Player Matchup

Kuzenbo
Kuzenbo
Hairy2nips
Kuzenbo
Level 144
God Stats
8W - 5L
1,653 SR
Queue Stats
478W - 417L
1,629 Elo+
Party 1
Hachiman
Hachiman
IamScythed
Hachiman
Level 166
God Stats
3W - 2L
1,615 SR
Queue Stats
575W - 449L
1,633 Elo+
Party 1
Hel
Hel
KDawggg
Hel
Level 192
God Stats
8W - 5L
1,554 SR
Queue Stats
558W - 340L
1,656 Elo+
Party 1
Bastet
Bastet
MTJ90S
Bastet
Level 118
God Stats
5W - 4L
1,573 SR
Queue Stats
472W - 394L
1,704 Elo+
Party 1
Zhong Kui
Zhong Kui
Muted069
Zhong Kui
Level 155
God Stats
3W - 3L
1,335 SR
Queue Stats
219W - 189L
1,600 Elo+
Party 1
Team Averages
Level 155
1,546 SR
1,645 Elo+

VS

Team Averages
Level 155
1,404 SR
1,529 Elo+
Artemis
Artemis
AchayBiNa3na3
Artemis
Level 128
God Stats
5W - 5L
1,553 SR
Queue Stats
150W - 152L
1,518 Elo+
Party 2
He Bo
He Bo
SilverGaiden
He Bo
Level 155
God Stats
0W - 2L
1,312 SR
Queue Stats
203W - 194L
1,570 Elo+
Party 2
Janus
Janus
Zoetus
Janus
Level 161
God Stats
1W - 4L
1,347 SR
Queue Stats
201W - 208L
1,524 Elo+
Party 2
Hel
Hel
fiktdu
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 185L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
pandif
Danzaburou
Level 192
God Stats
0W - 2L
1,308 SR
Queue Stats
188W - 222L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hairy2nips
Kuzenbo
16
6 / 2 / 17
10,553
879
9,018
16,246
21,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
IamScythed
Hachiman
16
7 / 3 / 13
10,272
856
14,920
11,217
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
17
6 / 0 / 23
10,674
890
10,009
10,754
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
MTJ90S
Bastet
17
7 / 2 / 15
10,904
909
15,664
17,072
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Zhong Kui
Muted069
Zhong Kui
17
7 / 3 / 20
10,473
873
13,692
19,024
28,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 8 / 3
8,295
691
14,064
14,985
6,380
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 6 / 6
7,934
661
9,099
11,210
4,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Zoetus
Janus
14
1 / 6 / 7
8,571
714
8,180
11,472
4,513
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
fiktdu
Hel
15
2 / 4 / 3
8,288
691
5,549
13,165
5,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
pandif
Danzaburou
13
1 / 9 / 1
8,166
681
11,673
14,912
6,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
33
Kills
7
10
Deaths
33
88
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
8
3
0.44
W
Kuzenbo
Hairy2nips
Kuzenbo
6
2
17
7.25
W
Hachiman
IamScythed
Hachiman
7
3
13
4.5
W
Hel
6
0
23
17.5
W
Bastet
MTJ90S
Bastet
7
2
15
7.25
W
Zhong Kui
Muted069
Zhong Kui
7
3
20
5.67
L
1
6
6
0.67
L
Janus
Zoetus
Janus
1
6
7
0.75
L
Hel
fiktdu
Hel
2
4
3
0.88
L
Danzaburou
pandif
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,303
Damage
48,565
74,313
Taken
65,744
67,445
Mitigated
27,081
44,011
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
14,064
2,442
359
353
14,985
6,380
0
6,047
8,938
0
20,014
W
Kuzenbo
Hairy2nips
Kuzenbo
9,018
2,509
0
868
16,246
21,890
512
4,339
11,907
13,984
0
W
Hachiman
IamScythed
Hachiman
14,920
8,036
1,136
810
11,217
4,284
4,641
1,979
7,480
0
31,469
W
Hel
10,009
759
22,864
8,798
10,754
5,057
572
966
8,906
20,159
0
W
Bastet
MTJ90S
Bastet
15,664
1,685
482
4,247
17,072
7,233
689
6,595
10,477
0
30,428
W
Zhong Kui
Muted069
Zhong Kui
13,692
1,029
241
4,565
19,024
28,981
240
8,949
9,927
27,422
3,487
L
9,099
34
264
84
11,210
4,053
0
6,047
5,163
13,633
0
L
Janus
Zoetus
Janus
8,180
304
107
206
11,472
4,513
0
4,307
7,165
18,190
0
L
Hel
fiktdu
Hel
5,549
326
9,337
6,472
13,165
5,999
0
8,298
4,867
12,600
0
L
Danzaburou
pandif
Danzaburou
11,673
1,715
0
973
14,912
6,136
0
7,324
7,588
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
41,254
148
Minions Killed
109
0
Camps Cleared
0
1,179,933
Distance Traveled
1,059,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,295
691
17
1
0
203,256
0
W
Kuzenbo
10,553
879
11
1
0
245,930
0
W
Hachiman
10,272
856
48
4
0
212,866
0
W
Hel
10,674
890
22
2
0
252,388
0
W
Bastet
10,904
909
36
3
0
241,349
0
W
Zhong Kui
10,473
873
31
3
0
227,400
0
L
He Bo
7,934
661
15
1
0
227,159
0
L
Janus
8,571
714
17
1
0
200,022
0
L
Hel
8,288
691
17
1
0
237,695
0
L
Danzaburou
8,166
681
43
4
0
191,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role