Player Matchup

Hel
Hel
Rellub17
Hel
Level 47
God Stats
1W - 1L
1,283 SR
Queue Stats
20W - 26L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
Xtevoti
Cernunnos
Level 67
God Stats
1W - 1L
1,456 SR
Queue Stats
46W - 58L
1,399 Elo+
Party 1
Chaac
Chaac
llllWaterlllll
Chaac
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,338 Elo+
Party 1
Team Averages
Level 54
1,413 SR
1,366 Elo+

VS

Team Averages
Level 72
1,378 SR
1,372 Elo+
Heimdallr
Heimdallr
Not_TheBadGuy
Heimdallr
Level 105
God Stats
0W - 1L
1,210 SR
Queue Stats
45W - 47L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
ShalpHoncho1
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,256 Elo+
Party 2
Achilles
Achilles
onemanwolfpac99
Achilles
Level 106
God Stats
20W - 18L
1,425 SR
Queue Stats
461W - 463L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
11,565
826
3,221
8,003
3,635
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Xtevoti
Cernunnos
20
9 / 1 / 4
13,453
961
19,507
8,670
3,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 7
11,281
806
8,287
17,970
14,229
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Not_TheBadGuy
Heimdallr
17
3 / 3 / 3
11,003
786
9,876
11,097
4,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
ShalpHoncho1
Kukulkan
16
0 / 4 / 5
10,044
717
8,478
10,214
3,884
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
3 / 6 / 2
10,602
757
5,425
16,419
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Not_TheBadGuy
Heimdallr
3
3
3
1.5
W
1
3
8
1.67
L
Kukulkan
ShalpHoncho1
Kukulkan
0
4
5
0.63
W
Cernunnos
Xtevoti
Cernunnos
9
1
4
11
W
3
2
7
3.25
L
Achilles
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
23,779
34,643
Taken
37,730
21,434
Mitigated
18,748
19,305
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Not_TheBadGuy
Heimdallr
9,876
5,956
0
1,943
11,097
4,733
81
1,299
9,798
0
41,416
W
3,221
478
6,779
2,683
8,003
3,635
490
3,266
4,656
25,246
367
L
Kukulkan
ShalpHoncho1
Kukulkan
8,478
1,531
0
426
10,214
3,884
177
575
9,639
25,384
0
W
Cernunnos
Xtevoti
Cernunnos
19,507
9,618
0
4,215
8,670
3,570
3,678
2,208
6,205
0
71,761
W
8,287
1,259
49
5,579
17,970
14,229
760
3,551
14,139
106
32,167
L
Achilles
5,425
2,282
0
1,127
16,419
10,131
0
1,212
15,207
0
25,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
31,649
175
Minions Killed
146
0
Camps Cleared
0
779,382
Distance Traveled
667,819
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,003
786
70
5
0
226,137
0
W
Hel
11,565
826
47
3
0
271,904
0
L
Kukulkan
10,044
717
39
3
0
196,992
0
W
Cernunnos
13,453
961
95
7
0
263,038
0
W
Chaac
11,281
806
33
2
0
244,440
0
L
Achilles
10,602
757
37
3
0
244,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role