Player Matchup

Anubis
Anubis
Alpine117
Anubis
Level 27
God Stats
8W - 11L
1,401 SR
Queue Stats
10W - 18L
1,306 Elo+
Party 4
Vulcan
Vulcan
Astromnomical12
Vulcan
Level 61
God Stats
19W - 21L
1,481 SR
Queue Stats
76W - 77L
1,441 Elo+
Party 4
Bacchus
Bacchus
Brose2020
Bacchus
Level 26
God Stats
7W - 9L
1,404 SR
Queue Stats
8W - 18L
1,304 Elo+
Party 4
Fenrir
Fenrir
KingBluz
Fenrir
Level 107
God Stats
18W - 10L
1,602 SR
Queue Stats
540W - 462L
1,599 Elo+
Party 2
Artemis
Artemis
QueenBluz
Artemis
Level 85
God Stats
16W - 7L
1,728 SR
Queue Stats
436W - 356L
1,567 Elo+
Party 2
Team Averages
Level 61
1,523 SR
1,443 Elo+

VS

Team Averages
Level 61
1,371 SR
1,369 Elo+
Charybdis
Charybdis
Avidregent
Charybdis
Level 28
God Stats
34W - 48L
1,433 SR
Queue Stats
34W - 50L
1,370 Elo+
Party 1
Charon
Charon
DigiHadoken
Charon
Level 42
God Stats
1W - 1L
1,686 SR
Queue Stats
34W - 51L
1,366 Elo+
Party 1
Mercury
Mercury
Inebriatedc0w
Mercury
Level 111
God Stats
1W - 6L
1,269 SR
Queue Stats
59W - 73L
1,478 Elo+
Solo
Nu Wa
Nu Wa
bambinxx
Nu Wa
Level 62
God Stats
2W - 3L
1,372 SR
Queue Stats
9W - 18L
1,337 Elo+
Party 3
Neith
Neith
yoii21
Neith
Level 62
God Stats
0W - 3L
1,094 SR
Queue Stats
6W - 17L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alpine117
Anubis
18
9 / 0 / 13
11,638
1,164
14,067
3,612
1,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 15
11,072
1,107
13,234
4,149
1,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Brose2020
Bacchus
17
1 / 0 / 19
10,499
1,050
5,623
5,289
4,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
KingBluz
Fenrir
17
11 / 1 / 11
11,875
1,188
12,516
9,191
4,346
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
QueenBluz
Artemis
18
6 / 0 / 22
11,279
1,128
19,311
5,615
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Avidregent
Charybdis
15
2 / 12 / 0
10,488
1,049
10,193
23,630
5,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
15
0 / 8 / 1
9,860
986
5,363
24,333
18,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
15
0 / 13 / 2
9,494
949
5,653
20,556
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
bambinxx
Nu Wa
13
0 / 0 / 0
7,031
703
0
0
0
Neith
yoii21
Neith
13
0 / 0 / 0
7,031
703
0
0
0

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
5
32
Kills
2
2
Deaths
33
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alpine117
Anubis
9
0
13
15.5
W
5
1
15
12.5
L
Charybdis
Avidregent
Charybdis
2
12
0
0.17
W
Bacchus
Brose2020
Bacchus
1
0
19
10.5
L
Charon
0
8
1
0.06
L
Mercury
0
13
2
0.08
W
Fenrir
KingBluz
Fenrir
11
1
11
16.5
W
Artemis
QueenBluz
Artemis
6
0
22
17
L
Nu Wa
bambinxx
Nu Wa
0
0
0
0
L
Neith
yoii21
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,751
Damage
21,209
27,856
Taken
68,519
14,712
Mitigated
29,090
5,987
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alpine117
Anubis
14,067
748
0
1,192
3,612
1,714
0
313
3,299
27,846
1,519
W
13,234
801
0
80
4,149
1,596
0
276
3,873
40,833
0
L
Charybdis
Avidregent
Charybdis
10,193
6,902
0
1,432
23,630
5,873
0
10,345
13,285
0
32,532
W
Bacchus
Brose2020
Bacchus
5,623
60
0
770
5,289
4,889
0
1,294
3,995
11,915
0
L
Charon
5,363
981
0
317
24,333
18,565
0
13,414
10,919
14,497
421
L
Mercury
5,653
2,182
0
62
20,556
4,652
0
8,960
11,187
0
15,164
W
Fenrir
KingBluz
Fenrir
12,516
4,852
0
1,737
9,191
4,346
0
1,904
7,254
0
23,768
W
Artemis
QueenBluz
Artemis
19,311
10,992
0
2,208
5,615
2,167
0
1,155
4,460
0
38,354
L
Nu Wa
bambinxx
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Neith
yoii21
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,363
Gold Earned
43,904
201
Minions Killed
93
9
Camps Cleared
1
929,956
Distance Traveled
496,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,638
1,164
43
4
1
174,518
0
W
Vulcan
11,072
1,107
71
7
3
186,928
0
L
Charybdis
10,488
1,049
62
6
0
150,744
0
W
Bacchus
10,499
1,050
8
1
0
193,738
0
L
Charon
9,860
986
11
1
0
167,345
0
L
Mercury
9,494
949
20
2
1
178,429
0
W
Fenrir
11,875
1,188
18
2
4
201,493
0
W
Artemis
11,279
1,128
61
6
1
173,279
0
L
Nu Wa
7,031
703
0
0
0
0
0
L
Neith
7,031
703
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role