Player Matchup

Discordia
Discordia
Adebauou
Discordia
Level 120
God Stats
16W - 15L
1,523 SR
Queue Stats
83W - 76L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
PapaBoowoo
Danzaburou
Level 64
God Stats
21W - 26L
1,534 SR
Queue Stats
60W - 65L
1,476 Elo+
Party 1
Serqet
Serqet
chivoloko
Serqet
Level 154
God Stats
84W - 39L
1,703 SR
Queue Stats
156W - 141L
1,543 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,524 Elo+

VS

Team Averages
Level 151
1,562 SR
1,480 Elo+
Scylla
Scylla
Akinm
Scylla
Level 159
God Stats
10W - 8L
1,603 SR
Queue Stats
308W - 324L
1,470 Elo+
Party 2
Ymir
Ymir
DELSIhuligan
Ymir
Level 139
God Stats
11W - 12L
1,549 SR
Queue Stats
1,140W - 1,111L
1,493 Elo+
Solo
Medusa
Medusa
Helliezer97
Medusa
Level 155
God Stats
21W - 20L
1,534 SR
Queue Stats
311W - 317L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adebauou
Discordia
13
3 / 0 / 1
7,092
887
5,369
3,433
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PapaBoowoo
Danzaburou
12
1 / 3 / 3
6,614
827
2,435
5,917
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
chivoloko
Serqet
12
2 / 1 / 3
6,871
859
5,219
4,901
2,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akinm
Scylla
12
2 / 3 / 2
6,916
865
3,208
5,118
1,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 0 / 1
5,307
663
929
2,871
1,082
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
2 / 3 / 1
6,650
831
3,605
6,730
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Adebauou
Discordia
3
0
1
3.5
L
Scylla
Akinm
Scylla
2
3
2
1
L
0
0
1
0.5
L
Medusa
2
3
1
0.83
W
Danzaburou
PapaBoowoo
Danzaburou
1
3
3
0.83
W
Serqet
chivoloko
Serqet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
7,742
14,251
Taken
14,719
5,281
Mitigated
4,553
1,844
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Adebauou
Discordia
5,369
39
0
266
3,433
1,009
0
363
3,070
25,746
0
L
Scylla
Akinm
Scylla
3,208
85
0
1,025
5,118
1,328
0
2,276
2,422
18,418
0
L
929
0
0
500
2,871
1,082
0
1,103
1,592
2,924
58
L
Medusa
3,605
1,069
0
1,061
6,730
2,143
0
2,089
4,210
0
17,815
W
Danzaburou
PapaBoowoo
Danzaburou
2,435
801
0
723
5,917
2,224
530
2,806
3,111
0
14,534
W
Serqet
chivoloko
Serqet
5,219
719
0
855
4,901
2,048
0
953
3,948
0
17,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,577
Gold Earned
18,873
102
Minions Killed
62
0
Camps Cleared
0
479,146
Distance Traveled
349,879
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,092
887
47
6
0
171,846
0
L
Scylla
6,916
865
39
5
0
143,855
2
L
Ymir
5,307
663
6
1
0
50,991
0
L
Medusa
6,650
831
17
2
0
155,033
2
W
Danzaburou
6,614
827
36
5
0
137,595
0
W
Serqet
6,871
859
19
2
0
169,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role