
1,535
0
66
6,389
1,791
0
3,586
2,398
0
22,634
W
Fafnir
milk24
Fafnir
4,318
624
0
3,064
8,306
9,608
234
3,357
4,452
10,413
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
23,709
178
Minions Killed
143
0
Camps Cleared
0
704,037
Distance Traveled
622,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,714
792
96
9
0
253,682
0
W
Yu Huang
9,821
893
110
10
0
230,028
0
W
Serqet
9,929
903
50
5
0
249,996
0
L
Cabrakan
7,416
674
13
1
0
196,959
0
L
Artemis
7,579
689
34
3
0
172,279
1
W
Fafnir
8,879
807
18
2
0
224,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role